Player Matchup

Xbalanque
Xbalanque
Chovy1
Xbalanque
Level 91
God Stats
0W - 1L
1,754 SR
Queue Stats
5W - 2L
1,508 Elo+
Party 1
Ganesha
Ganesha
aaabbbbcccffff
Ganesha
Level 27
God Stats
0W - 1L
1,660 SR
Queue Stats
3W - 2L
1,290 Elo+
Party 1
Nu Wa
Nu Wa
steel43
Nu Wa
Level 158
God Stats
20W - 29L
1,475 SR
Queue Stats
425W - 529L
1,482 Elo+
Solo
Team Averages
Level 92
1,630 SR
1,427 Elo+

VS

Team Averages
Level 80
1,446 SR
1,446 Elo+
Baron Samedi
Baron Samedi
DuffleBagBooy
Baron Samedi
Level 20
God Stats
2W - 3L
1,269 SR
Queue Stats
8W - 10L
1,167 Elo+
Party 2
Sun Wukong
Sun Wukong
Sancho1013
Sun Wukong
Level 155
God Stats
2W - 1L
1,709 SR
Queue Stats
365W - 328L
1,661 Elo+
Solo
Cerberus
Cerberus
bigk56
Cerberus
Level 66
God Stats
1W - 0L
1,361 SR
Queue Stats
107W - 85L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chovy1
Xbalanque
13
3 / 5 / 2
9,135
653
12,055
13,640
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 4
9,359
669
4,423
13,411
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
steel43
Nu Wa
13
1 / 3 / 2
8,584
613
11,720
9,331
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DuffleBagBooy
Baron Samedi
13
0 / 3 / 9
8,956
640
13,163
9,556
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Sancho1013
Sun Wukong
16
7 / 0 / 3
10,740
767
12,362
17,048
19,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
bigk56
Cerberus
13
3 / 2 / 5
9,067
648
7,635
17,276
18,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
10
10
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Chovy1
Xbalanque
3
5
2
0.8
W
Baron Samedi
DuffleBagBooy
Baron Samedi
0
3
9
1.5
W
Sun Wukong
Sancho1013
Sun Wukong
7
0
3
8.5
L
0
2
4
1
W
Cerberus
bigk56
Cerberus
3
2
5
2.75
L
Nu Wa
steel43
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,198
Damage
33,160
36,382
Taken
43,880
25,370
Mitigated
42,850
4,093
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Chovy1
Xbalanque
12,055
6,570
0
1,224
13,640
6,995
176
6,767
6,505
0
34,377
W
Baron Samedi
DuffleBagBooy
Baron Samedi
13,163
872
3,157
2,231
9,556
4,492
522
3,710
5,625
43,427
0
W
Sun Wukong
Sancho1013
Sun Wukong
12,362
1,086
249
5,187
17,048
19,734
648
4,961
11,807
0
57,043
L
4,423
329
0
1,805
13,411
14,391
0
9,168
4,022
10,466
0
W
Cerberus
bigk56
Cerberus
7,635
681
0
3,569
17,276
18,624
444
7,580
9,352
19,810
0
L
Nu Wa
steel43
Nu Wa
11,720
6,022
45
1,019
9,331
3,984
160
4,531
4,533
32,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
28,763
128
Minions Killed
207
4
Camps Cleared
7
661,658
Distance Traveled
738,152
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,135
653
59
4
3
214,960
3
W
Baron Samedi
8,956
640
60
4
1
227,515
0
W
Sun Wukong
10,740
767
86
6
4
274,707
5
L
Ganesha
9,359
669
0
0
0
238,308
0
W
Cerberus
9,067
648
61
4
2
235,930
4
L
Nu Wa
8,584
613
69
5
1
208,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role