Player Matchup

King Arthur
King Arthur
HawkDownHank
King Arthur
Level 106
God Stats
6W - 19L
1,309 SR
Queue Stats
480W - 535L
1,382 Elo+
Party 1
Aphrodite
Aphrodite
HerbalRamen
Aphrodite
Level 143
God Stats
3W - 1L
1,623 SR
Queue Stats
261W - 309L
1,395 Elo+
Party 1
Neith
Neith
MCClapYoHands23
Neith
Level 99
God Stats
5W - 7L
1,531 SR
Queue Stats
126W - 157L
1,374 Elo+
Party 1
Atlas
Atlas
SmashedYoDaddy
Atlas
Level 122
God Stats
7W - 9L
1,446 SR
Queue Stats
195W - 269L
1,355 Elo+
Party 1
Thor
Thor
xHeadshotGames
Thor
Level 124
God Stats
8W - 3L
1,621 SR
Queue Stats
152W - 184L
1,399 Elo+
Party 1
Team Averages
Level 119
1,506 SR
1,381 Elo+

VS

Team Averages
Level 85
1,535 SR
1,480 Elo+
Sun Wukong
Sun Wukong
DaisukenojoBitoB
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
EscanorTheOne31
Ishtar
Level 107
God Stats
50W - 43L
1,599 SR
Queue Stats
140W - 144L
1,520 Elo+
Solo
Osiris
Osiris
Franklinsteinz
Osiris
Level 99
God Stats
18W - 13L
1,587 SR
Queue Stats
282W - 282L
1,515 Elo+
Solo
Da Ji
Da Ji
ITZ ME B
Da Ji
Level 86
God Stats
4W - 7L
1,364 SR
Queue Stats
394W - 486L
1,350 Elo+
Solo
Zhong Kui
Zhong Kui
willbattle
Zhong Kui
Level 126
God Stats
14W - 9L
1,623 SR
Queue Stats
130W - 118L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HawkDownHank
King Arthur
18
8 / 5 / 3
13,034
592
18,776
23,569
24,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
HerbalRamen
Aphrodite
17
2 / 2 / 5
11,420
519
10,204
17,107
8,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 3 / 6
13,369
608
16,117
19,201
8,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 7
11,979
545
8,659
29,161
32,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
4 / 5 / 5
12,791
581
9,800
18,458
7,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaisukenojoBitoB
Sun Wukong
10
0 / 10 / 2
7,183
327
2,680
16,157
7,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 2 / 5
9,213
419
11,714
14,762
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 4
8,420
383
4,677
19,020
16,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
ITZ ME B
Da Ji
17
8 / 3 / 1
10,599
482
8,337
18,640
9,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
willbattle
Zhong Kui
18
10 / 4 / 1
11,313
514
26,499
20,367
16,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
25
Kills
19
20
Deaths
25
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DaisukenojoBitoB
Sun Wukong
0
10
2
0.1
L
1
2
5
1.75
L
0
6
4
0.33
W
King Arthur
HawkDownHank
King Arthur
8
5
3
1.9
W
Aphrodite
HerbalRamen
Aphrodite
2
2
5
2.25
L
Da Ji
ITZ ME B
Da Ji
8
3
1
2.83
W
8
3
6
3.67
W
3
5
7
1.3
L
Zhong Kui
willbattle
Zhong Kui
10
4
1
2.63
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,556
Damage
53,907
107,496
Taken
88,946
81,482
Mitigated
55,758
40,316
Healing
28,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DaisukenojoBitoB
Sun Wukong
2,680
1,092
0
880
16,157
7,452
140
5,052
11,105
0
21,107
L
11,714
5,886
0
4,803
14,762
6,110
0
3,025
11,737
0
58,704
L
4,677
2,077
0
5,438
19,020
16,562
814
2,918
16,102
0
40,122
W
King Arthur
HawkDownHank
King Arthur
18,776
2,377
0
652
23,569
24,329
662
7,747
15,822
14,235
73,748
W
Aphrodite
HerbalRamen
Aphrodite
10,204
1,452
9,091
12,023
17,107
8,781
1,891
8,079
9,028
91,122
0
L
Da Ji
ITZ ME B
Da Ji
8,337
2,164
0
7,648
18,640
9,409
0
2,585
16,055
0
75,493
W
16,117
9,309
0
8,567
19,201
8,498
5,711
939
18,262
0
108,448
W
8,659
3,050
0
4,692
29,161
32,115
1,203
6,394
22,767
42,297
1,067
L
Zhong Kui
willbattle
Zhong Kui
26,499
1,739
0
9,310
20,367
16,225
0
8,140
12,227
89,826
0
W
9,800
2,953
0
5,291
18,458
7,759
2,226
4,862
13,214
0
93,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,593
Gold Earned
46,728
581
Minions Killed
455
0
Camps Cleared
0
2,045,053
Distance Traveled
1,827,588
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,183
327
31
1
0
337,287
0
L
Ishtar
9,213
419
103
5
0
408,936
4
L
Osiris
8,420
383
66
3
0
305,309
0
W
King Arthur
13,034
592
117
5
0
405,114
4
W
Aphrodite
11,420
519
124
6
0
398,608
5
L
Da Ji
10,599
482
121
6
0
412,407
2
W
Neith
13,369
608
153
7
0
401,210
0
W
Atlas
11,979
545
40
2
0
387,453
1
L
Zhong Kui
11,313
514
134
6
0
363,649
3
W
Thor
12,791
581
147
7
0
452,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role