Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Caribbean_kid90
Hun Batz
Level 146
God Stats
5W - 4L
1,601 SR
Queue Stats
335W - 378L
1,354 Elo+
Solo
Izanami
Izanami
Chriistian_mdc
Izanami
Level 88
God Stats
7W - 9L
1,400 SR
Queue Stats
217W - 239L
1,406 Elo+
Party 1
Hera
Hera
IIALEXVII
Hera
Level 76
God Stats
116W - 95L
1,527 SR
Queue Stats
255W - 273L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
Legolasmatt
Heimdallr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,073 Elo+
Solo
Team Averages
Level 91
1,506 SR
1,351 Elo+

VS

Team Averages
Level 89
1,614 SR
1,399 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DreadFFs
Hun Batz
Level 107
God Stats
0W - 2L
1,689 SR
Queue Stats
265W - 285L
1,407 Elo+
Solo
Chaac
Chaac
FormalNebula053
Chaac
Level 43
God Stats
2W - 3L
1,496 SR
Queue Stats
16W - 20L
1,323 Elo+
Solo
Maui
Maui
ZeroGameImpact
Maui
Level 127
God Stats
1W - 2L
1,435 SR
Queue Stats
17W - 23L
1,435 Elo+
Solo
Agni
Agni
plexamatic
Agni
Level 65
God Stats
5W - 1L
1,948 SR
Queue Stats
92W - 128L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 0
6,093
554
3,739
3,852
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
10
4 / 0 / 1
6,316
574
3,191
7,325
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 0 / 1
5,877
534
2,338
4,681
1,531
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
13
6 / 0 / 2
7,420
675
7,142
3,757
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Legolasmatt
Heimdallr
7
0 / 1 / 1
4,605
419
3,552
5,460
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 1 / 0
5,308
483
3,319
5,614
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
DreadFFs
Hun Batz
9
0 / 0 / 0
5,415
492
844
7,347
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,897
536
2,535
5,312
2,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 1
5,037
458
2,292
9,757
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 0
4,872
443
1,440
6,734
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
1
1
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
0
0
L
Jing Wei
 
Jing Wei
1
1
0
1
W
Hun Batz
4
0
1
4.5
W
0
0
1
0.5
L
Hun Batz
DreadFFs
Hun Batz
0
0
0
0
L
0
0
0
0
W
Hera
6
0
2
7
W
Heimdallr
Legolasmatt
Heimdallr
0
1
1
0.5
L
0
3
1
0.17
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,962
Damage
10,430
25,075
Taken
34,764
9,699
Mitigated
15,098
8,533
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,739
289
0
1,494
3,852
2,128
0
0
3,852
33,493
0
L
Jing Wei
 
Jing Wei
3,319
2,743
0
3,229
5,614
1,913
0
0
5,614
0
32,712
W
Hun Batz
3,191
1,598
0
4,581
7,325
2,736
0
553
6,772
0
35,432
W
2,338
1,463
0
904
4,681
1,531
1,182
0
4,681
0
52,274
L
Hun Batz
DreadFFs
Hun Batz
844
235
51
3,511
7,347
2,518
284
484
6,785
0
31,279
L
2,535
501
0
3,407
5,312
2,452
0
2,912
1,944
0
38,791
W
Hera
7,142
2,112
0
625
3,757
1,493
335
2,680
1,077
58,841
0
W
Heimdallr
Legolasmatt
Heimdallr
3,552
1,440
0
929
5,460
1,811
450
499
4,961
0
15,910
L
2,292
686
0
2,482
9,757
5,802
0
2,842
6,915
22,059
0
L
1,440
263
0
910
6,734
2,413
0
4,109
2,625
24,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,311
Gold Earned
26,529
372
Minions Killed
287
0
Camps Cleared
0
1,070,506
Distance Traveled
969,646
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,093
554
89
8
0
207,455
4
L
Jing Wei
5,308
483
58
5
0
202,779
2
W
Hun Batz
6,316
574
71
6
0
242,883
4
W
Izanami
5,877
534
95
9
0
188,769
2
L
Hun Batz
5,415
492
62
6
0
194,811
4
L
Chaac
5,897
536
87
8
0
207,661
3
W
Hera
7,420
675
99
9
0
213,722
1
W
Heimdallr
4,605
419
18
2
0
217,677
1
L
Maui
5,037
458
28
3
0
180,204
0
L
Agni
4,872
443
52
5
0
184,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role