Player Matchup

Discordia
Discordia
BronzeSquirrel
Discordia
Level 148
God Stats
6W - 3L
1,627 SR
Queue Stats
744W - 775L
1,561 Elo+
Solo
Izanami
Izanami
CosmicMerkin
Izanami
Level 120
God Stats
96W - 81L
1,609 SR
Queue Stats
367W - 424L
1,475 Elo+
Solo
Ne Zha
Ne Zha
MiniMinotaur204
Ne Zha
Level 66
God Stats
2W - 2L
1,754 SR
Queue Stats
5W - 3L
1,716 Elo+
Solo
Freya
Freya
Moosespossu
Freya
Level 65
God Stats
1W - 1L
1,562 SR
Queue Stats
182W - 192L
1,470 Elo+
Solo
Maui
Maui
juanmy96
Maui
Level 146
God Stats
4W - 6L
1,610 SR
Queue Stats
522W - 478L
1,577 Elo+
Solo
Team Averages
Level 109
1,632 SR
1,560 Elo+

VS

Team Averages
Level 92
1,592 SR
1,467 Elo+
Osiris
Osiris
G1ganotosaurus
Osiris
Level 89
God Stats
24W - 10L
1,772 SR
Queue Stats
688W - 465L
1,616 Elo+
Solo
He Bo
He Bo
Johndny
He Bo
Level 89
God Stats
6W - 4L
1,687 SR
Queue Stats
208W - 220L
1,441 Elo+
Solo
Yemoja
Yemoja
Knockoutt24
Yemoja
Level 104
God Stats
1W - 2L
1,632 SR
Queue Stats
72W - 64L
1,569 Elo+
Solo
Artemis
Artemis
SimilarBee
Artemis
Level 160
God Stats
28W - 28L
1,544 SR
Queue Stats
277W - 308L
1,437 Elo+
Solo
Arachne
Arachne
xxBigghappyxx
Arachne
Level 16
God Stats
1W - 3L
1,326 SR
Queue Stats
16W - 23L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BronzeSquirrel
Discordia
18
4 / 0 / 5
10,442
803
15,795
7,655
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CosmicMerkin
Izanami
18
3 / 2 / 4
10,454
804
9,319
9,619
4,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 3 / 5
9,478
729
13,340
13,789
7,850
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 2 / 3
9,744
750
6,314
9,417
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maui
16
1 / 0 / 7
10,062
774
4,765
10,002
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 2
9,679
745
10,972
13,758
13,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Johndny
He Bo
17
4 / 2 / 2
9,730
748
10,376
11,471
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
0 / 0 / 3
8,800
677
7,106
14,301
14,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
SimilarBee
Artemis
15
0 / 2 / 1
8,575
660
6,211
10,362
4,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
14
0 / 7 / 1
8,058
620
3,932
13,125
9,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
12
Kills
7
7
Deaths
12
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
BronzeSquirrel
Discordia
4
0
5
6.5
W
Izanami
CosmicMerkin
Izanami
3
2
4
2.5
L
3
1
2
4
L
He Bo
Johndny
He Bo
4
2
2
2.5
L
Yemoja
0
0
3
1.5
W
2
3
5
1.5
W
2
2
3
1.75
L
Artemis
SimilarBee
Artemis
0
2
1
0.25
W
Maui
1
0
7
4.5
L
Arachne
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,533
Damage
38,597
50,482
Taken
63,017
31,826
Mitigated
46,963
14,550
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BronzeSquirrel
Discordia
15,795
833
172
1,672
7,655
3,641
404
2,914
4,741
53,568
0
W
Izanami
CosmicMerkin
Izanami
9,319
4,486
0
1,826
9,619
4,771
1,270
4,735
4,884
0
44,129
L
10,972
1,679
0
5,026
13,758
13,013
0
8,499
5,259
0
35,114
L
He Bo
Johndny
He Bo
10,376
258
0
760
11,471
4,819
0
4,464
7,007
37,379
0
L
Yemoja
7,106
208
1,058
2,652
14,301
14,978
0
5,430
8,871
25,275
0
W
13,340
3,552
0
5,382
13,789
7,850
0
5,692
8,097
0
45,545
W
6,314
2,538
0
3,944
9,417
4,915
496
1,846
7,571
41,479
0
L
Artemis
SimilarBee
Artemis
6,211
2,242
0
2,019
10,362
4,468
92
5,010
5,352
0
30,715
W
Maui
4,765
688
0
1,554
10,002
10,649
132
2,295
7,707
12,961
0
L
Arachne
3,932
2,585
0
750
13,125
9,685
200
3,471
9,654
0
14,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,180
Gold Earned
44,842
337
Minions Killed
240
0
Camps Cleared
0
1,399,306
Distance Traveled
1,292,445
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,442
803
78
6
0
293,727
6
W
Izanami
10,454
804
109
8
0
252,563
2
L
Osiris
9,679
745
55
4
0
286,393
1
L
He Bo
9,730
748
69
5
0
258,797
0
L
Yemoja
8,800
677
21
2
0
279,026
3
W
Ne Zha
9,478
729
56
4
0
278,843
1
W
Freya
9,744
750
71
5
0
276,496
2
L
Artemis
8,575
660
66
5
0
190,893
4
W
Maui
10,062
774
23
2
0
297,677
2
L
Arachne
8,058
620
29
2
0
277,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role