Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
DGITALSPAC3WALK3
Terra
Level 108
God Stats
1W - 2L
1,492 SR
Queue Stats
53W - 62L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KenpashyZarack
Morgan Le Fay
Level 160
God Stats
7W - 8L
1,515 SR
Queue Stats
667W - 692L
1,482 Elo+
Solo
Thor
Thor
Warrior0910
Thor
Level 89
God Stats
7W - 7L
1,425 SR
Queue Stats
536W - 610L
1,519 Elo+
Solo
Chiron
Chiron
XPbrutAl3zXP
Chiron
Level 148
God Stats
0W - 1L
1,169 SR
Queue Stats
13W - 22L
1,513 Elo+
Solo
Team Averages
Level 133
1,420 SR
1,499 Elo+

VS

Team Averages
Level 119
1,501 SR
1,497 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
DavidPumpkins23
Osiris
Level 124
God Stats
1W - 1L
1,220 SR
Queue Stats
47W - 42L
1,562 Elo+
Solo
Ymir
Ymir
Dr3amzTeamz
Ymir
Level 98
God Stats
6W - 1L
1,700 SR
Queue Stats
294W - 261L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Laxbun
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
VecnasCurse
Sun Wukong
Level 160
God Stats
3W - 0L
1,585 SR
Queue Stats
61W - 61L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 9
7,755
646
10,123
15,766
19,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 6
8,949
746
8,765
22,057
25,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
KenpashyZarack
Morgan Le Fay
16
3 / 3 / 6
9,314
776
15,674
8,988
5,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 9 / 5
8,682
724
16,012
18,264
10,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chiron
12
2 / 4 / 5
7,846
654
12,691
8,244
4,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
6 / 2 / 14
10,286
857
9,651
19,046
17,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 11
9,651
804
12,856
18,783
17,341
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 10
9,006
751
11,577
21,315
23,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
Laxbun
Kumbhakarna
16
2 / 2 / 14
9,182
765
8,438
15,646
16,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
VecnasCurse
Sun Wukong
17
11 / 3 / 6
10,675
890
23,018
15,296
9,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
12
Kills
22
22
Deaths
12
31
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
9
1.5
W
Guan Yu
 
Guan Yu
6
2
14
6.5
L
3
3
6
2
W
2
2
11
3.75
W
1
3
10
2
L
Morgan Le Fay
KenpashyZarack
Morgan Le Fay
3
3
6
2
W
Kumbhakarna
Laxbun
Kumbhakarna
2
2
14
4.5
W
Sun Wukong
VecnasCurse
Sun Wukong
11
3
6
4.67
L
4
9
5
0.72
L
Chiron
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,265
Damage
65,540
73,319
Taken
90,086
65,571
Mitigated
85,110
23,845
Healing
46,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
10,123
1,544
1,593
1,692
15,766
19,382
0
4,965
10,801
21,434
0
W
Guan Yu
 
Guan Yu
9,651
2,554
15,901
9,602
19,046
17,925
826
5,913
12,764
341
23,318
L
8,765
2,823
8,117
8,417
22,057
25,595
0
5,954
16,103
13,385
0
W
12,856
6,552
3,003
2,559
18,783
17,341
424
5,797
12,718
75
17,876
W
11,577
2,639
2,080
4,631
21,315
23,931
519
7,836
13,170
21,695
0
L
Morgan Le Fay
KenpashyZarack
Morgan Le Fay
15,674
1,322
403
954
8,988
5,390
0
1,966
7,022
26,419
0
W
Kumbhakarna
Laxbun
Kumbhakarna
8,438
1,475
1,217
851
15,646
16,578
465
7,448
7,892
16,536
0
W
Sun Wukong
VecnasCurse
Sun Wukong
23,018
5,381
2,354
3,805
15,296
9,335
905
6,085
8,980
28
37,376
L
16,012
1,039
241
345
18,264
10,314
0
6,087
12,177
0
28,981
L
Chiron
12,691
5,343
668
1,415
8,244
4,890
0
1,461
6,783
0
18,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,546
Gold Earned
48,800
104
Minions Killed
109
0
Camps Cleared
0
824,197
Distance Traveled
1,126,853
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,755
646
1
0
0
194,512
3
W
Guan Yu
10,286
857
40
3
0
259,902
0
L
Terra
8,949
746
25
2
0
193,050
0
W
Osiris
9,651
804
11
1
0
226,742
0
W
Ymir
9,006
751
21
2
0
201,671
0
L
Morgan Le Fay
9,314
776
21
2
0
149,931
0
W
Kumbhakarna
9,182
765
9
1
0
226,698
1
W
Sun Wukong
10,675
890
28
2
0
211,840
0
L
Thor
8,682
724
31
3
0
156,856
1
L
Chiron
7,846
654
26
2
0
129,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role