Player Matchup

Shiva
Shiva
Gold I
IAMSTAR-YT
Shiva
Gold I
Level 115
God Stats
16W - 13L
1,194 SR
Queue Stats
169W - 168L
1,649 MMR
Party 1
Sylvanus
Sylvanus
Gold V
LilRicaNx561
Sylvanus
Gold V
Level 134
God Stats
1W - 1L
1,477 SR
Queue Stats
19W - 18L
1,573 MMR
Solo
Hades
Hades
Gold III
Momo_9001
Hades
Gold III
Level 135
God Stats
1W - 3L
1,476 SR
Queue Stats
166W - 167L
1,524 MMR
Party 1
Cupid
Cupid
Gold V
Shlimazi
Cupid
Gold V
Level 127
God Stats
2W - 1L
1,741 SR
Queue Stats
30W - 18L
1,525 MMR
Solo
Pele
Pele
Gold V
beautyqveen
Pele
Gold V
Level 119
God Stats
0W - 1L
1,733 SR
Queue Stats
43W - 49L
1,564 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,524 SR
1,567 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,664 SR
1,574 MMR
Thoth
Thoth
Gold I
BillyBrown24
Thoth
Gold I
Level 157
God Stats
10W - 3L
1,789 SR
Queue Stats
52W - 48L
1,637 MMR
Solo
Susano
Susano
Gold V
Santy-563
Susano
Gold V
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 46L
1,657 MMR
Solo
Charybdis
Charybdis
Gold III
SirKempers55783
Charybdis
Gold III
Level 157
God Stats
15W - 14L
1,590 SR
Queue Stats
117W - 118L
1,525 MMR
Solo
Xing Tian
Xing Tian
Gold III
Specious5704
Xing Tian
Gold III
Level 48
God Stats
14W - 10L
1,776 SR
Queue Stats
142W - 156L
1,515 MMR
Solo
Guan Yu
Guan Yu
Gold I
TheSaltyDingus
Guan Yu
Gold I
Level 155
God Stats
10W - 8L
1,666 SR
Queue Stats
716W - 744L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
1 / 6 / 1
11,747
452
9,672
26,576
17,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
LilRicaNx561
Sylvanus
15
1 / 3 / 3
10,455
402
10,260
26,861
25,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Momo_9001
Hades
17
2 / 5 / 2
11,193
431
10,638
19,034
11,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Shlimazi
Cupid
19
1 / 4 / 3
11,913
458
15,705
23,773
8,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 10 / 1
10,447
402
7,800
24,418
7,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
LancelotArachneIshtarApollo

VS

Bans
KaliThorZhong KuiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 11
14,515
558
20,315
10,739
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Santy-563
Susano
20
14 / 2 / 7
16,740
644
26,215
27,561
13,668
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
SirKempers55783
Charybdis
20
4 / 1 / 8
14,189
546
15,687
20,494
8,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Specious5704
Xing Tian
17
2 / 2 / 11
13,311
512
6,454
27,079
35,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 2 / 12
14,693
565
17,356
24,560
33,452
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
7
Kills
28
28
Deaths
7
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Shiva
1
6
1
0.25
L
Sylvanus
LilRicaNx561
Sylvanus
1
3
3
0.83
L
Hades
Momo_9001
Hades
2
5
2
0.6
W
Susano
Santy-563
Susano
14
2
7
8.75
L
Cupid
Shlimazi
Cupid
1
4
3
0.63
W
Charybdis
SirKempers55783
Charybdis
4
1
8
8
W
Xing Tian
Specious5704
Xing Tian
2
2
11
3.75
W
4
2
12
5
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,075
Damage
86,027
120,662
Taken
110,433
70,579
Mitigated
96,783
35,933
Healing
49,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,315
798
0
3,506
10,739
5,121
3,994
4,791
5,677
144,689
0
L
Shiva
9,672
1,803
0
7,017
26,576
17,714
0
3,975
22,601
44
95,448
L
Sylvanus
LilRicaNx561
Sylvanus
10,260
2,191
4,738
6,855
26,861
25,633
0
6,215
20,646
32,079
4,171
L
Hades
Momo_9001
Hades
10,638
706
1,367
5,830
19,034
11,358
0
5,323
13,711
102,528
0
W
Susano
Santy-563
Susano
26,215
6,717
0
11,940
27,561
13,668
1,603
4,139
22,459
0
168,320
L
Cupid
Shlimazi
Cupid
15,705
8,005
163
8,887
23,773
8,062
0
7,552
16,221
0
127,777
W
Charybdis
SirKempers55783
Charybdis
15,687
7,654
0
11,879
20,494
8,766
11,390
5,622
14,872
0
132,378
W
Xing Tian
Specious5704
Xing Tian
6,454
263
0
6,428
27,079
35,776
675
6,967
20,079
33,667
0
W
17,356
1,925
3,485
12,441
24,560
33,452
549
2,911
19,644
0
100,920
L
7,800
1,785
0
1,076
24,418
7,812
0
4,683
19,251
0
97,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,755
Gold Earned
73,448
695
Minions Killed
752
0
Camps Cleared
0
2,248,004
Distance Traveled
2,598,331
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,515
558
188
7
0
505,326
9
L
Shiva
11,747
452
157
6
0
506,118
4
L
Sylvanus
10,455
402
53
2
0
432,890
7
L
Hades
11,193
431
164
6
0
421,197
7
W
Susano
16,740
644
189
7
0
589,635
7
L
Cupid
11,913
458
180
7
0
432,890
1
W
Charybdis
14,189
546
200
8
0
454,458
11
W
Xing Tian
13,311
512
34
1
0
505,993
5
W
Guan Yu
14,693
565
141
5
0
542,919
2
L
Pele
10,447
402
141
5
0
454,909
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role