Player Matchup

Khepri
Khepri
Coffee_INC_1
Khepri
Level 87
God Stats
4W - 3L
1,717 SR
Queue Stats
43W - 33L
1,442 Elo+
Solo
Ra
Ra
DaddiiDepression
Ra
Level 155
God Stats
2W - 9L
1,530 SR
Queue Stats
144W - 134L
1,614 Elo+
Party 1
Rama
Rama
QueenBabyStomper
Rama
Level 157
God Stats
3W - 1L
1,552 SR
Queue Stats
133W - 126L
1,588 Elo+
Party 1
Team Averages
Level 133
1,600 SR
1,548 Elo+

VS

Team Averages
Level 122
1,697 SR
1,615 Elo+
Mulan
Mulan
HubofTheGoat
Mulan
Level 123
God Stats
1W - 0L
1,863 SR
Queue Stats
103W - 87L
1,529 Elo+
Party 2
Nox
Nox
Ununhexium1164
Nox
Level 108
God Stats
1W - 0L
1,366 SR
Queue Stats
35W - 25L
1,601 Elo+
Party 2
Susano
Susano
YoungDaggerDxck
Susano
Level 135
God Stats
9W - 5L
1,863 SR
Queue Stats
345W - 249L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 2 / 2
6,627
663
3,378
9,923
8,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 5 / 1
7,703
770
7,088
9,600
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 3
6,461
646
3,222
8,911
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
7,277
728
9,149
11,214
8,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 1 / 6
7,799
780
5,975
4,560
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 6
7,820
782
9,861
7,536
4,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
11
11
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
2
0.5
L
3
5
1
0.7
W
2
2
8
3
L
1
4
3
0.63
W
5
1
6
8
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,688
Damage
24,985
28,434
Taken
23,310
16,592
Mitigated
15,090
4,062
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,378
626
213
724
9,923
8,321
0
3,084
6,839
10,961
0
L
7,088
348
762
1,633
9,600
4,452
0
1,169
8,431
30,229
0
W
9,149
1,155
0
3,339
11,214
8,723
240
5,220
5,994
0
25,514
L
3,222
2,575
0
730
8,911
3,819
0
1,956
6,955
0
10,746
W
5,975
785
0
345
4,560
2,019
439
2,355
2,205
23,467
0
W
9,861
2,468
0
1,376
7,536
4,348
446
3,345
4,191
0
23,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,791
Gold Earned
22,896
95
Minions Killed
119
4
Camps Cleared
5
497,842
Distance Traveled
565,669
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,627
663
17
2
1
175,768
1
L
Ra
7,703
770
49
5
1
181,570
1
W
Mulan
7,277
728
37
4
2
183,703
1
L
Rama
6,461
646
29
3
2
140,504
2
W
Nox
7,799
780
38
4
1
187,288
2
W
Susano
7,820
782
44
4
2
194,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role