Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
M1RROR_iFdxs-
Ravana
Level 97
God Stats
4W - 3L
1,500 SR
Queue Stats
315W - 315L
1,484 Elo+
Solo
Chernobog
Chernobog
Stickyrep
Chernobog
Level 127
God Stats
16W - 21L
1,535 SR
Queue Stats
339W - 334L
1,500 Elo+
Solo
Ganesha
Ganesha
lucianodenice
Ganesha
Level 128
God Stats
20W - 27L
1,488 SR
Queue Stats
274W - 251L
1,505 Elo+
Solo
Team Averages
Level 128
1,505 SR
1,498 Elo+

VS

Team Averages
Level 151
1,568 SR
1,552 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Kanuiy
Ah Puch
Level 141
God Stats
15W - 17L
1,680 SR
Queue Stats
446W - 438L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
L0B1SM4N
Baron Samedi
Level 154
God Stats
15W - 19L
1,533 SR
Queue Stats
485W - 522L
1,466 Elo+
Solo
Ravana
Ravana
Seconddd
Ravana
Level 155
God Stats
2W - 1L
1,741 SR
Queue Stats
110W - 31L
1,722 Elo+
Party 1
Thor
Thor
SrUnderground
Thor
Level 160
God Stats
8W - 11L
1,387 SR
Queue Stats
291W - 317L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 0 / 1
4,840
605
3,501
3,641
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
 
Arachne
8
2 / 1 / 1
4,719
590
3,570
7,881
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
5,235
654
3,854
3,459
2,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Stickyrep
Chernobog
9
3 / 0 / 0
5,506
688
3,196
4,961
1,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
7
0 / 1 / 2
4,909
614
1,958
6,231
3,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
1 / 3 / 0
4,820
603
5,090
5,632
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Kanuiy
Ah Puch
9
1 / 1 / 0
5,251
656
4,241
4,620
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
L0B1SM4N
Baron Samedi
1
0 / 0 / 0
3,087
386
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
Seconddd
Ravana
7
0 / 0 / 1
4,429
554
4,421
6,184
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
4,517
565
1,959
6,489
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
1
0.5
W
Arachne
 
Arachne
2
1
1
2.5
L
Hou Yi
 
Hou Yi
1
3
0
0.33
L
Ah Puch
Kanuiy
Ah Puch
1
1
0
1
L
Baron Samedi
L0B1SM4N
Baron Samedi
0
0
0
0
W
0
0
1
0.5
L
Ravana
Seconddd
Ravana
0
0
1
0.5
L
0
1
1
0.5
W
Chernobog
Stickyrep
Chernobog
3
0
0
3
W
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,079
Damage
15,711
26,173
Taken
22,925
11,590
Mitigated
8,498
10,927
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,501
621
0
1,188
3,641
1,525
0
1,819
1,822
39,023
0
W
Arachne
 
Arachne
3,570
2,867
0
1,826
7,881
2,641
0
1,515
6,366
0
22,969
L
Hou Yi
 
Hou Yi
5,090
3,142
0
1,284
5,632
1,815
0
622
5,010
0
28,564
L
Ah Puch
Kanuiy
Ah Puch
4,241
201
0
2,134
4,620
1,977
0
2,923
1,697
36,866
0
L
Baron Samedi
L0B1SM4N
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
3,854
928
0
2,563
3,459
2,000
106
0
3,459
0
34,597
L
Ravana
Seconddd
Ravana
4,421
1,537
0
1,178
6,184
2,184
0
1,570
4,614
0
32,545
L
1,959
696
0
2,779
6,489
2,522
0
158
6,331
0
24,332
W
Chernobog
Stickyrep
Chernobog
3,196
1,828
0
2,163
4,961
1,889
0
0
4,961
0
35,644
W
Ganesha
1,958
387
1,228
1,959
6,231
3,535
0
907
5,324
12,754
1,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,209
Gold Earned
22,104
263
Minions Killed
241
0
Camps Cleared
0
826,730
Distance Traveled
641,222
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,840
605
69
9
0
147,135
3
W
Arachne
4,719
590
42
5
0
197,513
1
L
Hou Yi
4,820
603
56
7
0
150,631
3
L
Ah Puch
5,251
656
70
9
0
159,583
2
L
Baron Samedi
3,087
386
0
0
0
0
0
W
Ravana
5,235
654
70
9
0
164,598
1
L
Ravana
4,429
554
68
9
0
185,116
4
L
Thor
4,517
565
47
6
0
145,892
1
W
Chernobog
5,506
688
78
10
0
150,828
1
W
Ganesha
4,909
614
4
1
0
166,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role