Player Matchup

Ah Puch
Ah Puch
SmileAmetka
Ah Puch
Level 32
God Stats
3W - 0L
1,764 SR
Queue Stats
195W - 236L
1,380 Elo+
Solo
Nu Wa
Nu Wa
ZesuZ
Nu Wa
Level 29
God Stats
1W - 2L
1,175 SR
Queue Stats
173W - 171L
1,470 Elo+
Solo
He Bo
He Bo
ZzCroniCzZ
He Bo
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 64L
1,611 Elo+
Solo
Hel
Hel
destructor046
Hel
Level 142
God Stats
12W - 7L
1,491 SR
Queue Stats
572W - 568L
1,448 Elo+
Solo
Tiamat
Tiamat
trulsemann90
Tiamat
Level 123
God Stats
3W - 3L
1,299 SR
Queue Stats
282W - 313L
1,437 Elo+
Solo
Team Averages
Level 90
1,446 SR
1,469 Elo+

VS

Team Averages
Level 75
1,381 SR
1,433 Elo+
Yemoja
Yemoja
 
Yemoja
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
AvocadoFr
Ao Kuang
Level 58
God Stats
1W - 4L
1,217 SR
Queue Stats
148W - 156L
1,480 Elo+
Party 1
Janus
Janus
Juju-the-beam
Janus
Level 76
God Stats
1W - 2L
1,276 SR
Queue Stats
129W - 140L
1,435 Elo+
Solo
Set
Set
luislys
Set
Level 138
God Stats
4W - 7L
1,410 SR
Queue Stats
879W - 954L
1,355 Elo+
Solo
Discordia
Discordia
日嫩娘李海
Discordia
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 99L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SmileAmetka
Ah Puch
15
3 / 2 / 5
9,086
757
8,231
10,051
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
ZesuZ
Nu Wa
17
4 / 0 / 12
9,415
785
11,447
5,938
2,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
15
2 / 4 / 10
8,846
737
9,763
13,393
5,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 0 / 8
9,477
790
8,629
11,221
5,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
17
3 / 2 / 10
9,430
786
11,585
14,148
11,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 1 / 4
9,445
787
8,882
11,567
13,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
AvocadoFr
Ao Kuang
14
3 / 3 / 3
8,034
670
5,460
9,884
6,854
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 5 / 3
8,355
696
9,132
11,245
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
14
3 / 4 / 2
8,076
673
8,593
11,832
6,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
日嫩娘李海
Discordia
15
0 / 4 / 4
7,732
644
12,946
10,172
5,549
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
17
Kills
8
8
Deaths
17
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
1
4
4
L
Ao Kuang
AvocadoFr
Ao Kuang
3
3
3
1.5
L
0
5
3
0.3
W
Ah Puch
SmileAmetka
Ah Puch
3
2
5
2.75
W
Nu Wa
ZesuZ
Nu Wa
4
0
12
10
W
He Bo
2
4
10
1.75
W
5
0
8
9
L
Set
3
4
2
1
W
Tiamat
3
2
10
4
L
Discordia
日嫩娘李海
Discordia
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,655
Damage
45,013
54,751
Taken
54,700
28,968
Mitigated
39,561
37,697
Healing
20,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,882
898
6,427
3,976
11,567
13,783
0
10,788
779
14,559
0
L
Ao Kuang
AvocadoFr
Ao Kuang
5,460
1,320
816
2,150
9,884
6,854
0
8,874
1,010
8,169
0
L
9,132
761
1,375
1,022
11,245
6,602
35
10,423
822
37,404
0
W
Ah Puch
SmileAmetka
Ah Puch
8,231
464
1,849
2,236
10,051
3,857
20
6,787
3,264
23,224
0
W
Nu Wa
ZesuZ
Nu Wa
11,447
2,687
1,212
656
5,938
2,817
1,559
3,747
2,191
25,782
0
W
He Bo
9,763
563
1,757
2,696
13,393
5,212
45
9,084
4,309
16,174
0
W
8,629
145
11,346
8,110
11,221
5,110
281
6,903
4,318
18,857
0
L
Set
8,593
3,209
0
735
11,832
6,773
0
10,112
1,720
0
19,119
W
Tiamat
11,585
842
2,297
5,538
14,148
11,972
107
9,899
4,249
25,129
0
L
Discordia
日嫩娘李海
Discordia
12,946
185
2,112
1,497
10,172
5,549
0
9,458
714
25,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
41,642
143
Minions Killed
171
0
Camps Cleared
0
1,181,721
Distance Traveled
1,041,746
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,445
787
21
2
0
248,176
3
L
Ao Kuang
8,034
670
7
1
0
230,202
0
L
Janus
8,355
696
91
8
0
200,684
4
W
Ah Puch
9,086
757
36
3
0
208,103
0
W
Nu Wa
9,415
785
29
2
0
225,969
1
W
He Bo
8,846
737
14
1
0
262,217
0
W
Hel
9,477
790
32
3
0
249,412
0
L
Set
8,076
673
31
3
0
198,069
0
W
Tiamat
9,430
786
32
3
0
236,020
0
L
Discordia
7,732
644
21
2
0
164,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role