Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BlA_cKt_HuN_dEr_
Ne Zha
Level 124
God Stats
8W - 12L
1,480 SR
Queue Stats
340W - 355L
1,398 Elo+
Solo
Chaac
Chaac
Darth_Baine77
Chaac
Level 113
God Stats
6W - 9L
1,585 SR
Queue Stats
215W - 228L
1,460 Elo+
Solo
Jormungandr
Jormungandr
HV x P U P P Y
Jormungandr
Level 127
God Stats
1W - 2L
1,307 SR
Queue Stats
247W - 239L
1,406 Elo+
Solo
Hou Yi
Hou Yi
KingBurgerfest
Hou Yi
Level 107
God Stats
21W - 22L
1,568 SR
Queue Stats
715W - 745L
1,426 Elo+
Solo
Team Averages
Level 126
1,488 SR
1,438 Elo+

VS

Team Averages
Level 115
1,501 SR
1,431 Elo+
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Craig_Joseph101
Thanatos
Level 67
God Stats
1W - 3L
1,324 SR
Queue Stats
71W - 54L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Mr-Random247
Kukulkan
Level 127
God Stats
63W - 77L
1,468 SR
Queue Stats
611W - 645L
1,402 Elo+
Solo
Maui
Maui
Queen_hunters
Maui
Level 146
God Stats
2W - 2L
1,711 SR
Queue Stats
37W - 48L
1,441 Elo+
Party 1
Neith
Neith
dragonmonkey17
Neith
Level 110
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 56L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 2 / 6
7,761
517
6,203
14,931
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 3
8,437
562
7,544
14,062
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 0 / 1
8,882
592
7,014
10,907
5,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
HV x P U P P Y
Jormungandr
14
2 / 0 / 1
8,188
546
4,879
8,741
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 3
7,618
508
11,047
10,618
4,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 2 / 0
7,546
503
5,599
9,383
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
10
0 / 3 / 0
5,971
398
3,972
12,033
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Mr-Random247
Kukulkan
13
1 / 1 / 0
7,483
499
6,386
6,256
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 4 / 2
6,924
462
4,687
16,190
14,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 1
6,321
421
7,882
11,835
4,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
2
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
6
1.5
L
Horus
 
Horus
0
2
0
0
W
6
1
3
7.5
L
Thanatos
0
3
0
0
W
2
0
1
2.5
W
Jormungandr
HV x P U P P Y
Jormungandr
2
0
1
2.5
W
2
0
3
3.5
L
Kukulkan
Mr-Random247
Kukulkan
1
1
0
1
L
1
4
2
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,687
Damage
28,526
59,259
Taken
55,697
33,429
Mitigated
32,042
24,335
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,203
666
611
5,964
14,931
12,892
0
3,962
10,969
24,823
0
L
Horus
 
Horus
5,599
3,039
199
3,126
9,383
5,400
1,020
90
9,293
0
65,774
W
7,544
2,960
0
6,096
14,062
5,156
129
1,080
12,982
0
58,524
L
Thanatos
3,972
1,387
0
8,090
12,033
4,539
0
2,040
9,993
0
32,979
W
7,014
2,886
0
5,769
10,907
5,912
774
0
10,907
0
68,372
W
Jormungandr
HV x P U P P Y
Jormungandr
4,879
887
0
3,727
8,741
5,323
0
3,913
4,828
62,391
0
W
11,047
6,011
0
2,168
10,618
4,146
421
2,118
8,500
0
67,543
L
Kukulkan
Mr-Random247
Kukulkan
6,386
663
0
500
6,256
2,771
0
2,856
3,400
56,913
0
L
4,687
1,759
390
4,950
16,190
14,658
0
3,626
12,564
20,856
0
L
7,882
2,775
0
2,563
11,835
4,674
0
2,470
9,365
0
51,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,886
Gold Earned
34,245
460
Minions Killed
387
0
Camps Cleared
0
1,458,382
Distance Traveled
1,405,242
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,761
517
13
1
0
290,154
4
L
Horus
7,546
503
108
7
0
270,109
0
W
Ne Zha
8,437
562
86
6
0
300,351
0
L
Thanatos
5,971
398
59
4
0
310,790
6
W
Chaac
8,882
592
127
8
0
283,708
3
W
Jormungandr
8,188
546
103
7
0
310,167
0
W
Hou Yi
7,618
508
131
9
0
274,002
4
L
Kukulkan
7,483
499
114
8
0
288,623
0
L
Maui
6,924
462
31
2
0
276,421
1
L
Neith
6,321
421
75
5
0
259,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role