Player Matchup

Morgan Le Fay
Morgan Le Fay
AgentBär
Morgan Le Fay
Level 67
God Stats
21W - 21L
1,438 SR
Queue Stats
100W - 111L
1,454 Elo+
Party 2
Athena
Athena
Comixzone93
Athena
Level 125
God Stats
2W - 4L
1,317 SR
Queue Stats
247W - 241L
1,458 Elo+
Solo
Amaterasu
Amaterasu
Sigaunet
Amaterasu
Level 64
God Stats
4W - 4L
1,328 SR
Queue Stats
95W - 98L
1,459 Elo+
Party 2
Poseidon
Poseidon
prrqwin
Poseidon
Level 84
God Stats
2W - 0L
1,329 SR
Queue Stats
14W - 17L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
weirddutchzer
Ah Muzen Cab
Level 80
God Stats
20W - 24L
1,426 SR
Queue Stats
116W - 125L
1,422 Elo+
Solo
Team Averages
Level 84
1,367 SR
1,436 Elo+

VS

Team Averages
Level 105
1,592 SR
1,402 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ruben3_22
Nemesis
Level 128
God Stats
1W - 1L
1,775 SR
Queue Stats
13W - 12L
1,552 Elo+
Party 1
Chaac
Chaac
Wiggles58
Chaac
Level 106
God Stats
16W - 15L
1,497 SR
Queue Stats
224W - 228L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alvarinho12
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,060 Elo+
Party 1
Maui
Maui
рхаста
Maui
Level 149
God Stats
23W - 22L
1,688 SR
Queue Stats
90W - 106L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AgentBär
Morgan Le Fay
15
4 / 2 / 7
9,607
506
13,794
14,460
8,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
15
4 / 0 / 11
10,157
535
6,436
14,930
19,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
Sigaunet
Amaterasu
16
4 / 1 / 2
10,140
534
10,272
18,039
14,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
prrqwin
Poseidon
17
3 / 1 / 8
10,443
550
8,218
12,575
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
weirddutchzer
Ah Muzen Cab
17
6 / 2 / 5
11,027
580
19,143
14,538
7,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 4 / 2
9,341
492
10,715
13,571
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Ruben3_22
Nemesis
15
2 / 7 / 4
9,304
490
10,408
20,892
7,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Wiggles58
Chaac
15
1 / 2 / 1
9,540
502
17,491
17,126
22,531
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
alvarinho12
Ah Muzen Cab
12
0 / 3 / 3
7,752
408
8,783
10,982
4,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 1
8,262
435
3,858
20,549
18,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
6
6
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
2
0.75
W
Morgan Le Fay
AgentBär
Morgan Le Fay
4
2
7
3.75
W
Athena
4
0
11
9.5
L
Nemesis
Ruben3_22
Nemesis
2
7
4
0.57
W
Amaterasu
Sigaunet
Amaterasu
4
1
2
5
L
Chaac
Wiggles58
Chaac
1
2
1
0.75
L
Ah Muzen Cab
alvarinho12
Ah Muzen Cab
0
3
3
0.5
W
Poseidon
prrqwin
Poseidon
3
1
8
7
W
Ah Muzen Cab
weirddutchzer
Ah Muzen Cab
6
2
5
4.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,863
Damage
51,255
74,542
Taken
83,120
54,317
Mitigated
60,244
25,470
Healing
19,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,715
1,369
371
3,025
13,571
6,923
334
6,558
7,013
82,885
0
W
Morgan Le Fay
AgentBär
Morgan Le Fay
13,794
1,406
370
3,624
14,460
8,339
778
6,081
8,379
65,891
0
W
Athena
6,436
2,040
369
4,881
14,930
19,002
132
4,629
9,557
22,338
6,468
L
Nemesis
Ruben3_22
Nemesis
10,408
3,850
0
2,910
20,892
7,947
0
10,084
10,808
0
75,351
W
Amaterasu
Sigaunet
Amaterasu
10,272
5,327
0
6,670
18,039
14,552
1,396
534
17,505
0
63,332
L
Chaac
Wiggles58
Chaac
17,491
1,989
207
6,640
17,126
22,531
0
4,087
13,039
0
82,864
L
Ah Muzen Cab
alvarinho12
Ah Muzen Cab
8,783
2,958
0
2,835
10,982
4,476
936
1,757
9,225
0
56,291
W
Poseidon
prrqwin
Poseidon
8,218
2,022
0
5,668
12,575
5,387
0
1,817
10,758
89,543
0
W
Ah Muzen Cab
weirddutchzer
Ah Muzen Cab
19,143
9,723
0
3,888
14,538
7,037
790
1,835
12,703
0
119,030
L
3,858
849
506
3,198
20,549
18,367
0
5,118
15,431
25,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,374
Gold Earned
44,199
579
Minions Killed
527
0
Camps Cleared
0
1,893,886
Distance Traveled
1,761,100
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,341
492
121
6
0
336,037
8
W
Morgan Le Fay
9,607
506
91
5
0
361,047
4
W
Athena
10,157
535
59
3
0
396,914
7
L
Nemesis
9,304
490
116
6
0
420,027
1
W
Amaterasu
10,140
534
109
6
0
363,836
1
L
Chaac
9,540
502
138
7
0
335,545
2
L
Ah Muzen Cab
7,752
408
101
5
0
328,409
3
W
Poseidon
10,443
550
139
7
0
431,005
7
W
Ah Muzen Cab
11,027
580
181
10
0
341,084
0
L
Maui
8,262
435
51
3
0
341,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role