Player Matchup

Loki
Loki
Elit3Quadz
Loki
Level 61
God Stats
4W - 6L
1,400 SR
Queue Stats
65W - 92L
1,369 Elo+
Solo
Zeus
Zeus
KSI KanekiCrow
Zeus
Level 134
God Stats
3W - 3L
1,361 SR
Queue Stats
119W - 115L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Ow2sucks5213
Cthulhu
Level 6
God Stats
6W - 3L
1,646 SR
Queue Stats
6W - 3L
1,650 Elo+
Party 1
Team Averages
Level 67
1,469 SR
1,507 Elo+

VS

Team Averages
Level 91
1,307 SR
1,312 Elo+
Morgan Le Fay
Morgan Le Fay
Localareanorse
Morgan Le Fay
Level 102
God Stats
0W - 4L
1,060 SR
Queue Stats
45W - 59L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
Tanuki_8080
Danzaburou
Level 86
God Stats
10W - 14L
1,544 SR
Queue Stats
34W - 38L
1,260 Elo+
Solo
Xing Tian
Xing Tian
VaporDelinquent
Xing Tian
Level 85
God Stats
2W - 7L
1,316 SR
Queue Stats
56W - 75L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
9,171
705
8,358
5,772
2,618
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 0 / 3
9,610
739
15,869
5,604
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Ow2sucks5213
Cthulhu
14
0 / 1 / 10
8,536
657
8,963
22,090
19,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Localareanorse
Morgan Le Fay
11
0 / 7 / 0
7,134
549
9,382
11,496
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Tanuki_8080
Danzaburou
13
1 / 2 / 0
7,776
598
8,650
11,194
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
VaporDelinquent
Xing Tian
12
0 / 1 / 1
7,975
613
6,323
16,283
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
7
0
3
8.5
L
Morgan Le Fay
Localareanorse
Morgan Le Fay
0
7
0
0
W
Cthulhu
Ow2sucks5213
Cthulhu
0
1
10
5
L
Danzaburou
Tanuki_8080
Danzaburou
1
2
0
0.5
L
Xing Tian
VaporDelinquent
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,190
Damage
24,355
33,466
Taken
38,973
24,256
Mitigated
24,181
12,458
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,358
1,138
0
500
5,772
2,618
499
2,725
3,047
0
44,970
W
15,869
1,006
0
629
5,604
2,549
1,116
3,735
1,869
33,431
0
L
Morgan Le Fay
Localareanorse
Morgan Le Fay
9,382
1,576
0
1,295
11,496
4,980
0
6,821
3,915
32,031
0
W
Cthulhu
Ow2sucks5213
Cthulhu
8,963
582
664
10,665
22,090
19,089
96
9,803
12,287
22,468
0
L
Danzaburou
Tanuki_8080
Danzaburou
8,650
3,159
868
1,035
11,194
5,060
0
8,476
1,966
0
24,945
L
Xing Tian
VaporDelinquent
Xing Tian
6,323
957
423
5,788
16,283
14,141
0
7,343
7,993
12,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,317
Gold Earned
22,885
174
Minions Killed
108
10
Camps Cleared
2
736,740
Distance Traveled
672,737
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,171
705
76
6
4
272,223
4
W
Zeus
9,610
739
56
4
4
231,624
3
L
Morgan Le Fay
7,134
549
45
3
1
204,234
5
W
Cthulhu
8,536
657
42
3
2
232,893
2
L
Danzaburou
7,776
598
51
4
1
218,605
4
L
Xing Tian
7,975
613
12
1
0
249,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role