Player Matchup

King Arthur
King Arthur
Conquer FGC
King Arthur
Level 106
God Stats
31W - 37L
1,470 SR
Queue Stats
192W - 188L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
Seiro01
Baron Samedi
Level 124
God Stats
55W - 55L
1,525 SR
Queue Stats
203W - 286L
1,459 Elo+
Solo
Medusa
Medusa
cubanpapi129
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,161 Elo+
Party 1
Team Averages
Level 79
1,498 SR
1,356 Elo+

VS

Team Averages
Level 90
1,537 SR
1,388 Elo+
Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ninck02
Aphrodite
Level 116
God Stats
6W - 12L
1,405 SR
Queue Stats
147W - 201L
1,334 Elo+
Solo
Hun Batz
Hun Batz
Sben7384
Hun Batz
Level 47
God Stats
1W - 2L
1,705 SR
Queue Stats
53W - 89L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Conquer FGC
King Arthur
20
6 / 1 / 9
19,766
659
34,682
44,293
67,532
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Seiro01
Baron Samedi
20
9 / 0 / 4
19,924
664
43,494
23,767
21,384
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
20
0 / 7 / 10
16,249
542
7,724
22,938
11,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
1 / 1 / 7
18,105
604
17,051
33,369
68,793
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
Ninck02
Aphrodite
20
2 / 5 / 4
17,421
581
30,648
31,529
32,349
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
Sben7384
Hun Batz
20
5 / 9 / 1
17,134
571
25,763
29,369
17,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
8
8
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
7
4.5
W
King Arthur
Conquer FGC
King Arthur
6
1
9
10.5
L
Aphrodite
Ninck02
Aphrodite
2
5
4
0.8
L
Hun Batz
Sben7384
Hun Batz
5
9
1
0.61
W
Baron Samedi
Seiro01
Baron Samedi
9
0
4
11
W
Medusa
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,900
Damage
73,462
90,998
Taken
94,267
100,514
Mitigated
118,453
29,918
Healing
29,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
17,051
1,417
0
4,698
33,369
68,793
199
13,205
20,164
55,215
0
W
King Arthur
Conquer FGC
King Arthur
34,682
3,808
289
6,552
44,293
67,532
1,608
18,413
25,880
491
111,933
L
Aphrodite
Ninck02
Aphrodite
30,648
2,520
8,616
14,073
31,529
32,349
0
17,122
14,407
110,071
0
L
Hun Batz
Sben7384
Hun Batz
25,763
5,506
0
1,737
29,369
17,311
91
14,174
15,195
0
80,980
W
Baron Samedi
Seiro01
Baron Samedi
43,494
2,066
9,943
11,942
23,767
21,384
590
14,264
9,503
123,015
0
W
Medusa
7,724
3,260
0
1,192
22,938
11,598
715
15,724
7,214
0
25,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,939
Gold Earned
52,660
312
Minions Killed
317
9
Camps Cleared
16
1,438,430
Distance Traveled
1,425,830
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
18,105
604
57
2
2
500,952
2
W
King Arthur
19,766
659
119
4
2
525,373
4
L
Aphrodite
17,421
581
180
6
9
447,576
5
L
Hun Batz
17,134
571
80
3
5
477,302
1
W
Baron Samedi
19,924
664
154
5
7
484,650
4
W
Medusa
16,249
542
39
1
0
428,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role