Player Matchup

Sol
Sol
CAROL IS FIT
Sol
Level 109
God Stats
13W - 9L
1,370 SR
Queue Stats
204W - 240L
1,463 Elo+
Solo
Danzaburou
Danzaburou
LokiLaufeyson15
Danzaburou
Level 83
God Stats
4W - 11L
1,380 SR
Queue Stats
64W - 73L
1,499 Elo+
Solo
Bacchus
Bacchus
Mara11
Bacchus
Level 67
God Stats
1W - 1L
1,564 SR
Queue Stats
20W - 30L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
kitok1337
Nu Wa
Level 149
God Stats
1W - 1L
1,551 SR
Queue Stats
61W - 47L
1,594 Elo+
Party 1
Ne Zha
Ne Zha
女帝丶苏安暖
Ne Zha
Level 37
God Stats
1W - 2L
1,088 SR
Queue Stats
6W - 13L
1,326 Elo+
Solo
Team Averages
Level 89
1,390 SR
1,454 Elo+

VS

Team Averages
Level 121
1,474 SR
1,455 Elo+
Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
CISCAR-_-420
Thor
Level 142
God Stats
1W - 0L
1,342 SR
Queue Stats
19W - 39L
1,385 Elo+
Solo
Cerberus
Cerberus
KnightofHonor
Cerberus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 147L
1,512 Elo+
Solo
Yu Huang
Yu Huang
MagicAngel
Yu Huang
Level 149
God Stats
19W - 23L
1,531 SR
Queue Stats
49W - 63L
1,488 Elo+
Solo
Chernobog
Chernobog
Plut04
Chernobog
Level 29
God Stats
16W - 13L
1,500 SR
Queue Stats
94W - 131L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,159
716
7,017
7,137
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
LokiLaufeyson15
Danzaburou
13
1 / 3 / 1
7,097
710
4,711
10,856
4,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Mara11
Bacchus
13
1 / 2 / 1
7,455
746
4,070
13,041
11,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
kitok1337
Nu Wa
14
1 / 3 / 2
7,564
756
11,012
7,888
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 0
6,624
662
2,331
6,978
2,819
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 0 / 5
6,822
682
5,771
4,822
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 6
7,286
729
5,731
9,809
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
KnightofHonor
Cerberus
13
1 / 0 / 5
7,244
724
5,775
9,457
7,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
MagicAngel
Yu Huang
15
6 / 0 / 4
8,050
805
9,501
5,311
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Plut04
Chernobog
13
2 / 1 / 7
7,477
748
11,535
8,868
3,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
12
12
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
0
5
2.5
L
0
2
2
0.5
W
3
2
6
3
W
Cerberus
KnightofHonor
Cerberus
1
0
5
3.5
L
Danzaburou
LokiLaufeyson15
Danzaburou
1
3
1
0.5
W
Yu Huang
MagicAngel
Yu Huang
6
0
4
8
L
Bacchus
Mara11
Bacchus
1
2
1
0.75
W
Chernobog
Plut04
Chernobog
2
1
7
5.5
L
Nu Wa
kitok1337
Nu Wa
1
3
2
0.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,141
Damage
38,313
45,900
Taken
38,267
24,355
Mitigated
20,025
7,655
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,771
274
0
726
4,822
1,843
0
4,347
475
22,083
0
L
7,017
2,318
0
2,436
7,137
2,511
967
3,518
3,423
21,297
0
W
5,731
418
0
915
9,809
5,167
0
5,246
4,563
0
20,408
W
Cerberus
KnightofHonor
Cerberus
5,775
216
0
623
9,457
7,530
0
4,838
4,619
22,057
0
L
Danzaburou
LokiLaufeyson15
Danzaburou
4,711
1,400
0
3,042
10,856
4,332
63
5,404
5,034
0
16,572
W
Yu Huang
MagicAngel
Yu Huang
9,501
838
0
1,354
5,311
2,042
84
3,107
2,204
27,755
0
L
Bacchus
Mara11
Bacchus
4,070
159
154
1,170
13,041
11,884
0
5,495
7,088
10,446
0
W
Chernobog
Plut04
Chernobog
11,535
8,304
0
0
8,868
3,443
656
4,561
4,307
0
28,903
L
Nu Wa
kitok1337
Nu Wa
11,012
4,223
58
723
7,888
2,809
533
3,160
4,417
38,966
0
L
2,331
82
0
72
6,978
2,819
747
2,649
4,185
0
9,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,899
Gold Earned
36,879
165
Minions Killed
208
0
Camps Cleared
0
961,268
Distance Traveled
1,055,377
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,822
682
42
4
0
213,094
0
L
Sol
7,159
716
42
4
0
164,203
0
W
Thor
7,286
729
30
3
0
204,524
1
W
Cerberus
7,244
724
47
5
0
218,995
3
L
Danzaburou
7,097
710
27
3
0
215,105
2
W
Yu Huang
8,050
805
49
5
0
208,697
2
L
Bacchus
7,455
746
19
2
0
204,471
0
W
Chernobog
7,477
748
40
4
0
210,067
3
L
Nu Wa
7,564
756
63
6
0
198,748
2
L
Ne Zha
6,624
662
14
1
0
178,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role