Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond III
AetherKiler
Morgan Le Fay
Diamond III
Level 157
God Stats
25W - 3L
1,199 SR
Queue Stats
147W - 55L
2,303 MMR
Party 1
Anhur
Anhur
Diamond IV
Aniki015
Anhur
Diamond IV
Level 160
God Stats
21W - 10L
1,772 SR
Queue Stats
145W - 49L
2,271 MMR
Party 1
Atlas
Atlas
Diamond III
Kone_Oniisama
Atlas
Diamond III
Level 157
God Stats
19W - 6L
1,790 SR
Queue Stats
148W - 52L
2,316 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,587 SR
2,297 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,718 SR
2,068 MMR
Ganesha
Ganesha
Platinum IV
RAGEjinn
Ganesha
Platinum IV
Level 45
God Stats
1W - 0L
1,687 SR
Queue Stats
15W - 6L
2,094 MMR
Party 2
Nox
Nox
Gold IV
SSaiyanBroly
Nox
Gold IV
Level 149
God Stats
4W - 0L
1,882 SR
Queue Stats
44W - 26L
1,866 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
ShadowHunter9998
Ne Zha
Platinum II
Level 155
God Stats
8W - 1L
1,584 SR
Queue Stats
57W - 36L
2,244 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AetherKiler
Morgan Le Fay
20
2 / 4 / 2
15,005
652
24,402
19,622
7,867
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Aniki015
Anhur
16
2 / 7 / 0
13,088
569
14,528
22,969
7,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 5 / 3
15,322
666
12,676
37,935
58,248
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
FenrirThothAchillesBaron SamediHorus

VS

Bans
Ah Muzen CabGuan YuShivaAresVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RAGEjinn
Ganesha
20
0 / 1 / 16
13,746
598
14,051
30,936
43,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 3 / 11
14,575
634
18,678
13,782
7,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
14 / 1 / 2
16,265
707
32,600
31,373
43,430
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
16
16
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AetherKiler
Morgan Le Fay
2
4
2
0.75
L
Anhur
Aniki015
Anhur
2
7
0
0.29
L
1
5
3
0.5
W
Ganesha
RAGEjinn
Ganesha
0
1
16
8
W
2
3
11
2.5
W
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,606
Damage
65,329
80,526
Taken
76,091
73,961
Mitigated
93,645
20,565
Healing
25,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AetherKiler
Morgan Le Fay
24,402
1,712
0
3,371
19,622
7,867
1,802
8,601
9,794
87,719
0
L
Anhur
Aniki015
Anhur
14,528
7,890
0
5,551
22,969
7,846
1,168
6,109
15,992
0
68,568
L
12,676
5,471
312
11,331
37,935
58,248
609
17,385
18,103
42,564
0
W
Ganesha
RAGEjinn
Ganesha
14,051
1,222
0
6,784
30,936
43,212
477
13,793
17,143
39,935
0
W
18,678
703
0
2,701
13,782
7,003
1,198
9,984
3,798
67,632
0
W
32,600
6,458
0
16,333
31,373
43,430
1,475
13,889
17,484
0
93,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
44,586
262
Minions Killed
234
10
Camps Cleared
8
1,132,185
Distance Traveled
1,150,988
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,005
652
109
5
4
428,132
0
L
Anhur
13,088
569
107
5
4
332,863
2
L
Atlas
15,322
666
46
2
2
371,190
7
W
Ganesha
13,746
598
1
0
0
403,779
10
W
Nox
14,575
634
98
4
2
272,121
4
W
Ne Zha
16,265
707
135
6
6
475,088
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role