Player Matchup

Ah Puch
Ah Puch
ACE4525
Ah Puch
Level 98
God Stats
2W - 2L
1,686 SR
Queue Stats
6W - 7L
1,271 Elo+
Solo
Bastet
Bastet
LunarTaiga
Bastet
Level 160
God Stats
12W - 12L
1,605 SR
Queue Stats
110W - 136L
1,444 Elo+
Solo
Maui
Maui
TTVripefruit
Maui
Level 109
God Stats
0W - 1L
1,553 SR
Queue Stats
87W - 103L
1,482 Elo+
Solo
Team Averages
Level 122
1,615 SR
1,399 Elo+

VS

Team Averages
Level 98
1,650 SR
1,353 Elo+
Sun Wukong
Sun Wukong
Fandangbro
Sun Wukong
Level 86
God Stats
1W - 0L
1,804 SR
Queue Stats
2W - 5L
1,243 Elo+
Solo
Kukulkan
Kukulkan
Fezter
Kukulkan
Level 139
God Stats
9W - 9L
1,645 SR
Queue Stats
51W - 54L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nattysans
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ACE4525
Ah Puch
16
4 / 9 / 5
11,963
630
15,595
20,843
9,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
LunarTaiga
Bastet
17
6 / 6 / 4
12,322
649
19,254
20,412
8,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 5 / 8
11,920
627
7,464
33,195
39,202
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fandangbro
Sun Wukong
20
10 / 1 / 10
14,712
774
22,064
25,284
21,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Fezter
Kukulkan
19
6 / 4 / 11
13,761
724
24,509
14,593
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
nattysans
Ah Muzen Cab
17
4 / 7 / 10
13,074
688
15,269
16,897
7,294
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
20
20
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ACE4525
Ah Puch
4
9
5
0.72
W
Sun Wukong
Fandangbro
Sun Wukong
10
1
10
15
W
Kukulkan
Fezter
Kukulkan
6
4
11
2.88
L
Bastet
LunarTaiga
Bastet
6
6
4
1.33
L
2
5
8
1.2
W
Ah Muzen Cab
nattysans
Ah Muzen Cab
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,313
Damage
61,842
74,450
Taken
56,774
56,821
Mitigated
34,616
6,859
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ACE4525
Ah Puch
15,595
193
0
2,509
20,843
9,529
0
4,042
16,801
50,981
0
W
Sun Wukong
Fandangbro
Sun Wukong
22,064
5,643
0
8,415
25,284
21,149
562
8,549
16,735
0
50,171
W
Kukulkan
Fezter
Kukulkan
24,509
2,665
0
2,356
14,593
6,173
315
5,655
8,938
80,339
0
L
Bastet
LunarTaiga
Bastet
19,254
2,814
0
2,963
20,412
8,090
0
10,133
10,279
0
45,488
L
7,464
753
75
1,312
33,195
39,202
0
10,867
22,328
27,002
0
W
Ah Muzen Cab
nattysans
Ah Muzen Cab
15,269
5,084
824
3,712
16,897
7,294
2,310
9,286
7,611
0
45,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,205
Gold Earned
41,547
169
Minions Killed
259
3
Camps Cleared
10
941,129
Distance Traveled
995,074
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,963
630
78
4
1
278,456
4
W
Sun Wukong
14,712
774
49
3
1
390,386
2
W
Kukulkan
13,761
724
136
7
6
323,022
5
L
Bastet
12,322
649
63
3
2
327,350
1
L
Maui
11,920
627
28
1
0
335,323
1
W
Ah Muzen Cab
13,074
688
74
4
3
281,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role