Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Herbals2277
Lancelot
Level 140
God Stats
7W - 12L
1,462 SR
Queue Stats
276W - 310L
1,429 Elo+
Solo
Nu Wa
Nu Wa
RiftzySZN
Nu Wa
Level 89
God Stats
30W - 21L
1,576 SR
Queue Stats
402W - 379L
1,485 Elo+
Solo
Pele
Pele
joshbkillin23
Pele
Level 146
God Stats
4W - 8L
1,477 SR
Queue Stats
287W - 295L
1,404 Elo+
Solo
Maui
Maui
uwFeARwu
Maui
Level 88
God Stats
3W - 4L
1,298 SR
Queue Stats
429W - 435L
1,397 Elo+
Solo
Team Averages
Level 122
1,463 SR
1,443 Elo+

VS

Team Averages
Level 102
1,529 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
OThatsTyeSoWave
Sun Wukong
Level 102
God Stats
3W - 2L
1,631 SR
Queue Stats
208W - 231L
1,403 Elo+
Solo
Cabrakan
Cabrakan
Rafael150392
Cabrakan
Level 109
God Stats
9W - 18L
1,509 SR
Queue Stats
47W - 68L
1,351 Elo+
Party 1
Izanami
Izanami
SDTERRORISTA
Izanami
Level 109
God Stats
11W - 14L
1,529 SR
Queue Stats
131W - 155L
1,392 Elo+
Party 1
Jormungandr
Jormungandr
tenaguito
Jormungandr
Level 103
God Stats
13W - 21L
1,477 SR
Queue Stats
117W - 123L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
6 / 0 / 6
13,164
572
18,746
16,251
8,274
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Herbals2277
Lancelot
19
2 / 3 / 4
11,850
515
7,048
19,076
10,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
RiftzySZN
Nu Wa
16
2 / 0 / 7
10,333
449
15,457
7,090
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 3 / 4
13,171
573
14,568
20,150
15,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
16
4 / 0 / 6
10,435
454
10,507
16,697
16,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
0 / 4 / 1
9,352
407
9,484
15,301
6,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
OThatsTyeSoWave
Sun Wukong
17
2 / 4 / 2
11,452
498
11,865
20,909
18,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
Rafael150392
Cabrakan
17
3 / 4 / 2
10,903
474
5,021
21,859
14,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SDTERRORISTA
Izanami
17
0 / 4 / 1
10,431
454
3,610
17,233
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
tenaguito
Jormungandr
15
1 / 3 / 2
9,022
392
11,658
16,770
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
6
6
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
0
6
9
L
Morgan Le Fay
 
Morgan Le Fay
0
4
1
0.13
W
Lancelot
Herbals2277
Lancelot
2
3
4
1.33
L
Sun Wukong
OThatsTyeSoWave
Sun Wukong
2
4
2
0.75
L
Cabrakan
Rafael150392
Cabrakan
3
4
2
1
W
Nu Wa
RiftzySZN
Nu Wa
2
0
7
5.5
L
Izanami
SDTERRORISTA
Izanami
0
4
1
0.13
W
5
3
4
2.33
L
Jormungandr
tenaguito
Jormungandr
1
3
2
0.67
W
Maui
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,326
Damage
41,638
79,264
Taken
92,072
54,170
Mitigated
60,813
27,837
Healing
27,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,746
9,369
0
6,841
16,251
8,274
3,843
4,371
11,483
0
124,414
L
Morgan Le Fay
 
Morgan Le Fay
9,484
1,530
0
4,926
15,301
6,929
0
6,906
7,991
86,932
0
W
Lancelot
Herbals2277
Lancelot
7,048
1,220
0
2,411
19,076
10,002
0
7,561
11,249
0
114,076
L
Sun Wukong
OThatsTyeSoWave
Sun Wukong
11,865
3,623
43
6,190
20,909
18,667
1,159
2,853
17,880
0
86,240
L
Cabrakan
Rafael150392
Cabrakan
5,021
523
480
8,773
21,859
14,290
0
5,379
16,262
71,574
0
W
Nu Wa
RiftzySZN
Nu Wa
15,457
4,345
0
1,704
7,090
3,160
4,032
4,102
2,811
70,092
0
L
Izanami
SDTERRORISTA
Izanami
3,610
2,389
0
4,608
17,233
6,558
3,809
1,938
15,167
0
84,069
W
14,568
4,111
0
11,308
20,150
15,906
2,139
2,993
17,113
0
98,428
L
Jormungandr
tenaguito
Jormungandr
11,658
3,403
0
2,201
16,770
14,369
55
6,311
10,054
71,929
0
W
Maui
10,507
1,750
655
4,918
16,697
16,828
0
6,561
9,765
39,978
19,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,953
Gold Earned
51,160
663
Minions Killed
682
0
Camps Cleared
0
2,169,608
Distance Traveled
2,054,692
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,164
572
169
7
0
409,194
4
L
Morgan Le Fay
9,352
407
115
5
0
425,221
4
W
Lancelot
11,850
515
160
7
0
476,048
9
L
Sun Wukong
11,452
498
173
8
0
442,496
8
L
Cabrakan
10,903
474
115
5
0
391,675
2
W
Nu Wa
10,333
449
97
4
0
413,720
10
L
Izanami
10,431
454
157
7
0
377,459
3
W
Pele
13,171
573
163
7
0
424,765
5
L
Jormungandr
9,022
392
122
5
0
417,841
4
W
Maui
10,435
454
74
3
0
445,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role