Player Matchup

Bacchus
Bacchus
Lord Liqhtskin
Bacchus
Level 128
God Stats
31W - 26L
1,583 SR
Queue Stats
365W - 353L
1,481 Elo+
Party 1
Rama
Rama
Marauder
Rama
Level 160
God Stats
36W - 27L
1,655 SR
Queue Stats
809W - 567L
1,659 Elo+
Party 1
Ravana
Ravana
Mikeanoli8478
Ravana
Level 109
God Stats
38W - 28L
1,647 SR
Queue Stats
186W - 154L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
P0mpinara
Ah Muzen Cab
Level 102
God Stats
6W - 5L
1,542 SR
Queue Stats
420W - 219L
1,693 Elo+
Party 1
Poseidon
Poseidon
escosama
Poseidon
Level 60
God Stats
15W - 13L
1,515 SR
Queue Stats
123W - 152L
1,393 Elo+
Party 1
Team Averages
Level 112
1,588 SR
1,553 Elo+

VS

Team Averages
Level 120
1,568 SR
1,522 Elo+
Thor
Thor
AZUREPEIN
Thor
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
449W - 470L
1,467 Elo+
Solo
Bellona
Bellona
Bibby2002
Bellona
Level 63
God Stats
21W - 23L
1,581 SR
Queue Stats
224W - 234L
1,562 Elo+
Solo
Izanami
Izanami
EXPERT-_-KILLER
Izanami
Level 149
God Stats
8W - 6L
1,564 SR
Queue Stats
371W - 379L
1,485 Elo+
Solo
Nemesis
Nemesis
crayger65
Nemesis
Level 81
God Stats
6W - 8L
1,505 SR
Queue Stats
430W - 414L
1,578 Elo+
Solo
Agni
Agni
x PaPa R0AcH
Agni
Level 148
God Stats
10W - 7L
1,690 SR
Queue Stats
169W - 174L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
8,228
457
7,047
15,613
17,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
17
0 / 1 / 1
9,645
536
8,393
14,252
5,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 2
8,169
454
7,333
12,350
5,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
P0mpinara
Ah Muzen Cab
15
0 / 2 / 1
9,427
524
14,300
18,572
9,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
escosama
Poseidon
15
1 / 3 / 1
8,585
477
3,376
9,872
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 0 / 1
9,317
518
9,415
13,465
8,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Bibby2002
Bellona
13
1 / 0 / 7
7,920
440
9,647
13,538
12,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 3
10,535
585
10,024
14,497
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
crayger65
Nemesis
16
6 / 1 / 4
9,811
545
8,894
13,683
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 1 / 5
10,838
602
10,939
9,755
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
1
0
1
1.5
W
Bellona
Bibby2002
Bellona
1
0
7
4.5
W
2
1
3
3.5
L
2
2
0
1
L
Rama
0
1
1
0.5
L
0
5
2
0.2
L
Ah Muzen Cab
P0mpinara
Ah Muzen Cab
0
2
1
0.25
W
Nemesis
crayger65
Nemesis
6
1
4
8
L
Poseidon
escosama
Poseidon
1
3
1
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,449
Damage
48,919
70,659
Taken
64,938
41,978
Mitigated
36,275
25,246
Healing
21,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,415
1,417
0
3,841
13,465
8,130
552
801
12,664
0
81,839
W
Bellona
Bibby2002
Bellona
9,647
2,929
0
6,104
13,538
12,829
0
3,757
9,781
0
40,855
W
10,024
5,335
0
7,081
14,497
5,721
2,163
2,537
11,960
0
106,306
L
7,047
1,468
0
4,348
15,613
17,247
64
1,665
13,803
21,459
0
L
Rama
8,393
6,505
0
8,251
14,252
5,243
2,028
653
13,555
0
92,120
L
7,333
1,417
0
3,778
12,350
5,969
0
4,390
7,719
0
74,375
L
Ah Muzen Cab
P0mpinara
Ah Muzen Cab
14,300
6,308
746
7,051
18,572
9,492
713
0
18,572
0
90,420
W
Nemesis
crayger65
Nemesis
8,894
4,290
0
1,094
13,683
5,020
0
1,378
12,305
0
58,935
L
Poseidon
escosama
Poseidon
3,376
158
0
1,072
9,872
4,027
0
3,567
6,071
69,556
0
W
10,939
467
0
3,552
9,755
4,575
0
1,950
7,805
99,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,054
Gold Earned
48,421
596
Minions Killed
659
0
Camps Cleared
0
1,771,905
Distance Traveled
1,801,601
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,317
518
153
9
0
350,888
4
W
Bellona
7,920
440
58
3
0
380,906
0
W
Izanami
10,535
585
179
10
0
312,518
7
L
Bacchus
8,228
457
26
1
0
377,547
7
L
Rama
9,645
536
187
10
0
347,991
5
L
Ravana
8,169
454
115
6
0
373,742
2
L
Ah Muzen Cab
9,427
524
145
8
0
303,551
3
W
Nemesis
9,811
545
100
6
0
390,310
3
L
Poseidon
8,585
477
123
7
0
369,074
5
W
Agni
10,838
602
169
9
0
366,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role