Player Matchup

Skadi
Skadi
Gold III
DarkGuilhermeFel
Skadi
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,774 MMR
Party 1
Yemoja
Yemoja
Gold III
LtMantisToboggan
Yemoja
Gold III
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
241W - 248L
1,489 MMR
Solo
Nemesis
Nemesis
Gold V
Lucafetao
Nemesis
Gold V
Level 147
God Stats
3W - 3L
1,604 SR
Queue Stats
70W - 77L
1,341 MMR
Party 1
King Arthur
King Arthur
Gold IV
PaulyWalnuts200
King Arthur
Gold IV
Level 122
God Stats
16W - 16L
1,460 SR
Queue Stats
159W - 152L
1,431 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
zTHUMP3Rz
Zhong Kui
Gold I
Level 144
God Stats
39W - 38L
1,496 SR
Queue Stats
905W - 917L
1,493 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,512 SR
1,506 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,663 SR
1,514 MMR
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
EJsCashSports
Vulcan
Gold III
Level 160
God Stats
22W - 30L
1,616 SR
Queue Stats
481W - 494L
1,611 MMR
Solo
Thanatos
Thanatos
Gold III
Marty_Mar_1
Thanatos
Gold III
Level 134
God Stats
3W - 1L
1,659 SR
Queue Stats
145W - 147L
1,430 MMR
Solo
Odin
Odin
Gold III
XxfelipeperezxX
Odin
Gold III
Level 160
God Stats
2W - 1L
1,638 SR
Queue Stats
76W - 75L
1,553 MMR
Solo
Artemis
Artemis
Silver I
sir_dr_professor
Artemis
Silver I
Level 159
God Stats
5W - 3L
1,903 SR
Queue Stats
23W - 26L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 1
10,801
568
12,060
12,526
5,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
1 / 2 / 10
9,653
508
4,778
19,020
15,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Lucafetao
Nemesis
16
4 / 1 / 8
10,214
538
11,077
16,623
8,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
PaulyWalnuts200
King Arthur
17
4 / 0 / 6
11,267
593
11,520
17,584
17,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
zTHUMP3Rz
Zhong Kui
18
9 / 0 / 7
11,228
591
21,625
17,206
12,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LancelotHadesMulanThor

VS

Bans
Guan YuKaliSusanoXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 6 / 1
7,823
412
7,763
20,459
12,197
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 3 / 2
9,417
496
19,785
13,357
7,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Marty_Mar_1
Thanatos
14
2 / 5 / 1
8,861
466
8,926
19,469
9,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 3 / 1
9,382
494
6,136
15,385
10,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 3 / 1
9,067
477
7,471
15,874
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
4
4
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
1
0.25
W
2
1
1
2.5
L
0
3
2
0.33
W
1
2
10
3
W
Nemesis
Lucafetao
Nemesis
4
1
8
8
L
Thanatos
Marty_Mar_1
Thanatos
2
5
1
0.5
W
King Arthur
PaulyWalnuts200
King Arthur
4
0
6
7
L
1
3
1
0.5
L
0
3
1
0.17
W
Zhong Kui
zTHUMP3Rz
Zhong Kui
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,060
Damage
50,081
82,959
Taken
84,544
60,031
Mitigated
45,613
25,723
Healing
35,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,763
1,225
1,015
5,834
20,459
12,197
0
11,200
8,900
30,162
2,564
W
12,060
6,318
0
3,463
12,526
5,013
1,893
1,053
11,422
0
114,896
L
19,785
10,658
175
3,824
13,357
7,090
768
5,690
7,339
99,878
0
W
4,778
1,042
5,823
5,522
19,020
15,493
0
10,516
8,408
37,031
0
W
Nemesis
Lucafetao
Nemesis
11,077
3,948
0
3,207
16,623
8,650
0
3,581
12,993
0
88,016
L
Thanatos
Marty_Mar_1
Thanatos
8,926
1,962
0
13,353
19,469
9,166
0
4,229
15,138
0
84,799
W
King Arthur
PaulyWalnuts200
King Arthur
11,520
814
0
3,190
17,584
17,940
436
4,669
12,063
0
92,012
L
6,136
1,030
0
4,539
15,385
10,621
0
3,601
11,646
0
67,398
L
7,471
2,706
0
6,601
15,874
6,539
0
756
15,118
0
75,277
W
Zhong Kui
zTHUMP3Rz
Zhong Kui
21,625
2,468
0
4,518
17,206
12,935
1,095
7,894
9,273
91,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,163
Gold Earned
44,550
663
Minions Killed
598
0
Camps Cleared
0
1,891,206
Distance Traveled
1,708,258
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,823
412
53
3
0
287,242
2
W
Skadi
10,801
568
176
9
0
380,598
8
L
Vulcan
9,417
496
161
8
0
374,956
2
W
Yemoja
9,653
508
58
3
0
332,098
4
W
Nemesis
10,214
538
120
6
0
436,650
5
L
Thanatos
8,861
466
114
6
0
362,818
1
W
King Arthur
11,267
593
151
8
0
378,909
5
L
Odin
9,382
494
137
7
0
358,037
2
L
Artemis
9,067
477
133
7
0
325,205
1
W
Zhong Kui
11,228
591
158
8
0
362,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role