Player Matchup

Heimdallr
Heimdallr
DaddyAlcoholic
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,455 Elo+
Party 1
Fenrir
Fenrir
P0W3RP0UL
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
Yuunop
Kuzenbo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,421 Elo+
Solo
Mercury
Mercury
kevoor
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 1
Yemoja
Yemoja
zhaoyunxia
Yemoja
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 40L
1,357 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,437 Elo+

VS

Team Averages
Level 103
1,558 SR
1,513 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cynaree
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 39L
1,627 Elo+
Party 2
Aphrodite
Aphrodite
Sebk
Aphrodite
Level 120
God Stats
4W - 3L
1,651 SR
Queue Stats
277W - 229L
1,554 Elo+
Party 2
Hou Yi
Hou Yi
ThiSisNiKlaS
Hou Yi
Level 108
God Stats
4W - 3L
1,527 SR
Queue Stats
85W - 104L
1,458 Elo+
Solo
Artemis
Artemis
VKguisonVK
Artemis
Level 144
God Stats
13W - 6L
1,614 SR
Queue Stats
330W - 321L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaddyAlcoholic
Heimdallr
13
3 / 7 / 3
7,628
693
10,609
15,667
8,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
P0W3RP0UL
Fenrir
14
4 / 8 / 2
8,045
731
8,703
14,471
7,523
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Yuunop
Kuzenbo
14
1 / 5 / 6
7,469
679
5,549
15,604
17,047
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
kevoor
Mercury
10
0 / 9 / 6
6,562
597
7,273
13,822
5,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
zhaoyunxia
Yemoja
14
1 / 3 / 6
7,891
717
4,951
12,949
15,801
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 3 / 19
8,688
790
8,325
8,132
4,151
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sun Wukong
Cynaree
Sun Wukong
15
4 / 2 / 19
8,915
810
10,768
12,357
14,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Sebk
Aphrodite
18
6 / 0 / 24
10,094
918
10,685
11,201
8,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
17
6 / 1 / 20
9,981
907
15,362
11,902
6,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
VKguisonVK
Artemis
17
13 / 3 / 13
10,460
951
22,554
12,111
7,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
127
9
Kills
32
32
Deaths
9
23
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
3
19
4.17
W
Sun Wukong
Cynaree
Sun Wukong
4
2
19
6.75
L
Heimdallr
DaddyAlcoholic
Heimdallr
3
7
3
0.64
L
Fenrir
P0W3RP0UL
Fenrir
4
8
2
0.63
W
Aphrodite
Sebk
Aphrodite
6
0
24
18
W
Hou Yi
6
1
20
16
W
Artemis
VKguisonVK
Artemis
13
3
13
6.5
L
Kuzenbo
Yuunop
Kuzenbo
1
5
6
0.8
L
Mercury
kevoor
Mercury
0
9
6
0.33
L
Yemoja
zhaoyunxia
Yemoja
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,085
Damage
67,694
72,513
Taken
55,703
54,546
Mitigated
41,260
16,724
Healing
32,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,325
5,894
844
971
8,132
4,151
1,537
2,049
6,080
0
16,882
W
Sun Wukong
Cynaree
Sun Wukong
10,768
737
1,221
1,702
12,357
14,574
539
2,079
10,278
0
20,059
L
Heimdallr
DaddyAlcoholic
Heimdallr
10,609
5,342
45
1,554
15,667
8,202
0
1,766
13,901
0
19,577
L
Fenrir
P0W3RP0UL
Fenrir
8,703
1,056
356
983
14,471
7,523
0
2,301
12,170
0
11,311
W
Aphrodite
Sebk
Aphrodite
10,685
1,633
9,625
7,715
11,201
8,765
1,441
1,507
9,694
27,246
0
W
Hou Yi
15,362
5,682
604
2,898
11,902
6,730
1,047
2,691
9,211
0
29,769
W
Artemis
VKguisonVK
Artemis
22,554
10,486
2,351
4,470
12,111
7,040
2,418
2,174
9,937
0
39,765
L
Kuzenbo
Yuunop
Kuzenbo
5,549
1,595
2,113
1,876
15,604
17,047
0
1,434
14,170
9,253
0
L
Mercury
kevoor
Mercury
7,273
1,158
0
939
13,822
5,973
0
2,745
11,077
0
10,812
L
Yemoja
zhaoyunxia
Yemoja
4,951
139
5,106
3,752
12,949
15,801
0
2,439
10,510
13,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,595
Gold Earned
48,138
53
Minions Killed
139
0
Camps Cleared
0
883,786
Distance Traveled
1,080,851
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,688
790
16
1
0
223,662
0
W
Sun Wukong
8,915
810
13
1
0
204,150
2
L
Heimdallr
7,628
693
19
2
0
157,030
0
L
Fenrir
8,045
731
8
1
0
173,581
0
W
Aphrodite
10,094
918
42
4
0
213,191
1
W
Hou Yi
9,981
907
36
3
0
226,698
4
W
Artemis
10,460
951
32
3
0
213,150
0
L
Kuzenbo
7,469
679
6
1
0
206,486
0
L
Mercury
6,562
597
10
1
0
184,145
0
L
Yemoja
7,891
717
10
1
0
162,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role