Player Matchup

Hercules
Hercules
Silver I
CodyThaGod_l33T
Hercules
Silver I
Level 127
God Stats
2W - 0L
1,331 SR
Queue Stats
53W - 71L
1,137 MMR
Solo
Thoth
Thoth
Gold III
LtMantisToboggan
Thoth
Gold III
Level 143
God Stats
7W - 9L
1,119 SR
Queue Stats
241W - 248L
1,397 MMR
Solo
Charybdis
Charybdis
Gold V
RowdyRonniePipe
Charybdis
Gold V
Level 127
God Stats
50W - 43L
1,515 SR
Queue Stats
122W - 116L
1,310 MMR
Solo
Mercury
Mercury
Silver II
SonoMakuuu
Mercury
Silver II
Level 144
God Stats
8W - 5L
1,428 SR
Queue Stats
290W - 309L
891 MMR
Solo
Pele
Pele
Gold V
Ymuzzzz
Pele
Gold V
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
350W - 360L
1,123 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,379 SR
1,172 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,472 SR
1,170 MMR
Danzaburou
Danzaburou
Gold V
BonesAreOrgans
Danzaburou
Gold V
Level 157
God Stats
0W - 1L
1,522 SR
Queue Stats
555W - 598L
1,265 MMR
Solo
Gilgamesh
Gilgamesh
Bronze V
CynicPsychotic
Gilgamesh
Bronze V
Level 134
God Stats
0W - 3L
1,247 SR
Queue Stats
6W - 35L
812 MMR
Solo
Sylvanus
Sylvanus
Bronze I
Loultras
Sylvanus
Bronze I
Level 63
God Stats
2W - 3L
1,665 SR
Queue Stats
8W - 19L
1,047 MMR
Solo
Ah Puch
Ah Puch
Bronze III
SK-Gaydude
Ah Puch
Bronze III
Level 69
God Stats
5W - 7L
1,551 SR
Queue Stats
5W - 11L
1,413 MMR
Solo
Arachne
Arachne
Silver I
dvd_bo-ps
Arachne
Silver I
Level 140
God Stats
3W - 8L
1,376 SR
Queue Stats
832W - 835L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
4 / 4 / 10
12,311
535
12,604
28,668
25,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 1 / 7
13,414
583
15,399
11,952
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RowdyRonniePipe
Charybdis
20
4 / 0 / 6
13,717
596
12,795
16,463
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
SonoMakuuu
Mercury
19
8 / 3 / 3
13,445
585
9,829
23,140
9,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Ymuzzzz
Pele
20
6 / 1 / 4
13,270
577
12,529
15,164
6,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BastetThorGuan YuHades

VS

Bans
PoseidonLancelotZeusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BonesAreOrgans
Danzaburou
17
0 / 3 / 1
10,708
466
5,862
15,062
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
CynicPsychotic
Gilgamesh
14
0 / 10 / 0
8,916
388
3,128
18,711
7,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Loultras
Sylvanus
18
5 / 7 / 1
12,506
544
19,464
28,381
25,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
SK-Gaydude
Ah Puch
17
2 / 11 / 1
10,643
463
15,072
21,253
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
dvd_bo-ps
Arachne
10
0 / 2 / 0
8,180
356
2,861
10,594
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
31
Kills
7
9
Deaths
33
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BonesAreOrgans
Danzaburou
0
3
1
0.17
W
Hercules
4
4
10
2.25
L
Gilgamesh
CynicPsychotic
Gilgamesh
0
10
0
0
L
Sylvanus
Loultras
Sylvanus
5
7
1
0.79
W
9
1
7
12.5
W
Charybdis
RowdyRonniePipe
Charybdis
4
0
6
7
L
Ah Puch
SK-Gaydude
Ah Puch
2
11
1
0.23
W
Mercury
SonoMakuuu
Mercury
8
3
3
3.17
W
Pele
Ymuzzzz
Pele
6
1
4
8
L
Arachne
dvd_bo-ps
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,156
Damage
46,387
95,387
Taken
94,001
54,242
Mitigated
48,072
28,383
Healing
21,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BonesAreOrgans
Danzaburou
5,862
2,803
0
5,678
15,062
4,974
3,858
2,911
12,151
0
67,784
W
Hercules
12,604
4,059
0
7,387
28,668
25,353
1,577
15,188
13,480
0
63,904
L
Gilgamesh
CynicPsychotic
Gilgamesh
3,128
1,173
0
450
18,711
7,128
0
989
17,722
0
72,144
L
Sylvanus
Loultras
Sylvanus
19,464
4,762
563
8,246
28,381
25,856
336
2,008
26,373
71,366
16,224
W
15,399
566
0
1,966
11,952
5,366
2,249
7,211
4,741
92,104
0
W
Charybdis
RowdyRonniePipe
Charybdis
12,795
8,079
0
10,362
16,463
7,178
7,664
1,649
14,814
0
140,018
L
Ah Puch
SK-Gaydude
Ah Puch
15,072
240
125
3,140
21,253
5,675
0
9,231
12,022
84,224
0
W
Mercury
SonoMakuuu
Mercury
9,829
8,002
0
8,225
23,140
9,350
3,997
8,472
14,668
0
113,503
W
Pele
Ymuzzzz
Pele
12,529
3,218
0
443
15,164
6,995
3,384
2,399
12,765
0
124,578
L
Arachne
dvd_bo-ps
Arachne
2,861
1,946
0
3,203
10,594
4,439
0
260
10,334
0
40,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,157
Gold Earned
50,953
768
Minions Killed
568
0
Camps Cleared
0
2,194,150
Distance Traveled
1,848,580
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,708
466
129
6
0
355,269
8
W
Hercules
12,311
535
103
4
0
416,844
8
L
Gilgamesh
8,916
388
87
4
0
326,925
0
L
Sylvanus
12,506
544
145
6
0
281,620
3
W
Thoth
13,414
583
146
6
0
416,526
4
W
Charybdis
13,717
596
196
9
0
378,644
9
L
Ah Puch
10,643
463
128
6
0
364,817
3
W
Mercury
13,445
585
138
6
0
459,992
0
W
Pele
13,270
577
185
8
0
522,144
5
L
Arachne
8,180
356
79
3
0
519,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role