Player Matchup

Fenrir
Fenrir
CactusBlack1165
Fenrir
Level 135
God Stats
4W - 1L
1,881 SR
Queue Stats
386W - 415L
1,405 Elo+
Solo
The Morrigan
The Morrigan
Doing Work O24
The Morrigan
Level 129
God Stats
3W - 6L
1,348 SR
Queue Stats
189W - 231L
1,377 Elo+
Party 1
Ao Kuang
Ao Kuang
HEAVYTHRUST O24
Ao Kuang
Level 126
God Stats
2W - 2L
1,541 SR
Queue Stats
349W - 422L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
NeckRomancy69
Sun Wukong
Level 126
God Stats
2W - 0L
1,231 SR
Queue Stats
35W - 28L
1,464 Elo+
Solo
Odin
Odin
lll Siphon lll
Odin
Level 145
God Stats
2W - 0L
1,620 SR
Queue Stats
67W - 78L
1,491 Elo+
Solo
Team Averages
Level 132
1,524 SR
1,436 Elo+

VS

Team Averages
Level 113
1,443 SR
1,488 Elo+
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Blade_02x
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,497 Elo+
Solo
Cernunnos
Cernunnos
Galanock
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,484 Elo+
Solo
Yu Huang
Yu Huang
MDK Pusha C
Yu Huang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,552 Elo+
Solo
Pele
Pele
violetaa
Pele
Level 108
God Stats
3W - 7L
1,216 SR
Queue Stats
191W - 193L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 7 / 9
11,357
811
12,366
14,695
9,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Doing Work O24
The Morrigan
18
3 / 5 / 16
11,006
786
8,939
12,885
6,827
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
17
1 / 2 / 17
9,577
684
3,586
11,935
6,511
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
NeckRomancy69
Sun Wukong
19
9 / 2 / 18
11,562
826
23,330
29,046
34,719
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
9 / 3 / 14
11,502
822
13,597
15,399
15,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 4 / 6
9,364
669
11,843
11,000
5,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Blade_02x
Janus
16
3 / 7 / 6
9,578
684
11,651
11,269
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Galanock
Cernunnos
18
5 / 7 / 3
10,204
729
12,689
15,808
8,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
MDK Pusha C
Yu Huang
17
7 / 7 / 7
10,888
778
10,841
12,865
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
15
1 / 8 / 10
8,775
627
11,752
16,094
7,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
33
Kills
19
19
Deaths
33
74
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
6
1.5
L
Janus
Blade_02x
Janus
3
7
6
0.86
W
11
7
9
2.21
W
The Morrigan
Doing Work O24
The Morrigan
3
5
16
2.2
L
Cernunnos
Galanock
Cernunnos
5
7
3
0.93
W
Ao Kuang
1
2
17
4.75
L
Yu Huang
MDK Pusha C
Yu Huang
7
7
7
1.5
W
Sun Wukong
NeckRomancy69
Sun Wukong
9
2
18
9
W
9
3
14
5.33
L
Pele
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,818
Damage
58,776
83,960
Taken
67,036
73,028
Mitigated
32,251
37,034
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
11,843
3,147
463
1,630
11,000
5,615
0
1,971
9,029
0
23,244
L
Janus
Blade_02x
Janus
11,651
923
549
529
11,269
4,963
0
776
10,493
28,606
0
W
12,366
2,146
2,005
1,223
14,695
9,556
256
3,273
11,422
0
13,599
W
The Morrigan
Doing Work O24
The Morrigan
8,939
2,730
1,849
2,873
12,885
6,827
228
5,403
7,482
32,676
0
L
Cernunnos
Galanock
Cernunnos
12,689
5,027
452
1,975
15,808
8,269
392
2,691
13,117
0
26,436
W
Ao Kuang
3,586
666
1,307
3,592
11,935
6,511
613
4,158
7,777
12,853
0
L
Yu Huang
MDK Pusha C
Yu Huang
10,841
1,336
867
916
12,865
5,999
106
3,314
9,551
22,820
0
W
Sun Wukong
NeckRomancy69
Sun Wukong
23,330
2,744
1,436
13,661
29,046
34,719
82
7,613
21,433
0
31,097
W
13,597
2,652
3,242
5,846
15,399
15,415
958
2,045
13,354
0
31,408
L
Pele
11,752
2,245
618
2,584
16,094
7,405
0
3,773
12,321
0
21,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,004
Gold Earned
48,809
134
Minions Killed
138
0
Camps Cleared
0
1,291,633
Distance Traveled
1,008,508
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,364
669
29
2
0
195,168
1
L
Janus
9,578
684
40
3
0
177,248
0
W
Fenrir
11,357
811
3
0
0
257,967
0
W
The Morrigan
11,006
786
61
4
0
192,919
0
L
Cernunnos
10,204
729
27
2
0
206,721
0
W
Ao Kuang
9,577
684
11
1
0
271,728
0
L
Yu Huang
10,888
778
28
2
0
215,770
0
W
Sun Wukong
11,562
826
12
1
0
275,247
0
W
Odin
11,502
822
47
3
0
293,772
3
L
Pele
8,775
627
14
1
0
213,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role