Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
JohnAllynMyth
Ne Zha
Level 159
God Stats
16W - 15L
1,552 SR
Queue Stats
1,212W - 1,302L
1,590 Elo+
Party 1
Sun Wukong
Sun Wukong
flyandrocky
Sun Wukong
Level 156
God Stats
11W - 7L
1,493 SR
Queue Stats
313W - 345L
1,422 Elo+
Solo
Chiron
Chiron
ogspookman111
Chiron
Level 84
God Stats
1W - 4L
1,543 SR
Queue Stats
12W - 18L
1,654 Elo+
Solo
Maui
Maui
playerDerp
Maui
Level 108
God Stats
13W - 14L
1,505 SR
Queue Stats
240W - 259L
1,315 Elo+
Solo
Team Averages
Level 131
1,519 SR
1,496 Elo+

VS

Team Averages
Level 93
1,520 SR
1,392 Elo+
Achilles
Achilles
ChaosFFXII
Achilles
Level 86
God Stats
8W - 9L
1,347 SR
Queue Stats
308W - 350L
1,302 Elo+
Solo
Scylla
Scylla
DemonSummoner1
Scylla
Level 121
God Stats
2W - 0L
1,853 SR
Queue Stats
28W - 33L
1,521 Elo+
Solo
Loki
Loki
Keese W
Loki
Level 145
God Stats
24W - 14L
1,560 SR
Queue Stats
28W - 22L
1,588 Elo+
Solo
Ymir
Ymir
LINNAN
Ymir
Level 53
God Stats
5W - 4L
1,303 SR
Queue Stats
12W - 20L
1,133 Elo+
Solo
Cupid
Cupid
unable_to_invade
Cupid
Level 62
God Stats
22W - 18L
1,539 SR
Queue Stats
126W - 148L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 2 / 0
6,649
511
2,244
6,460
2,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 1 / 0
6,227
479
1,721
10,832
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
flyandrocky
Sun Wukong
11
0 / 1 / 0
6,504
500
5,006
8,273
4,895
Mace

Mace

+10
Physical Power

10
1 / 2 / 1
6,010
462
7,916
5,960
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 2
6,065
467
2,535
10,389
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChaosFFXII
Achilles
12
1 / 0 / 1
6,795
523
4,419
8,861
7,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 0 / 1
7,359
566
4,149
6,362
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
Keese W
Loki
11
3 / 0 / 3
6,827
525
6,800
8,265
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
LINNAN
Ymir
10
0 / 0 / 4
6,289
484
2,855
9,907
7,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 2 / 1
5,849
450
6,802
8,400
3,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
1
Kills
8
8
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
0
0
W
Achilles
ChaosFFXII
Achilles
1
0
1
1.5
W
3
0
1
3.5
L
0
1
0
0
W
Loki
Keese W
Loki
3
0
3
4.5
W
Ymir
LINNAN
Ymir
0
0
4
2
L
Sun Wukong
flyandrocky
Sun Wukong
0
1
0
0
L
1
2
1
0.75
L
0
2
2
0.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,422
Damage
25,025
41,914
Taken
41,795
21,526
Mitigated
22,457
11,644
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,244
317
0
875
6,460
2,507
456
2,318
4,142
52,114
0
W
Achilles
ChaosFFXII
Achilles
4,419
1,472
0
3,580
8,861
7,162
0
0
8,861
0
39,813
W
4,149
467
0
1,698
6,362
2,315
756
1,694
4,668
54,464
0
L
1,721
387
0
3,016
10,832
3,920
0
750
10,082
0
51,955
W
Loki
Keese W
Loki
6,800
2,073
0
3,772
8,265
2,857
0
669
7,596
0
46,136
W
Ymir
LINNAN
Ymir
2,855
701
2,092
2,808
9,907
7,066
420
1,132
8,775
14,334
0
L
Sun Wukong
flyandrocky
Sun Wukong
5,006
835
0
2,133
8,273
4,895
0
467
7,806
0
38,758
L
7,916
2,974
993
2,654
5,960
2,095
0
1,091
4,869
0
41,966
L
2,535
476
0
1,973
10,389
8,109
0
2,378
8,011
19,914
0
W
6,802
4,097
554
1,725
8,400
3,057
0
1,284
7,116
0
40,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
33,119
385
Minions Killed
346
0
Camps Cleared
0
1,145,838
Distance Traveled
1,159,988
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,649
511
100
8
0
229,854
5
W
Achilles
6,795
523
66
5
0
228,731
0
W
Scylla
7,359
566
109
8
0
247,101
3
L
Ne Zha
6,227
479
83
6
0
275,550
3
W
Loki
6,827
525
86
7
0
247,450
0
W
Ymir
6,289
484
26
2
0
228,149
2
L
Sun Wukong
6,504
500
91
7
0
224,017
6
L
Chiron
6,010
462
75
6
0
188,184
1
L
Maui
6,065
467
36
3
0
228,233
2
W
Cupid
5,849
450
59
5
0
208,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role