Player Matchup

Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HellFireLeopard
Merlin
Level 86
God Stats
122W - 90L
1,620 SR
Queue Stats
187W - 163L
1,521 Elo+
Solo
Neith
Neith
Prizrakrevan
Neith
Level 123
God Stats
12W - 14L
1,501 SR
Queue Stats
267W - 270L
1,550 Elo+
Solo
Eset
Eset
StalKerokchek
Eset
Level 68
God Stats
3W - 6L
1,452 SR
Queue Stats
71W - 56L
1,521 Elo+
Solo
Izanami
Izanami
princefall
Izanami
Level 31
God Stats
2W - 12L
1,306 SR
Queue Stats
8W - 25L
1,269 Elo+
Solo
Team Averages
Level 78
1,476 SR
1,472 Elo+

VS

Team Averages
Level 64
1,553 SR
1,420 Elo+
Discordia
Discordia
ANARCHISToJ
Discordia
Level 59
God Stats
4W - 5L
1,299 SR
Queue Stats
37W - 52L
1,387 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Fedhman
Ah Muzen Cab
Level 41
God Stats
36W - 33L
1,534 SR
Queue Stats
419W - 344L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
Nunchak
Baron Samedi
Level 120
God Stats
219W - 183L
1,648 SR
Queue Stats
891W - 886L
1,540 Elo+
Party 1
Bellona
Bellona
R1NZLR
Bellona
Level 60
God Stats
9W - 11L
1,439 SR
Queue Stats
60W - 87L
1,395 Elo+
Party 2
Bacchus
Bacchus
STALK3R47
Bacchus
Level 38
God Stats
6W - 0L
1,846 SR
Queue Stats
10W - 17L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 3 / 3
6,604
943
927
7,074
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 3
7,325
1,046
8,424
4,570
2,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 4
7,246
1,035
10,146
4,152
1,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 0 / 3
7,689
1,098
3,418
4,879
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
princefall
Izanami
12
1 / 2 / 2
7,358
1,051
4,927
7,326
3,324
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

329

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ANARCHISToJ
Discordia
13
1 / 0 / 3
7,402
1,057
4,781
2,610
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Fedhman
Ah Muzen Cab
13
2 / 0 / 4
7,899
1,128
7,772
4,953
2,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Nunchak
Baron Samedi
12
0 / 0 / 5
7,606
1,087
3,723
4,783
3,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
R1NZLR
Bellona
12
3 / 1 / 0
7,307
1,044
5,862
8,794
7,920
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
STALK3R47
Bacchus
12
0 / 4 / 3
7,221
1,032
3,890
9,965
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
5
Kills
6
6
Deaths
5
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
3
0.5
W
Discordia
ANARCHISToJ
Discordia
1
0
3
2.5
W
Ah Muzen Cab
Fedhman
Ah Muzen Cab
2
0
4
4
L
2
1
3
3.5
W
Baron Samedi
Nunchak
Baron Samedi
0
0
5
2.5
L
1
0
4
3
W
Bellona
R1NZLR
Bellona
3
1
0
3
W
Bacchus
STALK3R47
Bacchus
0
4
3
0.38
L
1
0
3
2.5
L
Izanami
princefall
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
26,028
28,001
Taken
31,105
15,962
Mitigated
23,346
4,161
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
927
473
0
336
7,074
4,461
0
2,866
4,208
4,185
0
W
Discordia
ANARCHISToJ
Discordia
4,781
400
0
0
2,610
773
0
424
2,186
19,174
0
W
Ah Muzen Cab
Fedhman
Ah Muzen Cab
7,772
2,534
0
1,292
4,953
2,133
0
1,767
3,186
0
27,807
L
8,424
651
0
217
4,570
2,230
0
2,611
1,959
26,346
0
W
Baron Samedi
Nunchak
Baron Samedi
3,723
340
1,486
1,006
4,783
3,248
0
2,668
2,115
16,286
0
L
10,146
5,721
0
1,697
4,152
1,928
0
2,054
2,098
0
22,466
W
Bellona
R1NZLR
Bellona
5,862
1,810
0
373
8,794
7,920
0
3,482
5,312
0
10,273
W
Bacchus
STALK3R47
Bacchus
3,890
1,026
0
853
9,965
9,272
0
4,428
5,537
5,759
0
L
3,418
445
571
1,122
4,879
4,019
0
2,634
2,245
7,111
0
L
Izanami
princefall
Izanami
4,927
3,575
0
218
7,326
3,324
0
2,229
5,097
0
19,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
37,435
138
Minions Killed
119
4
Camps Cleared
7
594,933
Distance Traveled
718,158
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,604
943
12
2
0
91,779
0
W
Discordia
7,402
1,057
36
5
1
150,644
0
W
Ah Muzen Cab
7,899
1,128
45
6
1
139,567
0
L
Merlin
7,325
1,046
41
6
1
134,754
0
W
Baron Samedi
7,606
1,087
29
4
2
139,062
0
L
Neith
7,246
1,035
30
4
2
140,679
2
W
Bellona
7,307
1,044
9
1
3
152,623
2
W
Bacchus
7,221
1,032
0
0
0
136,262
0
L
Eset
7,689
1,098
7
1
0
102,999
2
L
Izanami
7,358
1,051
48
7
1
124,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role