Player Matchup

Horus
Horus
 
Horus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DontBeNoizy
Hou Yi
Level 87
God Stats
0W - 1L
1,436 SR
Queue Stats
11W - 22L
1,309 Elo+
Solo
Ao Kuang
Ao Kuang
K0sTniiX
Ao Kuang
Level 146
God Stats
2W - 5L
1,269 SR
Queue Stats
1,115W - 1,113L
1,460 Elo+
Solo
Sol
Sol
Laissen
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,549 Elo+
Solo
Kuzenbo
Kuzenbo
tareco_pufff
Kuzenbo
Level 113
God Stats
2W - 2L
1,525 SR
Queue Stats
431W - 419L
1,538 Elo+
Solo
Team Averages
Level 121
1,446 SR
1,471 Elo+

VS

Team Averages
Level 121
1,434 SR
1,473 Elo+
Zhong Kui
Zhong Kui
Mezzosangue
Zhong Kui
Level 65
God Stats
1W - 1L
1,259 SR
Queue Stats
39W - 38L
1,492 Elo+
Party 1
Susano
Susano
SKLIAS13
Susano
Level 155
God Stats
5W - 12L
1,254 SR
Queue Stats
675W - 688L
1,457 Elo+
Solo
Apollo
Apollo
bifle toxic
Apollo
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
285W - 302L
1,465 Elo+
Party 2
Ymir
Ymir
w0rm222
Ymir
Level 64
God Stats
7W - 2L
1,577 SR
Queue Stats
119W - 132L
1,472 Elo+
Party 1
Horus
Horus
xX GRO KON Xx
Horus
Level 160
God Stats
2W - 4L
1,581 SR
Queue Stats
233W - 244L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 4 / 12
10,245
603
7,591
28,156
38,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
19
5 / 4 / 12
11,572
681
30,042
20,130
12,918
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
K0sTniiX
Ao Kuang
18
5 / 7 / 10
11,909
701
16,133
24,353
19,223
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
19
6 / 3 / 10
11,487
676
26,507
19,014
11,570
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
tareco_pufff
Kuzenbo
18
2 / 3 / 14
11,775
693
11,847
27,771
51,820
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mezzosangue
Zhong Kui
20
5 / 3 / 12
12,788
752
29,821
25,514
25,223
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
SKLIAS13
Susano
19
4 / 4 / 11
11,655
686
22,788
19,098
10,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
19
4 / 4 / 8
11,677
687
23,820
21,937
13,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
w0rm222
Ymir
18
4 / 7 / 7
11,973
704
13,495
28,629
35,452
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 2 / 14
12,848
756
10,627
22,519
27,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
72
20
Kills
20
21
Deaths
20
58
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
12
2
L
Hou Yi
5
4
12
2.75
L
Ao Kuang
K0sTniiX
Ao Kuang
5
7
10
1.43
L
Sol
6
3
10
3.67
W
Zhong Kui
Mezzosangue
Zhong Kui
5
3
12
3.67
W
Susano
SKLIAS13
Susano
4
4
11
2.38
W
Apollo
4
4
8
2
L
Kuzenbo
tareco_pufff
Kuzenbo
2
3
14
3
W
Ymir
w0rm222
Ymir
4
7
7
1.07
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,120
Damage
100,551
119,424
Taken
117,697
133,845
Mitigated
112,627
52,095
Healing
58,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,591
3,908
12,363
11,109
28,156
38,314
588
10,200
17,956
31
15,478
L
Hou Yi
30,042
9,626
649
714
20,130
12,918
2,653
10,257
9,873
0
48,573
L
Ao Kuang
K0sTniiX
Ao Kuang
16,133
7,647
3,214
5,495
24,353
19,223
749
5,118
19,235
24,097
0
L
Sol
26,507
9,495
1,962
4,357
19,014
11,570
3,366
8,230
10,784
51,613
0
W
Zhong Kui
Mezzosangue
Zhong Kui
29,821
4,180
1,681
8,946
25,514
25,223
57
13,624
11,890
53,378
0
W
Susano
SKLIAS13
Susano
22,788
1,138
1,467
1,333
19,098
10,885
1,064
8,634
10,464
0
43,812
W
Apollo
23,820
8,981
535
6,295
21,937
13,123
5,177
13,313
8,624
0
56,053
L
Kuzenbo
tareco_pufff
Kuzenbo
11,847
2,578
5,060
7,172
27,771
51,820
440
9,511
18,260
30,120
0
W
Ymir
w0rm222
Ymir
13,495
1,795
1,789
3,278
28,629
35,452
346
9,373
19,256
27,036
0
W
10,627
5,185
19,781
13,098
22,519
27,944
868
9,574
12,945
0
18,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,988
Gold Earned
60,941
155
Minions Killed
185
0
Camps Cleared
0
1,359,987
Distance Traveled
1,409,537
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,245
603
8
0
0
276,513
0
L
Hou Yi
11,572
681
48
3
0
248,288
4
L
Ao Kuang
11,909
701
21
1
0
272,927
0
L
Sol
11,487
676
64
4
0
240,379
1
W
Zhong Kui
12,788
752
51
3
0
259,652
0
W
Susano
11,655
686
30
2
0
316,379
1
W
Apollo
11,677
687
71
4
0
257,008
0
L
Kuzenbo
11,775
693
14
1
0
321,880
5
W
Ymir
11,973
704
21
1
0
268,395
0
W
Horus
12,848
756
12
1
0
308,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role