Player Matchup

Morgan Le Fay
Morgan Le Fay
Banxy
Morgan Le Fay
Level 132
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 103L
1,524 Elo+
Party 1
Athena
Athena
CristalSensi
Athena
Level 113
God Stats
1W - 0L
1,533 SR
Queue Stats
83W - 102L
1,453 Elo+
Solo
Susano
Susano
CyperRam
Susano
Level 89
God Stats
1W - 0L
1,679 SR
Queue Stats
8W - 8L
1,353 Elo+
Solo
Heimdallr
Heimdallr
Didimaister
Heimdallr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 79L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Fasenator
Cthulhu
Level 88
God Stats
2W - 0L
1,702 SR
Queue Stats
100W - 95L
1,527 Elo+
Party 1
Team Averages
Level 116
1,583 SR
1,480 Elo+

VS

Team Averages
Level 132
1,546 SR
1,487 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
MARTINK2888
Set
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
Scahnax
Zhong Kui
Level 159
God Stats
4W - 11L
1,243 SR
Queue Stats
545W - 544L
1,484 Elo+
Solo
Baba Yaga
Baba Yaga
chokolala
Baba Yaga
Level 107
God Stats
7W - 4L
1,890 SR
Queue Stats
406W - 390L
1,427 Elo+
Solo
Ymir
Ymir
narutosasuke92
Ymir
Level 128
God Stats
2W - 2L
1,599 SR
Queue Stats
175W - 150L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Banxy
Morgan Le Fay
20
13 / 5 / 12
15,417
811
31,116
20,516
13,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
20
0 / 4 / 26
13,488
710
9,644
30,369
47,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
CyperRam
Susano
20
9 / 8 / 15
13,128
691
18,116
24,333
15,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Didimaister
Heimdallr
20
11 / 7 / 12
14,628
770
26,438
26,820
16,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Fasenator
Cthulhu
19
3 / 5 / 23
12,900
679
16,512
26,372
26,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
7 / 6 / 16
13,838
728
23,714
18,312
9,412
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
4 / 9 / 12
11,869
625
14,932
27,715
16,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Scahnax
Zhong Kui
19
5 / 11 / 10
12,462
656
24,437
27,554
18,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
chokolala
Baba Yaga
20
7 / 6 / 16
13,538
713
23,030
22,087
11,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 10
11,718
617
11,198
18,064
27,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
93
36
Kills
29
29
Deaths
36
88
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
7
6
16
2.5
W
Morgan Le Fay
Banxy
Morgan Le Fay
13
5
12
3.8
W
Athena
0
4
26
3.25
W
Susano
CyperRam
Susano
9
8
15
2.06
W
Heimdallr
Didimaister
Heimdallr
11
7
12
2.43
W
Cthulhu
Fasenator
Cthulhu
3
5
23
2.9
L
4
9
12
1.11
L
Zhong Kui
Scahnax
Zhong Kui
5
11
10
0.91
L
Baba Yaga
chokolala
Baba Yaga
7
6
16
2.5
L
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,826
Damage
97,311
128,410
Taken
113,732
120,039
Mitigated
83,135
40,783
Healing
38,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
23,714
2,018
1,314
4,046
18,312
9,412
612
8,962
9,347
43,455
0
W
Morgan Le Fay
Banxy
Morgan Le Fay
31,116
2,186
3,592
3,835
20,516
13,696
194
13,892
6,624
63,540
0
W
Athena
9,644
2,439
3,745
8,388
30,369
47,522
270
17,092
13,277
17,101
0
W
Susano
CyperRam
Susano
18,116
2,951
3,491
2,380
24,333
15,286
363
15,547
8,786
0
23,668
W
Heimdallr
Didimaister
Heimdallr
26,438
12,037
902
5,025
26,820
16,633
6,921
18,093
8,727
0
56,976
W
Cthulhu
Fasenator
Cthulhu
16,512
699
6,638
2,787
26,372
26,902
176
17,755
8,617
36,983
0
L
14,932
5,661
2,294
7,027
27,715
16,594
0
11,849
15,858
0
30,967
L
Zhong Kui
Scahnax
Zhong Kui
24,437
1,239
1,969
6,534
27,554
18,116
510
15,072
12,479
36,502
0
L
Baba Yaga
chokolala
Baba Yaga
23,030
2,192
1,458
8,764
22,087
11,687
168
12,303
9,767
48,279
0
L
11,198
1,201
1,821
3,462
18,064
27,326
0
9,086
8,978
19,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,561
Gold Earned
63,425
189
Minions Killed
175
0
Camps Cleared
0
1,658,260
Distance Traveled
1,575,418
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
13,838
728
44
2
0
352,111
0
W
Morgan Le Fay
15,417
811
59
3
0
332,925
0
W
Athena
13,488
710
9
0
0
376,679
0
W
Susano
13,128
691
15
1
0
332,993
0
W
Heimdallr
14,628
770
61
3
0
259,532
0
W
Cthulhu
12,900
679
45
2
0
356,131
3
L
Set
11,869
625
33
2
0
338,923
0
L
Zhong Kui
12,462
656
33
2
0
300,254
0
L
Baba Yaga
13,538
713
42
2
0
374,322
0
L
Ymir
11,718
617
23
1
0
209,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role