Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kaketzuffeli
Anubis
Level 159
God Stats
4W - 3L
1,634 SR
Queue Stats
204W - 210L
1,495 Elo+
Party 1
Nike
Nike
TinGamises
Nike
Level 103
God Stats
0W - 2L
1,471 SR
Queue Stats
23W - 25L
1,399 Elo+
Solo
Charybdis
Charybdis
lohani
Charybdis
Level 120
God Stats
1W - 1L
1,708 SR
Queue Stats
7W - 16L
1,309 Elo+
Solo
Team Averages
Level 136
1,562 SR
1,441 Elo+

VS

Team Averages
Level 126
1,560 SR
1,491 Elo+
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FraxisMusic
Chang'e
Level 129
God Stats
22W - 22L
1,511 SR
Queue Stats
276W - 280L
1,427 Elo+
Solo
Pele
Pele
QBrabus
Pele
Level 137
God Stats
3W - 2L
1,702 SR
Queue Stats
411W - 436L
1,536 Elo+
Solo
Rama
Rama
RaulQ92
Rama
Level 141
God Stats
1W - 2L
1,529 SR
Queue Stats
31W - 21L
1,559 Elo+
Solo
Nu Wa
Nu Wa
plushok1
Nu Wa
Level 101
God Stats
208W - 169L
1,558 SR
Queue Stats
319W - 339L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 4 / 0
7,238
483
8,172
14,485
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
 
Maui
9
0 / 0 / 1
6,451
430
2,105
11,436
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
0 / 4 / 0
7,543
503
7,439
14,170
6,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 2
7,153
477
6,125
14,369
8,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
lohani
Charybdis
12
1 / 4 / 2
6,722
448
8,041
12,204
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 1 / 6
7,381
492
4,359
9,659
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
FraxisMusic
Chang'e
13
0 / 2 / 2
8,062
537
9,033
9,406
8,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
QBrabus
Pele
16
10 / 0 / 2
9,757
650
11,424
14,190
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
RaulQ92
Rama
12
2 / 2 / 2
7,109
474
6,766
9,239
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
plushok1
Nu Wa
15
3 / 0 / 7
8,650
577
11,304
8,102
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
15
15
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
4
0
1
L
Maui
 
Maui
0
0
1
0.5
W
Khepri
 
Khepri
0
1
6
3
W
Chang'e
FraxisMusic
Chang'e
0
2
2
0.5
L
Anubis
0
4
0
0
W
Pele
QBrabus
Pele
10
0
2
11
W
Rama
RaulQ92
Rama
2
2
2
1.5
L
0
3
2
0.33
L
Charybdis
lohani
Charybdis
1
4
2
0.5
W
Nu Wa
plushok1
Nu Wa
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,882
Damage
42,886
66,664
Taken
50,596
32,848
Mitigated
27,560
20,324
Healing
18,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,172
3,175
0
1,813
14,485
6,060
0
3,021
11,464
0
54,993
L
Maui
 
Maui
2,105
908
0
3,521
11,436
7,797
0
3,394
8,042
24,107
0
W
Khepri
 
Khepri
4,359
513
0
3,118
9,659
7,729
0
823
8,836
24,400
698
W
Chang'e
FraxisMusic
Chang'e
9,033
902
501
5,078
9,406
8,248
0
0
9,406
54,007
0
L
Anubis
7,439
83
0
7,866
14,170
6,773
0
6,523
7,647
78,842
0
W
Pele
QBrabus
Pele
11,424
3,406
0
2,685
14,190
5,398
0
2,392
11,798
32
87,255
W
Rama
RaulQ92
Rama
6,766
5,324
0
3,440
9,239
3,280
948
766
8,473
0
51,493
L
6,125
500
0
3,350
14,369
8,721
0
9,163
5,206
0
50,038
L
Charybdis
lohani
Charybdis
8,041
4,611
0
3,774
12,204
3,497
0
2,824
9,380
0
49,420
W
Nu Wa
plushok1
Nu Wa
11,304
2,997
64
3,200
8,102
2,905
220
5,563
2,539
74,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
40,959
406
Minions Killed
464
0
Camps Cleared
0
1,336,239
Distance Traveled
1,440,904
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,238
483
87
6
0
274,368
2
L
Maui
6,451
430
36
2
0
279,928
6
W
Khepri
7,381
492
28
2
0
279,123
7
W
Chang'e
8,062
537
98
7
0
281,469
5
L
Anubis
7,543
503
128
9
0
236,507
6
W
Pele
9,757
650
130
9
0
345,439
5
W
Rama
7,109
474
92
6
0
257,041
1
L
Nike
7,153
477
81
5
0
286,621
7
L
Charybdis
6,722
448
74
5
0
258,815
3
W
Nu Wa
8,650
577
116
8
0
277,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role