Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
GrayGuy
Agni
Level 43
God Stats
22W - 21L
1,530 SR
Queue Stats
85W - 108L
1,419 Elo+
Party 3
Neith
Neith
MrWorldwide95
Neith
Level 68
God Stats
10W - 4L
1,553 SR
Queue Stats
199W - 205L
1,443 Elo+
Solo
Ganesha
Ganesha
PerishSongWRATH
Ganesha
Level 108
God Stats
5W - 4L
1,550 SR
Queue Stats
168W - 133L
1,608 Elo+
Party 2
Team Averages
Level 81
1,527 SR
1,494 Elo+

VS

Team Averages
Level 79
1,590 SR
1,437 Elo+
Jormungandr
Jormungandr
Kamidake
Jormungandr
Level 60
God Stats
0W - 5L
1,500 SR
Queue Stats
112W - 116L
1,336 Elo+
Party 4
Hachiman
Hachiman
Limonoenot
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,336 Elo+
Party 4
Izanami
Izanami
MisterAxel
Izanami
Level 149
God Stats
24W - 22L
1,689 SR
Queue Stats
210W - 196L
1,564 Elo+
Party 1
Bellona
Bellona
Wråtћ
Bellona
Level 15
God Stats
1W - 2L
1,759 SR
Queue Stats
37W - 28L
1,570 Elo+
Party 1
Janus
Janus
schiattamuort
Janus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 0 / 2
7,812
601
4,858
11,365
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
 
Guan Yu
12
2 / 2 / 1
7,014
540
3,455
11,547
9,966
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
GrayGuy
Agni
11
3 / 0 / 3
6,766
520
6,066
6,813
2,491
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 2
7,076
544
4,274
7,185
2,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 0 / 7
7,104
546
5,293
9,377
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kamidake
Jormungandr
8
0 / 2 / 1
5,369
413
2,314
6,450
2,702
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Limonoenot
Hachiman
9
0 / 3 / 0
5,672
436
2,680
6,488
2,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MisterAxel
Izanami
13
1 / 2 / 0
7,502
577
11,276
8,617
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Wråtћ
Bellona
10
0 / 2 / 0
6,143
473
5,209
9,756
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 0
6,301
485
5,993
5,441
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
2
2
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
2
4
W
Guan Yu
 
Guan Yu
2
2
1
1.25
W
Agni
GrayGuy
Agni
3
0
3
4.5
L
Jormungandr
Kamidake
Jormungandr
0
2
1
0.25
L
Hachiman
Limonoenot
Hachiman
0
3
0
0
L
Izanami
MisterAxel
Izanami
1
2
0
0.5
W
3
0
2
4
W
0
0
7
3.5
L
Bellona
Wråtћ
Bellona
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,946
Damage
27,472
46,287
Taken
36,752
27,154
Mitigated
16,088
13,849
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,858
3,067
0
1,968
11,365
4,166
0
214
11,151
0
73,408
W
Guan Yu
 
Guan Yu
3,455
816
85
4,233
11,547
9,966
0
1,412
10,053
0
46,195
W
Agni
GrayGuy
Agni
6,066
1,212
0
1,478
6,813
2,491
123
2,501
4,114
39,937
0
L
Jormungandr
Kamidake
Jormungandr
2,314
878
0
453
6,450
2,702
255
2,707
3,743
18,763
0
L
Hachiman
Limonoenot
Hachiman
2,680
1,651
0
846
6,488
2,354
0
1,653
4,835
0
26,341
L
Izanami
MisterAxel
Izanami
11,276
9,239
0
4,685
8,617
2,919
417
1,395
7,222
0
68,087
W
4,274
947
0
2,556
7,185
2,569
1,387
1,353
5,750
0
43,466
W
5,293
657
0
3,529
9,377
7,962
0
2,363
6,912
25,239
1,557
L
Bellona
Wråtћ
Bellona
5,209
1,343
0
1,869
9,756
6,065
0
2,679
7,077
0
40,088
L
5,993
571
0
1,126
5,441
2,048
0
2,509
2,932
40,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
30,987
399
Minions Killed
354
0
Camps Cleared
0
1,344,787
Distance Traveled
1,211,744
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,812
601
116
9
0
318,678
5
W
Guan Yu
7,014
540
81
6
0
291,664
2
W
Agni
6,766
520
85
7
0
255,192
3
L
Jormungandr
5,369
413
35
3
0
199,217
4
L
Hachiman
5,672
436
50
4
0
241,469
0
L
Izanami
7,502
577
113
9
0
198,708
3
W
Neith
7,076
544
108
8
0
211,015
4
W
Ganesha
7,104
546
9
1
0
268,238
2
L
Bellona
6,143
473
79
6
0
290,115
1
L
Janus
6,301
485
77
6
0
282,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role