Player Matchup

Maui
Maui
Fantrax
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,528 Elo+
Solo
Bacchus
Bacchus
Feohektor11
Bacchus
Level 123
God Stats
5W - 4L
1,567 SR
Queue Stats
217W - 209L
1,468 Elo+
Solo
Arachne
Arachne
GINGERZILLAH
Arachne
Level 123
God Stats
3W - 1L
1,516 SR
Queue Stats
52W - 82L
1,293 Elo+
Solo
Thanatos
Thanatos
Nareik2K
Thanatos
Level 100
God Stats
1W - 2L
1,214 SR
Queue Stats
203W - 199L
1,461 Elo+
Solo
Bastet
Bastet
SyDnEy2906
Bastet
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,442 Elo+
Solo
Team Averages
Level 107
1,460 SR
1,439 Elo+

VS

Team Averages
Level 87
1,414 SR
1,394 Elo+
Scylla
Scylla
Know_ledge-_-
Scylla
Level 68
God Stats
1W - 0L
1,329 SR
Queue Stats
51W - 70L
1,358 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WyZz732
Ah Muzen Cab
Level 123
God Stats
24W - 14L
1,488 SR
Queue Stats
711W - 710L
1,461 Elo+
Solo
Bacchus
Bacchus
iTz_x_Mrcs420
Bacchus
Level 57
God Stats
9W - 2L
1,585 SR
Queue Stats
220W - 253L
1,326 Elo+
Solo
Freya
Freya
kandikk
Freya
Level 107
God Stats
5W - 6L
1,401 SR
Queue Stats
224W - 223L
1,432 Elo+
Solo
Merlin
Merlin
Альхирон
Merlin
Level 82
God Stats
1W - 1L
1,265 SR
Queue Stats
168W - 177L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Fantrax
Maui
18
1 / 6 / 13
10,619
590
8,256
26,376
34,326
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
Feohektor11
Bacchus
18
1 / 5 / 7
11,220
623
18,156
27,264
50,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
GINGERZILLAH
Arachne
19
5 / 9 / 7
12,025
668
8,911
24,448
17,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Nareik2K
Thanatos
20
9 / 9 / 6
12,951
720
24,606
22,624
13,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
SyDnEy2906
Bastet
19
3 / 4 / 8
11,678
649
23,376
18,261
10,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
12,856
714
17,233
13,308
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
WyZz732
Ah Muzen Cab
20
5 / 3 / 21
13,213
734
30,474
17,571
9,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
19
3 / 5 / 16
13,138
730
10,224
23,134
34,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
kandikk
Freya
20
13 / 3 / 17
14,779
821
25,935
35,491
19,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 4 / 16
12,575
699
14,156
14,280
7,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
118
19
Kills
33
33
Deaths
19
41
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Maui
Fantrax
Maui
1
6
13
1.25
L
Bacchus
Feohektor11
Bacchus
1
5
7
0.9
L
Arachne
GINGERZILLAH
Arachne
5
9
7
0.94
W
7
4
15
3.63
L
Thanatos
Nareik2K
Thanatos
9
9
6
1.33
L
Bastet
SyDnEy2906
Bastet
3
4
8
1.75
W
Ah Muzen Cab
WyZz732
Ah Muzen Cab
5
3
21
5.17
W
Bacchus
3
5
16
2.2
W
Freya
kandikk
Freya
13
3
17
7.17
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,305
Damage
98,022
118,973
Taken
103,784
126,873
Mitigated
77,035
37,491
Healing
41,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Fantrax
Maui
8,256
1,832
1,480
3,894
26,376
34,326
15
13,077
13,299
17,600
0
L
Bacchus
Feohektor11
Bacchus
18,156
1,832
2,734
6,592
27,264
50,680
177
14,773
12,491
31,465
0
L
Arachne
GINGERZILLAH
Arachne
8,911
7,119
440
5,225
24,448
17,838
1,032
17,214
7,234
0
28,602
W
17,233
1,222
1,000
1,674
13,308
6,076
1,738
5,334
7,974
32,033
0
L
Thanatos
Nareik2K
Thanatos
24,606
5,933
653
9,094
22,624
13,643
71
13,087
9,537
0
36,320
L
Bastet
SyDnEy2906
Bastet
23,376
3,614
1,577
5,802
18,261
10,386
286
9,397
8,864
0
41,087
W
Ah Muzen Cab
WyZz732
Ah Muzen Cab
30,474
12,287
270
4,609
17,571
9,587
1,620
3,905
13,666
0
70,769
W
Bacchus
10,224
1,476
1,769
3,396
23,134
34,407
466
5,897
17,237
19,017
0
W
Freya
kandikk
Freya
25,935
7,752
4,002
17,149
35,491
19,716
2,847
8,528
26,963
44,475
0
W
14,156
1,448
3,155
4,478
14,280
7,249
426
2,748
11,532
39,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,493
Gold Earned
66,561
201
Minions Killed
254
0
Camps Cleared
0
1,484,474
Distance Traveled
1,535,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,619
590
15
1
0
290,187
0
L
Bacchus
11,220
623
37
2
0
328,833
0
L
Arachne
12,025
668
68
4
0
257,049
0
W
Scylla
12,856
714
35
2
0
298,340
0
L
Thanatos
12,951
720
28
2
0
239,158
0
L
Bastet
11,678
649
53
3
0
369,247
0
W
Ah Muzen Cab
13,213
734
103
6
0
307,099
0
W
Bacchus
13,138
730
20
1
0
322,067
0
W
Freya
14,779
821
41
2
0
301,489
0
W
Merlin
12,575
699
55
3
0
306,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role