Player Matchup

Terra
Terra
CrashBandicootTR
Terra
Level 123
God Stats
1W - 0L
1,752 SR
Queue Stats
26W - 37L
1,441 Elo+
Solo
Sobek
Sobek
DotkaTheBest
Sobek
Level 150
God Stats
8W - 6L
1,557 SR
Queue Stats
281W - 265L
1,497 Elo+
Party 2
Hun Batz
Hun Batz
Gal1laxY
Hun Batz
Level 116
God Stats
4W - 5L
1,340 SR
Queue Stats
277W - 260L
1,497 Elo+
Party 2
Hades
Hades
Shamballaa
Hades
Level 67
God Stats
3W - 2L
1,366 SR
Queue Stats
284W - 259L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sir-Gormley885
Cu Chulainn
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 56L
1,572 Elo+
Solo
Team Averages
Level 116
1,503 SR
1,503 Elo+

VS

Team Averages
Level 117
1,645 SR
1,439 Elo+
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Nujiel
Eset
Level 125
God Stats
0W - 3L
1,309 SR
Queue Stats
70W - 91L
1,432 Elo+
Solo
Set
Set
ToxicPlayerClown
Set
Level 46
God Stats
0W - 1L
1,878 SR
Queue Stats
12W - 28L
1,378 Elo+
Solo
Horus
Horus
eddie11
Horus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,345 Elo+
Solo
Chronos
Chronos
mrpro3621
Chronos
Level 121
God Stats
0W - 1L
2,036 SR
Queue Stats
57W - 49L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
9,287
844
8,364
11,985
14,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 15
8,767
797
8,022
14,381
21,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Gal1laxY
Hun Batz
15
6 / 3 / 12
9,636
876
11,240
13,497
7,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hades
17
4 / 3 / 12
9,553
868
12,369
14,611
14,133
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Sir-Gormley885
Cu Chulainn
18
8 / 3 / 12
10,305
937
16,803
22,580
17,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 4 / 8
8,660
787
14,911
15,478
18,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
Nujiel
Eset
16
4 / 7 / 9
9,188
835
16,335
13,052
6,901
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
5,988
544
1,894
3,073
2,049
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
eddie11
Horus
15
1 / 4 / 10
8,045
731
6,522
17,530
21,779
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
mrpro3621
Chronos
18
6 / 5 / 5
9,516
865
17,928
18,088
11,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
22
Kills
13
13
Deaths
22
67
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
8
1.5
W
2
2
16
5
W
2
2
15
4.75
W
Hun Batz
Gal1laxY
Hun Batz
6
3
12
4
L
Eset
Nujiel
Eset
4
7
9
1.21
W
Hades
4
3
12
3.33
W
Cu Chulainn
Sir-Gormley885
Cu Chulainn
8
3
12
4.67
L
0
2
0
0
L
Horus
eddie11
Horus
1
4
10
1.5
L
Chronos
mrpro3621
Chronos
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,798
Damage
57,590
77,054
Taken
67,221
75,285
Mitigated
60,697
30,872
Healing
18,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
14,911
5,914
158
2,401
15,478
18,809
0
8,390
7,088
25,107
0
W
8,364
535
6,600
2,566
11,985
14,235
224
8,542
3,443
16,000
0
W
8,022
689
1,006
3,601
14,381
21,613
1,026
8,249
6,132
17,509
0
W
Hun Batz
Gal1laxY
Hun Batz
11,240
3,595
960
2,674
13,497
7,949
2,612
9,820
3,677
0
16,984
L
Eset
Nujiel
Eset
16,335
2,304
1,911
1,332
13,052
6,901
59
6,202
6,850
28,385
0
W
Hades
12,369
528
1,637
3,879
14,611
14,133
494
9,902
4,709
24,007
0
W
Cu Chulainn
Sir-Gormley885
Cu Chulainn
16,803
3,475
1,872
6,077
22,580
17,355
249
10,987
11,593
4,091
29,343
L
1,894
905
222
588
3,073
2,049
0
1,391
1,682
0
2,828
L
Horus
eddie11
Horus
6,522
3,806
4,024
4,927
17,530
21,779
0
6,403
11,127
0
8,494
L
Chronos
mrpro3621
Chronos
17,928
6,952
88
3,310
18,088
11,159
748
8,152
9,936
34,640
2,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,548
Gold Earned
41,397
121
Minions Killed
96
0
Camps Cleared
0
986,191
Distance Traveled
764,463
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,660
787
19
2
0
197,616
0
W
Terra
9,287
844
19
2
0
211,149
3
W
Sobek
8,767
797
17
2
0
213,608
0
W
Hun Batz
9,636
876
21
2
0
179,160
0
L
Eset
9,188
835
35
3
0
180,350
0
W
Hades
9,553
868
28
3
0
183,976
0
W
Cu Chulainn
10,305
937
36
3
0
198,298
0
L
Set
5,988
544
2
0
0
38,340
0
L
Horus
8,045
731
4
0
0
183,466
1
L
Chronos
9,516
865
36
3
0
164,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role