Player Matchup

Ra
Ra
Bozo_2004
Ra
Level 79
God Stats
2W - 2L
1,476 SR
Queue Stats
13W - 20L
1,370 Elo+
Solo
Fenrir
Fenrir
M4X BR
Fenrir
Level 118
God Stats
7W - 3L
1,505 SR
Queue Stats
313W - 359L
1,415 Elo+
Solo
Arachne
Arachne
VFL Kevin
Arachne
Level 84
God Stats
17W - 7L
1,708 SR
Queue Stats
174W - 197L
1,377 Elo+
Solo
Team Averages
Level 94
1,563 SR
1,387 Elo+

VS

Team Averages
Level 94
1,508 SR
1,358 Elo+
Xing Tian
Xing Tian
Error-277353
Xing Tian
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 47L
1,326 Elo+
Solo
Hera
Hera
I TUmmY I
Hera
Level 99
God Stats
1W - 2L
1,834 SR
Queue Stats
20W - 29L
1,349 Elo+
Solo
Ishtar
Ishtar
theliquor_lahey
Ishtar
Level 148
God Stats
7W - 15L
1,191 SR
Queue Stats
190W - 246L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
8,426
766
5,093
6,380
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
M4X BR
Fenrir
12
2 / 2 / 6
8,459
769
7,274
14,490
11,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
VFL Kevin
Arachne
13
6 / 2 / 2
8,685
790
7,432
11,777
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Error-277353
Xing Tian
14
5 / 3 / 1
9,513
865
10,081
14,865
16,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hera
9
1 / 3 / 2
7,118
647
2,698
5,679
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
6,191
563
1,571
5,124
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
6
7
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Xing Tian
Error-277353
Xing Tian
5
3
1
1.83
L
Hera
1
3
2
0.67
W
Fenrir
M4X BR
Fenrir
2
2
6
2.5
W
Arachne
VFL Kevin
Arachne
6
2
2
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,799
Damage
14,350
32,647
Taken
25,668
21,083
Mitigated
19,622
10,189
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,093
476
1,598
1,771
6,380
2,820
568
3,568
2,812
34,061
0
L
Xing Tian
Error-277353
Xing Tian
10,081
732
804
2,338
14,865
16,328
0
4,065
10,800
40,515
0
L
Hera
2,698
757
0
427
5,679
1,769
0
800
4,879
10,103
0
W
Fenrir
M4X BR
Fenrir
7,274
1,666
0
3,539
14,490
11,412
829
5,065
9,017
0
19,770
W
Arachne
VFL Kevin
Arachne
7,432
5,092
0
3,281
11,777
6,851
1,295
4,569
7,208
0
30,816
L
1,571
887
0
465
5,124
1,525
0
440
4,684
0
7,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
22,822
123
Minions Killed
109
8
Camps Cleared
1
621,759
Distance Traveled
555,855
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,426
766
59
5
4
204,295
2
L
Xing Tian
9,513
865
69
6
0
215,299
2
L
Hera
7,118
647
16
1
0
95,320
2
W
Fenrir
8,459
769
25
2
2
202,034
1
W
Arachne
8,685
790
39
4
2
215,430
0
L
Ishtar
6,191
563
24
2
1
245,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role