Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dic_Sousa
Chang'e
Level 160
God Stats
4W - 8L
1,331 SR
Queue Stats
281W - 322L
1,427 Elo+
Party 2
Aphrodite
Aphrodite
Gratyus
Aphrodite
Level 137
God Stats
1W - 2L
1,779 SR
Queue Stats
1W - 3L
1,666 Elo+
Solo
Anhur
Anhur
ThgDornelas
Anhur
Level 160
God Stats
1W - 2L
1,338 SR
Queue Stats
290W - 345L
1,427 Elo+
Party 2
Sol
Sol
z34rey6bmj28
Sol
Level 149
God Stats
56W - 59L
1,495 SR
Queue Stats
478W - 477L
1,388 Elo+
Solo
Team Averages
Level 134
1,488 SR
1,482 Elo+

VS

Team Averages
Level 123
1,477 SR
1,402 Elo+
Gilgamesh
Gilgamesh
ITZ ME B
Gilgamesh
Level 86
God Stats
5W - 6L
1,400 SR
Queue Stats
394W - 486L
1,338 Elo+
Solo
Medusa
Medusa
Rafael150392
Medusa
Level 109
God Stats
3W - 4L
1,369 SR
Queue Stats
47W - 68L
1,343 Elo+
Party 1
Awilix
Awilix
RyboSauce1977
Awilix
Level 159
God Stats
2W - 1L
1,468 SR
Queue Stats
356W - 380L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UGGI BEAR 3
Morgan Le Fay
Level 160
God Stats
4W - 1L
1,557 SR
Queue Stats
41W - 42L
1,509 Elo+
Solo
Ymir
Ymir
tenaguito
Ymir
Level 103
God Stats
9W - 8L
1,592 SR
Queue Stats
117W - 123L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 0 / 1
5,577
507
1,836
8,246
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Dic_Sousa
Chang'e
8
0 / 1 / 0
4,697
427
3,485
4,549
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Gratyus
Aphrodite
7
1 / 3 / 0
4,533
412
226
3,711
1,603
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 2 / 0
4,924
448
2,997
5,713
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
4,970
452
2,179
6,508
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ITZ ME B
Gilgamesh
10
0 / 0 / 1
5,967
542
2,497
5,147
2,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
8
1 / 0 / 2
5,269
479
2,254
5,805
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 0
5,955
541
3,422
7,171
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
UGGI BEAR 3
Morgan Le Fay
9
1 / 1 / 2
5,379
489
5,890
4,002
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
1 / 0 / 3
5,906
537
2,009
6,016
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
6
6
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
1
0.5
L
Chang'e
Dic_Sousa
Chang'e
0
1
0
0
L
Aphrodite
Gratyus
Aphrodite
1
3
0
0.33
W
Gilgamesh
ITZ ME B
Gilgamesh
0
0
1
0.5
W
Medusa
1
0
2
2
W
3
0
0
3
L
0
2
0
0
W
Morgan Le Fay
UGGI BEAR 3
Morgan Le Fay
1
1
2
2
W
Ymir
1
0
3
2.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,723
Damage
16,072
28,727
Taken
28,141
9,849
Mitigated
12,137
9,968
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,836
459
0
1,059
8,246
3,264
0
751
7,495
0
41,958
L
Chang'e
Dic_Sousa
Chang'e
3,485
181
1,032
1,889
4,549
1,141
0
874
3,675
20,370
0
L
Aphrodite
Gratyus
Aphrodite
226
70
83
780
3,711
1,603
0
2,106
1,605
8,311
0
W
Gilgamesh
ITZ ME B
Gilgamesh
2,497
805
0
781
5,147
2,370
0
412
4,635
0
34,614
W
Medusa
2,254
838
0
3,127
5,805
1,951
0
939
4,777
0
29,181
W
3,422
1,144
0
3,834
7,171
2,686
0
1,241
5,794
0
34,798
L
2,997
1,331
0
907
5,713
1,634
0
1,099
4,614
0
27,040
W
Morgan Le Fay
UGGI BEAR 3
Morgan Le Fay
5,890
1,026
354
2,031
4,002
1,505
0
1,117
2,845
32,627
0
W
Ymir
2,009
680
0
2,252
6,016
3,625
112
1,584
4,200
14,586
2,126
L
2,179
330
0
4,218
6,508
2,207
636
2,929
3,579
36,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
28,476
242
Minions Killed
250
0
Camps Cleared
0
926,820
Distance Traveled
1,050,771
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,577
507
71
6
0
192,920
0
L
Chang'e
4,697
427
44
4
0
204,675
7
L
Aphrodite
4,533
412
12
1
0
177,434
1
W
Gilgamesh
5,967
542
73
7
0
223,084
1
W
Medusa
5,269
479
45
4
0
180,391
2
W
Awilix
5,955
541
61
6
0
241,042
1
L
Anhur
4,924
448
41
4
0
157,097
6
W
Morgan Le Fay
5,379
489
45
4
0
206,916
3
W
Ymir
5,906
537
26
2
0
199,338
2
L
Sol
4,970
452
74
7
0
194,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role