Player Matchup

Fenrir
Fenrir
SP33D13PICO92
Fenrir
Level 159
God Stats
3W - 1L
1,529 SR
Queue Stats
45W - 36L
1,588 Elo+
Party 1
Chaac
Chaac
StaringSpectre
Chaac
Level 105
God Stats
2W - 3L
1,594 SR
Queue Stats
54W - 52L
1,507 Elo+
Party 1
The Morrigan
The Morrigan
dronez4
The Morrigan
Level 144
God Stats
30W - 18L
1,654 SR
Queue Stats
88W - 86L
1,530 Elo+
Party 1
Team Averages
Level 136
1,592 SR
1,542 Elo+

VS

Team Averages
Level 74
1,502 SR
1,369 Elo+
Loki
Loki
Asími
Loki
Level 64
God Stats
2W - 4L
1,539 SR
Queue Stats
60W - 82L
1,458 Elo+
Solo
Janus
Janus
Denzeer
Janus
Level 87
God Stats
24W - 27L
1,466 SR
Queue Stats
84W - 166L
1,360 Elo+
Solo
Cerberus
Cerberus
ShiSenpaii
Cerberus
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 15
11,166
859
13,509
14,287
6,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 13
9,896
761
9,785
12,382
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
dronez4
The Morrigan
16
10 / 2 / 13
11,131
856
22,429
6,439
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Asími
Loki
12
1 / 9 / 1
8,286
637
2,651
20,344
12,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Denzeer
Janus
13
1 / 8 / 3
8,364
643
4,867
11,477
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ShiSenpaii
Cerberus
11
1 / 7 / 1
8,184
630
5,492
20,544
16,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
24
Kills
3
4
Deaths
24
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
Asími
Loki
1
9
1
0.17
L
Janus
Denzeer
Janus
1
8
3
0.31
W
9
0
15
16.5
L
Cerberus
ShiSenpaii
Cerberus
1
7
1
0.21
W
5
2
13
5.75
W
The Morrigan
dronez4
The Morrigan
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,723
Damage
13,010
33,108
Taken
52,365
19,156
Mitigated
33,660
8,413
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Asími
Loki
2,651
415
1,061
1,223
20,344
12,546
0
6,780
13,240
0
20,351
L
Janus
Denzeer
Janus
4,867
256
0
68
11,477
4,167
0
4,485
6,827
32,652
0
W
13,509
3,395
0
2,961
14,287
6,184
240
4,586
9,527
0
36,660
L
Cerberus
ShiSenpaii
Cerberus
5,492
458
0
3,034
20,544
16,947
0
7,495
12,618
20,269
0
W
9,785
2,331
0
3,927
12,382
9,969
179
2,822
9,458
0
31,518
W
The Morrigan
dronez4
The Morrigan
22,429
6,324
0
1,525
6,439
3,003
2,186
2,849
3,236
49,427
7,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
24,834
153
Minions Killed
130
9
Camps Cleared
3
714,770
Distance Traveled
510,844
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,286
637
28
2
2
181,800
3
L
Janus
8,364
643
73
6
1
149,108
1
W
Fenrir
11,166
859
33
3
5
276,495
1
L
Cerberus
8,184
630
29
2
0
179,936
4
W
Chaac
9,896
761
38
3
2
224,775
0
W
The Morrigan
11,131
856
82
6
2
213,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role