Player Matchup

Baron Samedi
Baron Samedi
Oxilex69
Baron Samedi
Level 82
God Stats
13W - 6L
1,517 SR
Queue Stats
79W - 54L
1,456 Elo+
Solo
Ymir
Ymir
iiTzKenny_
Ymir
Level 102
God Stats
6W - 3L
1,444 SR
Queue Stats
135W - 131L
1,383 Elo+
Solo
Pele
Pele
lordchiplex87
Pele
Level 136
God Stats
18W - 17L
1,449 SR
Queue Stats
238W - 287L
1,327 Elo+
Party 1
Neith
Neith
peppyhaze
Neith
Level 18
God Stats
1W - 1L
1,262 SR
Queue Stats
12W - 25L
1,247 Elo+
Party 1
Vamana
Vamana
valdemar_volodya
Vamana
Level 117
God Stats
1W - 0L
1,300 SR
Queue Stats
211W - 206L
1,396 Elo+
Solo
Team Averages
Level 91
1,394 SR
1,362 Elo+

VS

Team Averages
Level 111
1,515 SR
1,475 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Buff Kenyan Kid
Pele
Level 107
God Stats
1W - 1L
1,419 SR
Queue Stats
9W - 6L
1,503 Elo+
Solo
Chang'e
Chang'e
Pleasedd
Chang'e
Level 99
God Stats
14W - 6L
1,657 SR
Queue Stats
342W - 360L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Oxilex69
Baron Samedi
7
2 / 0 / 0
4,113
686
2,069
1,104
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

4
0 / 2 / 1
3,297
550
1,581
5,364
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 0 / 0
3,875
646
2,576
5,449
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
peppyhaze
Neith
5
0 / 1 / 1
3,206
534
1,366
2,495
925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,620
603
815
2,304
1,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 0
4,317
720
1,125
2,106
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
 
Cupid
6
1 / 1 / 2
3,650
608
2,907
3,445
989
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
 
Zhong Kui
4
0 / 1 / 0
3,196
533
1,017
2,617
1,430
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 3 / 0
3,132
522
808
5,553
1,533
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
Pleasedd
Chang'e
6
2 / 0 / 1
3,860
643
2,790
2,743
1,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
3
3
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Cupid
 
Cupid
1
1
2
2
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
0
3
0
0
W
Baron Samedi
Oxilex69
Baron Samedi
2
0
0
2
L
Chang'e
Pleasedd
Chang'e
2
0
1
2.5
W
0
2
1
0.25
W
2
0
0
2
W
Neith
peppyhaze
Neith
0
1
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,407
Damage
8,647
16,716
Taken
16,464
6,792
Mitigated
6,234
5,242
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,125
463
0
1,371
2,106
572
0
0
2,106
0
28,145
L
Cupid
 
Cupid
2,907
2,150
262
1,097
3,445
989
232
737
2,708
0
14,679
L
Zhong Kui
 
Zhong Kui
1,017
158
0
902
2,617
1,430
0
1,148
1,469
10,978
0
L
808
293
0
1,225
5,553
1,533
0
921
4,632
0
11,032
W
Baron Samedi
Oxilex69
Baron Samedi
2,069
123
145
706
1,104
466
393
549
555
20,110
0
L
Chang'e
Pleasedd
Chang'e
2,790
926
524
1,219
2,743
1,710
140
515
2,228
13,132
0
W
1,581
287
0
1,041
5,364
2,585
0
1,597
3,767
8,063
1,367
W
2,576
1,140
0
1,627
5,449
1,544
0
663
4,786
0
22,561
W
Neith
peppyhaze
Neith
1,366
576
0
473
2,495
925
150
998
1,497
0
13,923
W
815
59
0
1,250
2,304
1,272
0
0
2,304
0
15,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,111
Gold Earned
18,155
133
Minions Killed
124
0
Camps Cleared
0
523,515
Distance Traveled
462,077
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,317
720
49
8
0
105,884
2
L
Cupid
3,650
608
14
2
0
91,211
0
L
Zhong Kui
3,196
533
22
4
0
67,858
0
L
Pele
3,132
522
21
4
0
98,783
0
W
Baron Samedi
4,113
686
36
6
0
102,133
1
L
Chang'e
3,860
643
18
3
0
98,341
0
W
Ymir
3,297
550
10
2
0
97,768
0
W
Pele
3,875
646
37
6
0
126,384
0
W
Neith
3,206
534
20
3
0
95,222
0
W
Vamana
3,620
603
30
5
0
102,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role