Player Matchup

Rama
Rama
Platinum III
 
Rama
Platinum III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
Agent10007
Baba Yaga
Platinum V
Level 160
God Stats
3W - 6L
1,659 SR
Queue Stats
337W - 310L
1,662 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Caipirinha14
Ratatoskr
Silver I
Level 147
God Stats
2W - 2L
1,573 SR
Queue Stats
41W - 30L
1,649 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
QuickGoldFox
Xing Tian
Platinum IV
Level 57
God Stats
2W - 0L
1,372 SR
Queue Stats
46W - 39L
1,705 MMR
Solo
King Arthur
King Arthur
Gold I
tofsla_i_vifsla
King Arthur
Gold I
Level 129
God Stats
7W - 6L
1,616 SR
Queue Stats
67W - 67L
1,735 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,544 SR
1,651 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,607 SR
1,689 MMR
Horus
Horus
Gold IV
N3V3RSURRENDER
Horus
Gold IV
Level 123
God Stats
2W - 3L
1,598 SR
Queue Stats
38W - 27L
1,736 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
SanchezSSJ
Zhong Kui
Gold I
Level 106
God Stats
3W - 2L
1,794 SR
Queue Stats
246W - 246L
1,635 MMR
Solo
Izanami
Izanami
Gold IV
TheXBalasX
Izanami
Gold IV
Level 58
God Stats
2W - 2L
1,764 SR
Queue Stats
14W - 13L
1,656 MMR
Solo
Agni
Agni
Platinum V
goku419
Agni
Platinum V
Level 123
God Stats
11W - 7L
1,732 SR
Queue Stats
87W - 86L
1,740 MMR
Solo
Thanatos
Thanatos
Platinum III
sammi12395
Thanatos
Platinum III
Level 108
God Stats
1W - 4L
1,147 SR
Queue Stats
99W - 97L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
4 / 2 / 11
14,746
567
22,465
23,480
9,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Agent10007
Baba Yaga
20
11 / 3 / 6
15,199
585
22,641
15,598
9,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Caipirinha14
Ratatoskr
20
12 / 4 / 12
16,434
632
26,294
29,396
15,061
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
QuickGoldFox
Xing Tian
18
1 / 2 / 17
13,777
530
10,934
32,268
43,767
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
tofsla_i_vifsla
King Arthur
20
7 / 2 / 11
15,242
586
28,233
32,763
46,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KaliYemojaHadesIshtar

VS

Bans
ThorSusanoMulanYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 9
10,839
417
14,144
31,777
40,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
SanchezSSJ
Zhong Kui
19
5 / 7 / 1
13,143
506
24,605
30,724
36,638
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
TheXBalasX
Izanami
17
0 / 8 / 2
11,141
429
12,822
27,416
12,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
goku419
Agni
18
3 / 8 / 3
12,193
469
15,083
20,600
9,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
sammi12395
Thanatos
20
4 / 6 / 4
13,044
502
11,637
30,450
17,394
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
35
Kills
12
13
Deaths
35
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
11
4.75
W
Baba Yaga
Agent10007
Baba Yaga
11
3
6
4.67
W
Ratatoskr
Caipirinha14
Ratatoskr
12
4
12
4.5
L
0
6
9
0.75
W
Xing Tian
QuickGoldFox
Xing Tian
1
2
17
4.75
L
Zhong Kui
SanchezSSJ
Zhong Kui
5
7
1
0.79
L
Izanami
TheXBalasX
Izanami
0
8
2
0.13
L
Agni
goku419
Agni
3
8
3
0.56
L
Thanatos
sammi12395
Thanatos
4
6
4
1
W
King Arthur
tofsla_i_vifsla
King Arthur
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,567
Damage
78,291
133,505
Taken
140,967
124,266
Mitigated
116,194
44,939
Healing
49,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
22,465
18,264
0
14,928
23,480
9,935
7,190
6,035
17,445
0
151,873
W
Baba Yaga
Agent10007
Baba Yaga
22,641
1,881
0
3,095
15,598
9,076
2,503
4,691
10,907
132,191
799
W
Ratatoskr
Caipirinha14
Ratatoskr
26,294
6,717
0
8,737
29,396
15,061
5,825
8,688
20,708
40
149,844
L
14,144
5,861
4,476
6,423
31,777
40,459
0
10,438
21,339
270
28,485
W
Xing Tian
QuickGoldFox
Xing Tian
10,934
920
0
8,366
32,268
43,767
635
7,494
23,830
36,256
4,491
L
Zhong Kui
SanchezSSJ
Zhong Kui
24,605
3,218
0
9,952
30,724
36,638
546
1,639
29,085
112,563
0
L
Izanami
TheXBalasX
Izanami
12,822
7,995
0
4,819
27,416
12,426
860
4,405
23,011
0
105,945
L
Agni
goku419
Agni
15,083
1,815
134
1,219
20,600
9,277
0
8,652
11,948
105,498
0
L
Thanatos
sammi12395
Thanatos
11,637
1,822
0
22,800
30,450
17,394
0
7,263
23,187
0
139,386
W
King Arthur
tofsla_i_vifsla
King Arthur
28,233
2,808
0
9,813
32,763
46,427
568
15,500
17,263
31
112,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,398
Gold Earned
60,360
758
Minions Killed
717
0
Camps Cleared
0
2,495,771
Distance Traveled
2,174,780
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,746
567
178
7
0
411,898
6
W
Baba Yaga
15,199
585
189
7
0
497,302
5
W
Ratatoskr
16,434
632
178
7
0
558,126
5
L
Horus
10,839
417
20
1
0
470,396
5
W
Xing Tian
13,777
530
45
2
0
527,572
6
L
Zhong Kui
13,143
506
176
7
0
370,295
7
L
Izanami
11,141
429
183
7
0
409,380
5
L
Agni
12,193
469
167
6
0
441,907
6
L
Thanatos
13,044
502
171
7
0
482,802
0
W
King Arthur
15,242
586
168
6
0
500,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role