Player Matchup

Anubis
Anubis
Awosek
Anubis
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 66L
1,327 Elo+
Party 2
Chaac
Chaac
Gløck
Chaac
Level 124
God Stats
3W - 6L
1,357 SR
Queue Stats
134W - 180L
1,345 Elo+
Party 2
Nemesis
Nemesis
TanSan83
Nemesis
Level 66
God Stats
22W - 31L
1,478 SR
Queue Stats
82W - 110L
1,326 Elo+
Solo
Team Averages
Level 70
1,445 SR
1,333 Elo+

VS

Team Averages
Level 72
1,494 SR
1,412 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Brotherho0d
Hercules
Level 28
God Stats
1W - 0L
1,481 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CaTacLysM04
Morgan Le Fay
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Awosek
Anubis
19
8 / 7 / 3
13,656
719
23,845
23,974
13,404
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Gløck
Chaac
17
4 / 7 / 6
12,678
667
20,807
30,524
40,011
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TanSan83
Nemesis
14
1 / 5 / 3
11,365
598
6,921
17,486
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 2 / 6
15,502
816
29,556
17,462
7,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Brotherho0d
Hercules
18
4 / 5 / 15
13,561
714
14,282
27,319
28,078
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
CaTacLysM04
Morgan Le Fay
16
3 / 6 / 13
12,649
666
17,696
17,777
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
13
Kills
19
19
Deaths
13
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
2
6
7.5
L
Anubis
Awosek
Anubis
8
7
3
1.36
W
Hercules
Brotherho0d
Hercules
4
5
15
2.3
W
Morgan Le Fay
CaTacLysM04
Morgan Le Fay
3
6
13
1.58
L
Chaac
Gløck
Chaac
4
7
6
1
L
Nemesis
TanSan83
Nemesis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,573
Damage
61,534
71,984
Taken
62,558
59,906
Mitigated
42,861
15,566
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
29,556
14,418
0
4,206
17,462
7,354
2,762
6,741
10,721
22
81,977
L
Anubis
Awosek
Anubis
23,845
779
0
8,382
23,974
13,404
507
3,896
20,078
66,795
0
W
Hercules
Brotherho0d
Hercules
14,282
4,511
377
6,945
27,319
28,078
438
11,886
15,433
714
26,789
W
Morgan Le Fay
CaTacLysM04
Morgan Le Fay
17,696
1,387
216
3,088
17,777
7,429
0
5,500
12,277
42,845
0
L
Chaac
Gløck
Chaac
20,807
2,615
0
6,273
30,524
40,011
310
10,149
20,375
0
55,016
L
Nemesis
TanSan83
Nemesis
6,921
3,249
0
911
17,486
6,491
0
4,659
12,827
0
39,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,699
Gold Earned
41,712
179
Minions Killed
182
9
Camps Cleared
6
982,434
Distance Traveled
1,010,786
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,502
816
105
6
2
341,505
4
L
Anubis
13,656
719
59
3
3
289,716
1
W
Hercules
13,561
714
34
2
1
335,102
4
W
Morgan Le Fay
12,649
666
43
2
3
334,179
2
L
Chaac
12,678
667
58
3
1
355,872
2
L
Nemesis
11,365
598
62
3
5
336,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role