Player Matchup

Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Binabik
Hun Batz
Level 159
God Stats
4W - 6L
1,501 SR
Queue Stats
176W - 189L
1,515 Elo+
Solo
Cthulhu
Cthulhu
CptShou
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,513 Elo+
Solo
Maui
Maui
PUSHKEE
Maui
Level 106
God Stats
7W - 11L
1,500 SR
Queue Stats
102W - 84L
1,514 Elo+
Solo
Cernunnos
Cernunnos
PsixBT
Cernunnos
Level 127
God Stats
27W - 17L
1,629 SR
Queue Stats
334W - 361L
1,489 Elo+
Solo
Team Averages
Level 114
1,526 SR
1,506 Elo+

VS

Team Averages
Level 127
1,404 SR
1,464 Elo+
Arachne
Arachne
AijiMrGriff
Arachne
Level 147
God Stats
5W - 7L
1,465 SR
Queue Stats
179W - 219L
1,469 Elo+
Solo
Susano
Susano
BraisMF
Susano
Level 98
God Stats
5W - 7L
1,371 SR
Queue Stats
355W - 353L
1,470 Elo+
Solo
King Arthur
King Arthur
R8MLO
King Arthur
Level 86
God Stats
2W - 5L
1,175 SR
Queue Stats
109W - 124L
1,518 Elo+
Solo
Kukulkan
Kukulkan
RCB789
Kukulkan
Level 160
God Stats
19W - 13L
1,565 SR
Queue Stats
621W - 658L
1,491 Elo+
Solo
Freya
Freya
mslzm
Freya
Level 146
God Stats
5W - 6L
1,442 SR
Queue Stats
285W - 313L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 5 / 1
8,396
466
5,131
11,206
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Binabik
Hun Batz
14
1 / 5 / 2
8,511
473
7,644
15,164
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
CptShou
Cthulhu
15
2 / 4 / 0
9,419
523
6,886
11,504
8,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
PUSHKEE
Maui
13
3 / 7 / 4
8,745
486
6,555
17,403
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
PsixBT
Cernunnos
14
2 / 6 / 3
8,394
466
9,654
16,337
6,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AijiMrGriff
Arachne
14
4 / 3 / 10
9,367
520
10,885
18,509
12,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
BraisMF
Susano
17
10 / 1 / 4
10,457
581
9,504
11,565
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
R8MLO
King Arthur
17
4 / 1 / 2
10,339
574
5,916
12,510
11,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
RCB789
Kukulkan
18
5 / 2 / 5
10,833
602
18,610
8,694
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
mslzm
Freya
14
3 / 4 / 5
8,452
470
6,147
13,001
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
26
27
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
5
1
0.7
W
Arachne
AijiMrGriff
Arachne
4
3
10
3
L
Hun Batz
Binabik
Hun Batz
1
5
2
0.4
W
Susano
BraisMF
Susano
10
1
4
12
L
Cthulhu
CptShou
Cthulhu
2
4
0
0.5
L
Maui
PUSHKEE
Maui
3
7
4
0.71
L
Cernunnos
PsixBT
Cernunnos
2
6
3
0.58
W
King Arthur
R8MLO
King Arthur
4
1
2
5
W
Kukulkan
RCB789
Kukulkan
5
2
5
3.75
W
Freya
mslzm
Freya
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,870
Damage
51,062
71,614
Taken
64,279
41,736
Mitigated
38,186
11,287
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,131
507
0
206
11,206
4,449
23
5,241
5,933
56,647
0
W
Arachne
AijiMrGriff
Arachne
10,885
8,528
383
7,917
18,509
12,524
477
5,346
12,997
0
33,706
L
Hun Batz
Binabik
Hun Batz
7,644
2,938
0
4,411
15,164
6,116
0
3,649
11,489
0
67,343
W
Susano
BraisMF
Susano
9,504
1,997
0
880
11,565
5,147
0
855
10,666
0
79,988
L
Cthulhu
CptShou
Cthulhu
6,886
603
0
500
11,504
8,715
1,086
0
11,504
51,107
0
L
Maui
PUSHKEE
Maui
6,555
1,701
0
2,723
17,403
16,195
0
8,671
8,364
21,733
748
L
Cernunnos
PsixBT
Cernunnos
9,654
5,189
0
3,447
16,337
6,261
0
6,480
9,567
0
66,831
W
King Arthur
R8MLO
King Arthur
5,916
654
0
2,620
12,510
11,255
0
5,439
6,427
0
73,160
W
Kukulkan
RCB789
Kukulkan
18,610
2,801
0
1,357
8,694
4,236
160
2,444
6,158
108,716
0
W
Freya
mslzm
Freya
6,147
2,116
0
4,533
13,001
5,024
1,781
3,415
9,554
47,841
1,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,465
Gold Earned
49,448
467
Minions Killed
576
0
Camps Cleared
0
1,533,406
Distance Traveled
1,732,947
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,396
466
109
6
0
308,581
2
W
Arachne
9,367
520
62
3
0
346,530
1
L
Hun Batz
8,511
473
105
6
0
331,029
3
W
Susano
10,457
581
120
7
0
420,121
0
L
Cthulhu
9,419
523
126
7
0
321,338
3
L
Maui
8,745
486
26
1
0
285,724
3
L
Cernunnos
8,394
466
101
6
0
286,734
4
W
King Arthur
10,339
574
134
7
0
344,364
1
W
Kukulkan
10,833
602
183
10
0
334,005
2
W
Freya
8,452
470
77
4
0
287,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role