Player Matchup

Thor
Thor
 
Thor
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JoelDaAzzhole
Janus
Level 160
God Stats
10W - 4L
1,853 SR
Queue Stats
1,643W - 548L
1,791 Elo+
Party 1
Sun Wukong
Sun Wukong
kushin4dapushin
Sun Wukong
Level 160
God Stats
8W - 1L
1,685 SR
Queue Stats
702W - 217L
1,862 Elo+
Party 1
Team Averages
Level 153
1,679 SR
1,717 Elo+

VS

Team Averages
Level 94
1,401 SR
1,466 Elo+
Xing Tian
Xing Tian
GrayishCandy
Xing Tian
Level 115
God Stats
3W - 7L
1,472 SR
Queue Stats
311W - 282L
1,578 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LAM8CH0P
Ah Muzen Cab
Level 42
God Stats
0W - 3L
1,217 SR
Queue Stats
42W - 89L
1,383 Elo+
Party 2
Poseidon
Poseidon
SadGoatsEvil
Poseidon
Level 126
God Stats
16W - 9L
1,515 SR
Queue Stats
119W - 126L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
13 / 2 / 16
13,402
788
21,806
21,801
12,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
10 / 3 / 11
12,980
764
18,487
15,016
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
kushin4dapushin
Sun Wukong
18
10 / 2 / 21
13,378
787
15,159
22,301
23,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GrayishCandy
Xing Tian
14
1 / 6 / 4
10,915
642
5,383
21,075
26,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
LAM8CH0P
Ah Muzen Cab
14
3 / 13 / 2
11,552
680
9,494
20,559
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
SadGoatsEvil
Poseidon
15
2 / 14 / 2
11,670
686
10,161
18,883
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
33
Kills
6
7
Deaths
33
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
13
2
16
10.5
L
Xing Tian
GrayishCandy
Xing Tian
1
6
4
0.5
W
10
3
11
5.17
L
Ah Muzen Cab
LAM8CH0P
Ah Muzen Cab
3
13
2
0.31
L
Poseidon
SadGoatsEvil
Poseidon
2
14
2
0.21
W
Sun Wukong
kushin4dapushin
Sun Wukong
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,452
Damage
25,038
59,118
Taken
60,517
42,285
Mitigated
40,413
8,087
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
21,806
2,784
0
4,542
21,801
12,309
1,441
6,761
15,040
0
43,168
L
Xing Tian
GrayishCandy
Xing Tian
5,383
372
0
1,645
21,075
26,839
0
6,080
14,288
11,829
0
W
18,487
443
0
1,647
15,016
6,628
786
3,885
11,131
58,306
0
L
Ah Muzen Cab
LAM8CH0P
Ah Muzen Cab
9,494
3,530
0
1,002
20,559
7,828
0
6,225
13,836
0
29,003
L
Poseidon
SadGoatsEvil
Poseidon
10,161
938
0
320
18,883
5,746
0
6,297
12,371
43,811
0
W
Sun Wukong
kushin4dapushin
Sun Wukong
15,159
2,081
0
1,898
22,301
23,348
639
5,291
17,010
0
43,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
34,137
193
Minions Killed
127
12
Camps Cleared
3
960,307
Distance Traveled
724,487
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,402
788
23
1
3
308,943
2
L
Xing Tian
10,915
642
17
1
0
301,458
0
W
Janus
12,980
764
107
6
4
314,976
0
L
Ah Muzen Cab
11,552
680
46
3
1
200,968
4
L
Poseidon
11,670
686
64
4
2
222,061
5
W
Sun Wukong
13,378
787
63
4
5
336,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role