Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
JuicedAaikom
Anhur
Level 82
God Stats
3W - 2L
1,367 SR
Queue Stats
244W - 256L
1,412 Elo+
Solo
Serqet
Serqet
papiSBAxx
Serqet
Level 158
God Stats
1W - 0L
1,202 SR
Queue Stats
39W - 28L
1,515 Elo+
Party 1
Vulcan
Vulcan
penetroxx
Vulcan
Level 149
God Stats
1W - 0L
1,261 SR
Queue Stats
24W - 17L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
xXL3viathanXx
Kuzenbo
Level 129
God Stats
2W - 0L
1,276 SR
Queue Stats
44W - 40L
1,566 Elo+
Solo
Team Averages
Level 136
1,321 SR
1,508 Elo+

VS

Team Averages
Level 83
1,573 SR
1,577 Elo+
Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DuckYea
Khepri
Level 106
God Stats
5W - 2L
1,800 SR
Queue Stats
231W - 213L
1,544 Elo+
Party 2
Sol
Sol
Enmii77
Sol
Level 77
God Stats
7W - 12L
1,422 SR
Queue Stats
168W - 133L
1,601 Elo+
Party 2
Skadi
Skadi
JaboyNeko
Skadi
Level 27
God Stats
51W - 38L
1,611 SR
Queue Stats
68W - 48L
1,607 Elo+
Party 2
Maui
Maui
TheEdgyKevy
Maui
Level 83
God Stats
3W - 3L
1,532 SR
Queue Stats
322W - 247L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
2 / 1 / 5
7,886
563
8,586
9,808
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 0
6,967
498
5,039
6,731
2,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
papiSBAxx
Serqet
14
7 / 1 / 2
8,062
576
6,541
12,135
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
penetroxx
Vulcan
14
4 / 0 / 6
8,164
583
16,972
7,893
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
11
1 / 1 / 3
6,395
457
3,314
8,359
9,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 4 / 0
6,707
479
6,523
14,993
5,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
DuckYea
Khepri
9
0 / 2 / 0
5,698
407
1,805
10,320
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sol
10
0 / 3 / 0
5,871
419
4,038
11,782
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
JaboyNeko
Skadi
12
0 / 0 / 0
6,291
449
2,563
6,049
2,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 0
6,473
462
4,389
13,463
8,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
3
3
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
1
5
4.5
L
Mercury
 
Mercury
3
4
0
0.75
L
Khepri
DuckYea
Khepri
0
2
0
0
L
Sol
0
3
0
0
L
Skadi
JaboyNeko
Skadi
0
0
0
0
W
0
0
0
0
L
0
5
0
0
W
Serqet
papiSBAxx
Serqet
7
1
2
8
W
Vulcan
penetroxx
Vulcan
4
0
6
7
W
Kuzenbo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,452
Damage
19,318
44,926
Taken
56,607
26,191
Mitigated
28,059
10,011
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,586
918
141
1,798
9,808
5,018
113
3,424
6,384
56,503
0
L
Mercury
 
Mercury
6,523
2,967
0
2,290
14,993
5,520
0
6,781
7,881
0
36,063
L
Khepri
DuckYea
Khepri
1,805
134
0
1,595
10,320
7,498
0
5,583
4,405
17,388
0
L
Sol
4,038
575
0
5,450
11,782
4,549
0
7,588
4,090
48,573
0
L
Skadi
JaboyNeko
Skadi
2,563
1,136
0
1,220
6,049
2,167
0
583
5,466
0
46,188
W
5,039
2,133
0
1,504
6,731
2,495
406
548
6,183
0
57,116
L
4,389
1,808
0
2,446
13,463
8,325
0
8,337
5,126
34,885
8,145
W
Serqet
papiSBAxx
Serqet
6,541
1,641
0
4,790
12,135
5,372
0
1,916
10,219
0
54,909
W
Vulcan
penetroxx
Vulcan
16,972
8,881
0
500
7,893
3,622
888
2,275
5,618
71,345
0
W
Kuzenbo
3,314
1,453
364
914
8,359
9,684
50
1,389
6,970
23,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
31,040
453
Minions Killed
334
0
Camps Cleared
0
1,378,591
Distance Traveled
1,275,493
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,886
563
93
7
0
286,002
3
L
Mercury
6,707
479
58
4
0
298,906
5
L
Khepri
5,698
407
25
2
0
284,126
3
L
Sol
5,871
419
89
6
0
244,473
2
L
Skadi
6,291
449
84
6
0
215,656
4
W
Anhur
6,967
498
100
7
0
240,419
3
L
Maui
6,473
462
78
6
0
232,332
4
W
Serqet
8,062
576
108
8
0
336,801
6
W
Vulcan
8,164
583
118
8
0
275,401
2
W
Kuzenbo
6,395
457
34
2
0
239,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role