Player Matchup

Jormungandr
Jormungandr
Gold IV
BloodElveD
Jormungandr
Gold IV
Level 128
God Stats
3W - 2L
1,577 SR
Queue Stats
46W - 49L
1,638 MMR
Solo
Scylla
Scylla
Platinum IV
Hydracy
Scylla
Platinum IV
Level 158
God Stats
10W - 6L
1,716 SR
Queue Stats
44W - 39L
1,943 MMR
Party 1
Guan Yu
Guan Yu
Platinum I
Ozunia
Guan Yu
Platinum I
Level 114
God Stats
19W - 11L
1,744 SR
Queue Stats
42W - 32L
2,076 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,679 SR
1,886 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,569 SR
1,988 MMR
Hades
Hades
Gold III
BigBluntBallers
Hades
Gold III
Level 114
God Stats
1W - 1L
1,587 SR
Queue Stats
75W - 78L
1,601 MMR
Solo
Mulan
Mulan
Diamond IV
Hyghlander3656
Mulan
Diamond IV
Level 116
God Stats
13W - 18L
1,620 SR
Queue Stats
394W - 462L
2,150 MMR
Solo
Achilles
Achilles
Diamond III
Teamwork7685
Achilles
Diamond III
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 73L
2,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BloodElveD
Jormungandr
19
6 / 2 / 1
13,007
685
26,463
22,840
24,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Hydracy
Scylla
18
1 / 2 / 6
12,124
638
22,867
16,208
8,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Ozunia
Guan Yu
17
0 / 0 / 7
11,579
609
14,772
21,289
31,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
Baron SamediThothAtlasBaba YagaAres

VS

Bans
ShivaVulcanAh Muzen CabTiamatCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
10,703
563
12,317
23,042
11,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 2
11,478
604
19,302
27,177
33,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Teamwork7685
Achilles
16
2 / 2 / 1
12,249
645
16,462
26,776
30,147
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
7
Kills
4
4
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Jormungandr
BloodElveD
Jormungandr
6
2
1
3.25
W
Scylla
Hydracy
Scylla
1
2
6
2
L
2
2
2
1.5
W
Guan Yu
Ozunia
Guan Yu
0
0
7
3.5
L
Achilles
Teamwork7685
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,102
Damage
48,081
60,337
Taken
76,995
64,197
Mitigated
75,231
24,979
Healing
20,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,317
2,519
923
5,262
23,042
11,225
0
16,192
6,850
42,382
0
W
Jormungandr
BloodElveD
Jormungandr
26,463
12,821
196
2,328
22,840
24,015
780
5,477
16,491
58,988
0
W
Scylla
Hydracy
Scylla
22,867
3,289
0
5,222
16,208
8,257
1,336
2,053
13,642
77,355
0
L
19,302
3,465
0
5,395
27,177
33,859
0
17,091
10,086
0
53,270
W
Guan Yu
Ozunia
Guan Yu
14,772
2,563
7,946
9,287
21,289
31,925
279
6,202
14,320
0
34,706
L
Achilles
Teamwork7685
Achilles
16,462
4,246
2,611
6,605
26,776
30,147
0
16,527
10,249
1,510
39,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
34,430
220
Minions Killed
190
10
Camps Cleared
6
1,090,418
Distance Traveled
1,025,661
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,703
563
77
4
0
325,258
3
W
Jormungandr
13,007
685
60
3
3
326,923
4
W
Scylla
12,124
638
129
7
7
352,513
1
L
Mulan
11,478
604
72
4
3
340,629
3
W
Guan Yu
11,579
609
31
2
0
410,982
4
L
Achilles
12,249
645
41
2
3
359,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role