Player Matchup

Thanatos
Thanatos
F4Ze LiSu
Thanatos
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 233L
1,290 Elo+
Party 1
Achilles
Achilles
KOS3K
Achilles
Level 45
God Stats
0W - 1L
1,294 SR
Queue Stats
17W - 64L
1,196 Elo+
Party 1
Chronos
Chronos
Scianka69UwU
Chronos
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
9W - 50L
1,100 Elo+
Party 1
Team Averages
Level 42
1,431 SR
1,195 Elo+

VS

Team Averages
Level 94
1,480 SR
1,324 Elo+
Anubis
Anubis
Dixieeynormus
Anubis
Level 107
God Stats
14W - 12L
1,439 SR
Queue Stats
189W - 229L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Juan111196
Ah Muzen Cab
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 24L
1,083 Elo+
Solo
King Arthur
King Arthur
gayestagenda
King Arthur
Level 94
God Stats
5W - 5L
1,500 SR
Queue Stats
137W - 146L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
F4Ze LiSu
Thanatos
15
4 / 7 / 2
10,473
616
9,987
24,489
12,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
KOS3K
Achilles
13
3 / 12 / 4
11,260
662
13,714
32,629
15,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Scianka69UwU
Chronos
15
0 / 4 / 6
9,736
573
9,140
20,960
9,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 11
13,326
784
14,763
10,495
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Juan111196
Ah Muzen Cab
18
11 / 0 / 10
13,297
782
37,356
13,100
6,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
gayestagenda
King Arthur
17
4 / 5 / 13
11,763
692
13,102
21,377
19,755
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
7
Kills
23
23
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
L
Thanatos
F4Ze LiSu
Thanatos
4
7
2
0.71
W
Ah Muzen Cab
Juan111196
Ah Muzen Cab
11
0
10
16
L
Achilles
KOS3K
Achilles
3
12
4
0.42
L
Chronos
Scianka69UwU
Chronos
0
4
6
0.75
W
King Arthur
gayestagenda
King Arthur
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,841
Damage
65,221
78,078
Taken
44,972
37,903
Mitigated
30,916
18,883
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,763
394
0
5,389
10,495
5,057
251
1,657
8,624
60,963
0
L
Thanatos
F4Ze LiSu
Thanatos
9,987
1,388
0
9,152
24,489
12,260
0
4,845
19,644
0
36,145
W
Ah Muzen Cab
Juan111196
Ah Muzen Cab
37,356
14,273
0
4,171
13,100
6,104
2,346
3,426
9,428
0
89,991
L
Achilles
KOS3K
Achilles
13,714
5,153
0
7,284
32,629
15,995
0
7,495
25,134
0
36,383
L
Chronos
Scianka69UwU
Chronos
9,140
2,399
0
2,447
20,960
9,648
0
3,036
17,924
31,398
2,470
W
King Arthur
gayestagenda
King Arthur
13,102
2,081
613
5,140
21,377
19,755
86
3,838
16,968
97
21,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,469
Gold Earned
38,386
144
Minions Killed
207
3
Camps Cleared
10
876,079
Distance Traveled
928,202
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,326
784
92
5
9
288,490
0
L
Thanatos
10,473
616
60
4
2
323,042
1
W
Ah Muzen Cab
13,297
782
104
6
1
319,155
1
L
Achilles
11,260
662
44
3
0
259,231
1
L
Chronos
9,736
573
40
2
1
293,806
1
W
King Arthur
11,763
692
11
1
0
320,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role