Player Matchup

Loki
Loki
Ivaska777
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,295 Elo+
Party 3
Maui
Maui
VrgniDida
Maui
Level 51
God Stats
4W - 4L
1,721 SR
Queue Stats
165W - 192L
1,413 Elo+
Solo
He Bo
He Bo
alvarinho12
He Bo
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 4
Izanami
Izanami
gleb2007p
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,489 Elo+
Party 3
Bellona
Bellona
ruben3322
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Team Averages
Level 33
1,544 SR
1,440 Elo+

VS

Team Averages
Level 73
1,457 SR
1,422 Elo+
Guan Yu
Guan Yu
BlackBerry79669
Guan Yu
Level 69
God Stats
2W - 2L
1,343 SR
Queue Stats
179W - 218L
1,353 Elo+
Party 1
Anubis
Anubis
MatsQuu
Anubis
Level 83
God Stats
11W - 1L
1,442 SR
Queue Stats
57W - 33L
1,508 Elo+
Party 2
Horus
Horus
MrJeti
Horus
Level 39
God Stats
2W - 0L
1,700 SR
Queue Stats
34W - 18L
1,489 Elo+
Party 2
Chronos
Chronos
alvibaboon22
Chronos
Level 148
God Stats
3W - 1L
1,368 SR
Queue Stats
98W - 85L
1,433 Elo+
Party 2
Ne Zha
Ne Zha
seanshep
Ne Zha
Level 27
God Stats
5W - 4L
1,429 SR
Queue Stats
34W - 52L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 5 / 3
9,669
460
9,128
17,892
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
12
1 / 2 / 4
8,785
418
6,363
15,467
14,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 11 / 1
7,803
372
13,412
14,251
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
gleb2007p
Izanami
12
0 / 10 / 3
7,752
369
7,228
17,824
5,418
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ruben3322
Bellona
14
2 / 6 / 5
9,590
457
17,822
27,275
27,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 9
10,329
492
7,636
19,437
21,901
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
MatsQuu
Anubis
18
16 / 1 / 8
12,930
616
29,497
23,556
15,266
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
MrJeti
Horus
16
5 / 2 / 11
11,710
558
11,218
22,555
28,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
alvibaboon22
Chronos
17
7 / 2 / 10
11,530
549
16,495
16,251
8,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
seanshep
Ne Zha
17
5 / 1 / 5
11,307
538
6,092
19,158
9,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
10
Kills
34
34
Deaths
13
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
1
7
9
0.79
L
Loki
6
5
3
1.5
W
Anubis
MatsQuu
Anubis
16
1
8
20
W
Horus
MrJeti
Horus
5
2
11
5.25
L
Maui
1
2
4
1.5
L
1
11
1
0.14
W
Chronos
alvibaboon22
Chronos
7
2
10
6
L
Izanami
gleb2007p
Izanami
0
10
3
0.15
L
Bellona
ruben3322
Bellona
2
6
5
0.75
W
Ne Zha
seanshep
Ne Zha
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,953
Damage
70,938
92,709
Taken
100,957
57,491
Mitigated
84,349
13,209
Healing
46,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,636
2,016
1,082
2,865
19,437
21,901
106
2,428
14,834
0
55,630
L
Loki
9,128
1,626
0
2,907
17,892
5,896
0
7,211
10,681
89
57,860
W
Anubis
MatsQuu
Anubis
29,497
3,899
0
18,286
23,556
15,266
3,618
8,422
14,286
115,330
0
W
Horus
MrJeti
Horus
11,218
5,447
2,822
7,228
22,555
28,910
839
3,416
18,886
181
38,608
L
Maui
6,363
1,512
431
4,186
15,467
14,026
0
6,037
9,430
26,619
1,986
L
13,412
911
0
854
14,251
4,608
245
8,622
5,629
47,822
0
W
Chronos
alvibaboon22
Chronos
16,495
5,325
0
4,541
16,251
8,309
7,113
3,534
12,562
93,718
16,169
L
Izanami
gleb2007p
Izanami
7,228
4,376
0
2,018
17,824
5,418
0
10,838
6,986
0
40,132
L
Bellona
ruben3322
Bellona
17,822
5,229
0
2,813
27,275
27,543
0
11,412
15,863
25
70,539
W
Ne Zha
seanshep
Ne Zha
6,092
1,920
0
9,201
19,158
9,963
0
2,327
16,313
0
97,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
57,806
384
Minions Killed
560
0
Camps Cleared
0
1,714,993
Distance Traveled
2,003,354
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,329
492
89
4
0
407,728
1
L
Loki
9,669
460
86
4
0
411,243
0
W
Anubis
12,930
616
139
7
0
338,299
2
W
Horus
11,710
558
71
3
0
425,795
2
L
Maui
8,785
418
40
2
0
312,871
1
L
He Bo
7,803
372
55
3
0
300,222
4
W
Chronos
11,530
549
128
6
0
388,887
3
L
Izanami
7,752
369
84
4
0
335,387
0
L
Bellona
9,590
457
119
6
0
355,270
2
W
Ne Zha
11,307
538
133
6
0
442,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role