Player Matchup

Zeus
Zeus
ExpandedMoss
Zeus
Level 104
God Stats
17W - 16L
1,496 SR
Queue Stats
134W - 144L
1,414 Elo+
Party 1
Bacchus
Bacchus
FerociousG00SE
Bacchus
Level 39
God Stats
15W - 13L
1,535 SR
Queue Stats
60W - 48L
1,433 Elo+
Party 1
Camazotz
Camazotz
R3D_B3ASTTT
Camazotz
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 63L
1,365 Elo+
Solo
Artemis
Artemis
SkizzyGotBarz
Artemis
Level 65
God Stats
2W - 3L
1,705 SR
Queue Stats
134W - 138L
1,413 Elo+
Party 1
Poseidon
Poseidon
TheGreatMoka
Poseidon
Level 82
God Stats
23W - 7L
1,621 SR
Queue Stats
101W - 116L
1,428 Elo+
Party 1
Team Averages
Level 72
1,571 SR
1,411 Elo+

VS

Team Averages
Level 135
1,526 SR
1,453 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
CESAR TXZ FD
Ne Zha
Level 160
God Stats
1W - 0L
1,690 SR
Queue Stats
18W - 10L
1,623 Elo+
Solo
Ymir
Ymir
Hex Firebug
Ymir
Level 109
God Stats
10W - 7L
1,384 SR
Queue Stats
320W - 328L
1,389 Elo+
Solo
Thor
Thor
MR_IGETKNOWLEDGE
Thor
Level 146
God Stats
3W - 0L
1,628 SR
Queue Stats
26W - 25L
1,376 Elo+
Party 2
Charybdis
Charybdis
Pic912
Charybdis
Level 160
God Stats
4W - 3L
1,425 SR
Queue Stats
23W - 24L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,617
473
6,300
7,129
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 4
6,786
485
4,658
11,732
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
R3D_B3ASTTT
Camazotz
12
3 / 3 / 0
6,995
500
7,772
14,932
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
9
3 / 4 / 1
6,263
447
9,226
9,783
3,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
TheGreatMoka
Poseidon
11
3 / 4 / 1
7,177
513
7,168
8,379
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 1 / 4
7,137
510
3,533
4,533
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
12
3 / 2 / 1
7,366
526
5,176
13,554
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 1
8,090
578
9,536
11,658
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 6
7,191
514
5,754
13,589
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
Pic912
Charybdis
12
7 / 3 / 3
8,081
577
10,192
12,735
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
10
Kills
16
17
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
4
2
W
Ne Zha
3
2
1
1.75
L
0
2
3
0.75
L
1
4
4
0.75
W
3
3
1
1.17
W
3
1
6
6
W
Charybdis
Pic912
Charybdis
7
3
3
2.83
L
Camazotz
R3D_B3ASTTT
Camazotz
3
3
0
1
L
Artemis
3
4
1
0.88
L
Poseidon
TheGreatMoka
Poseidon
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,124
Damage
34,191
51,955
Taken
56,069
27,783
Mitigated
27,941
14,184
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,533
142
0
1,098
4,533
1,509
219
3,233
1,300
44,096
0
W
Ne Zha
5,176
1,259
0
3,157
13,554
5,195
0
4,082
9,428
0
58,305
L
6,300
650
591
267
7,129
2,337
0
594
6,535
46,227
2,112
L
4,658
537
246
2,490
11,732
11,837
60
457
11,275
14,882
0
W
9,536
2,523
0
3,807
11,658
6,164
0
1,842
8,976
46,620
0
W
5,754
688
0
1,182
13,589
10,277
0
4,834
8,755
0
27,329
W
Charybdis
Pic912
Charybdis
10,192
4,851
0
5,025
12,735
4,796
1,046
4,735
8,000
0
47,763
L
Camazotz
R3D_B3ASTTT
Camazotz
7,772
1,321
0
7,536
14,932
7,453
0
8,025
6,285
0
38,235
L
Artemis
9,226
4,233
187
2,058
9,783
3,469
1,224
752
9,031
0
40,873
L
Poseidon
TheGreatMoka
Poseidon
7,168
803
0
809
8,379
2,687
0
2,569
5,760
41,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
37,865
286
Minions Killed
355
0
Camps Cleared
0
1,258,937
Distance Traveled
1,258,902
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,137
510
73
5
0
248,467
2
W
Ne Zha
7,366
526
92
7
0
303,268
0
L
Zeus
6,617
473
82
6
0
256,384
6
L
Bacchus
6,786
485
16
1
0
257,133
5
W
Ymir
8,090
578
83
6
0
222,430
1
W
Thor
7,191
514
28
2
0
258,629
0
W
Charybdis
8,081
577
79
6
0
226,108
1
L
Camazotz
6,995
500
49
4
0
261,754
3
L
Artemis
6,263
447
65
5
0
236,598
6
L
Poseidon
7,177
513
74
5
0
247,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role