Player Matchup

Sylvanus
Sylvanus
Gold V
BlackNekoSenpai
Sylvanus
Gold V
Level 106
God Stats
0W - 2L
1,363 SR
Queue Stats
118W - 119L
1,449 MMR
Solo
Bastet
Bastet
Gold III
DiosYisus77
Bastet
Gold III
Level 120
God Stats
0W - 3L
1,506 SR
Queue Stats
110W - 112L
1,509 MMR
Party 1
Shiva
Shiva
Gold III
Kuruza
Shiva
Gold III
Level 160
God Stats
0W - 1L
1,602 SR
Queue Stats
121W - 126L
1,506 MMR
Solo
Charybdis
Charybdis
Bronze V
PinaCallada
Charybdis
Bronze V
Level 87
God Stats
2W - 1L
1,808 SR
Queue Stats
29W - 37L
1,500 MMR
Solo
Discordia
Discordia
Gold III
retroyoshi
Discordia
Gold III
Level 152
God Stats
3W - 3L
1,957 SR
Queue Stats
110W - 112L
1,509 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,647 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,447 SR
1,479 MMR
Horus
Horus
Gold III
 
Horus
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
BIessedI
Cernunnos
Gold II
Level 65
God Stats
1W - 0L
1,146 SR
Queue Stats
100W - 100L
1,457 MMR
Solo
Mercury
Mercury
Gold IV
Jonathanzl
Mercury
Gold IV
Level 160
God Stats
44W - 33L
1,542 SR
Queue Stats
337W - 330L
1,473 MMR
Solo
Artio
Artio
Gold III
LikeTheDust
Artio
Gold III
Level 129
God Stats
4W - 10L
1,518 SR
Queue Stats
230W - 224L
1,442 MMR
Solo
Vulcan
Vulcan
Gold II
Misfitov
Vulcan
Gold II
Level 88
God Stats
5W - 2L
1,531 SR
Queue Stats
50W - 51L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
3 / 5 / 3
8,746
460
6,997
18,155
14,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bastet
16
2 / 2 / 2
9,412
495
7,143
18,391
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Kuruza
Shiva
16
0 / 1 / 0
10,186
536
6,460
13,272
10,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
PinaCallada
Charybdis
15
1 / 9 / 3
9,469
498
10,381
15,083
4,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
retroyoshi
Discordia
15
3 / 3 / 0
9,085
478
9,636
10,774
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorAtlasHadesKhepri

VS

Bans
Yu HuangLancelotGuan YuKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 2 / 7
10,318
543
8,241
17,722
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
BIessedI
Cernunnos
20
13 / 3 / 3
13,781
725
15,436
19,757
8,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Jonathanzl
Mercury
18
4 / 3 / 2
11,092
584
11,134
16,116
6,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 0 / 2
11,730
617
7,859
16,904
14,467
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Misfitov
Vulcan
16
1 / 1 / 1
10,597
558
8,400
8,113
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
20
20
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
7
2.75
W
Cernunnos
BIessedI
Cernunnos
13
3
3
4.83
L
Sylvanus
3
5
3
0.9
L
Bastet
2
2
2
1.5
W
Mercury
Jonathanzl
Mercury
4
3
2
1.67
L
Shiva
Kuruza
Shiva
0
1
0
0
W
0
0
2
1
W
Vulcan
Misfitov
Vulcan
1
1
1
1.5
L
Charybdis
PinaCallada
Charybdis
1
9
3
0.28
L
Discordia
retroyoshi
Discordia
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,617
Damage
51,070
75,675
Taken
78,612
41,050
Mitigated
48,942
26,634
Healing
32,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,241
3,411
3,638
6,271
17,722
15,707
292
5,993
11,729
57
20,703
W
Cernunnos
BIessedI
Cernunnos
15,436
8,769
0
8,260
19,757
8,238
7,243
3,636
16,121
0
118,383
L
Sylvanus
6,997
2,887
3,040
4,157
18,155
14,335
0
4,050
14,105
24,730
0
L
Bastet
7,143
1,708
0
9,666
18,391
7,496
0
1,607
16,784
0
82,165
W
Mercury
Jonathanzl
Mercury
11,134
6,754
0
1,155
16,116
6,796
0
2,811
13,233
0
111,202
L
Shiva
Kuruza
Shiva
6,460
1,539
0
6,378
13,272
10,709
0
6,397
6,875
0
81,350
W
7,859
1,408
276
11,636
16,904
14,467
129
226
15,764
88,529
0
W
Vulcan
Misfitov
Vulcan
8,400
2,243
0
1,008
8,113
3,734
3,051
4,354
3,759
100,180
0
L
Charybdis
PinaCallada
Charybdis
10,381
5,742
0
1,971
15,083
4,191
1,056
416
14,667
0
80,439
L
Discordia
retroyoshi
Discordia
9,636
484
0
1,422
10,774
4,319
0
3,846
6,928
78,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,898
Gold Earned
57,518
635
Minions Killed
688
0
Camps Cleared
0
1,817,781
Distance Traveled
2,062,205
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,318
543
29
2
0
393,181
6
W
Cernunnos
13,781
725
175
9
0
394,455
5
L
Sylvanus
8,746
460
34
2
0
325,668
8
L
Bastet
9,412
495
123
6
0
416,513
1
W
Mercury
11,092
584
145
8
0
449,527
5
L
Shiva
10,186
536
187
10
0
362,339
5
W
Artio
11,730
617
165
9
0
413,484
6
W
Vulcan
10,597
558
174
9
0
411,558
5
L
Charybdis
9,469
498
140
7
0
347,028
5
L
Discordia
9,085
478
151
8
0
366,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role