Player Matchup

Maui
Maui
Aaronadore
Maui
Level 160
God Stats
2W - 3L
1,119 SR
Queue Stats
698W - 527L
1,653 Elo+
Party 2
Ares
Ares
LordAres1773
Ares
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 5L
1,216 Elo+
Party 2
Hou Yi
Hou Yi
Mezpha
Hou Yi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 144L
1,450 Elo+
Solo
Scylla
Scylla
Secretly Hated
Scylla
Level 155
God Stats
12W - 4L
1,529 SR
Queue Stats
108W - 116L
1,400 Elo+
Party 2
Hercules
Hercules
stangbrandon02
Hercules
Level 156
God Stats
7W - 5L
1,524 SR
Queue Stats
366W - 219L
1,733 Elo+
Party 2
Team Averages
Level 104
1,434 SR
1,490 Elo+

VS

Team Averages
Level 88
1,526 SR
1,424 Elo+
Shiva
Shiva
BrazyassOso
Shiva
Level 105
God Stats
17W - 15L
1,575 SR
Queue Stats
485W - 568L
1,486 Elo+
Party 1
Maui
Maui
Frost-fist6
Maui
Level 97
God Stats
0W - 1L
1,374 SR
Queue Stats
12W - 14L
1,413 Elo+
Party 3
Cernunnos
Cernunnos
Sercho44
Cernunnos
Level 28
God Stats
37W - 53L
1,470 SR
Queue Stats
62W - 86L
1,378 Elo+
Party 1
Da Ji
Da Ji
Water-Feet69
Da Ji
Level 86
God Stats
0W - 1L
1,736 SR
Queue Stats
11W - 16L
1,351 Elo+
Party 3
Aphrodite
Aphrodite
umaaad15
Aphrodite
Level 125
God Stats
1W - 4L
1,475 SR
Queue Stats
267W - 301L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
8,445
650
4,719
8,705
9,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 2 / 2
6,519
501
4,067
11,463
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Mezpha
Hou Yi
13
3 / 2 / 3
8,147
627
10,345
9,894
4,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 1
7,475
575
7,101
4,391
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
16
9 / 0 / 0
9,823
756
7,666
10,738
4,130
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,307
485
2,984
11,443
4,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 1 / 3
6,086
468
1,222
6,072
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Sercho44
Cernunnos
11
2 / 4 / 1
6,265
482
4,111
10,300
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 0
5,735
441
5,014
11,227
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
umaaad15
Aphrodite
12
0 / 3 / 1
6,395
492
3,384
11,007
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
19
Kills
4
4
Deaths
19
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
7
0
0
L
0
1
3
1.5
W
0
2
2
0.5
W
Hou Yi
Mezpha
Hou Yi
3
2
3
2.25
W
2
0
1
2.5
L
Cernunnos
Sercho44
Cernunnos
2
4
1
0.63
L
2
4
0
0.5
W
Hercules
9
0
0
9
L
Aphrodite
umaaad15
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,898
Damage
16,715
45,191
Taken
50,049
26,996
Mitigated
19,580
18,628
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,719
1,078
0
2,889
8,705
9,006
574
1,472
7,233
22,294
2,300
L
2,984
1,446
0
1,922
11,443
4,474
0
484
10,933
0
41,110
L
1,222
520
0
1,096
6,072
3,331
0
1,405
4,641
16,199
0
W
4,067
778
0
4,792
11,463
7,950
256
924
10,539
29,940
0
W
Hou Yi
Mezpha
Hou Yi
10,345
4,919
0
1,879
9,894
4,099
1,010
551
9,343
0
62,591
W
7,101
1,407
437
1,379
4,391
1,811
1,357
1,659
2,732
51,160
0
L
Cernunnos
Sercho44
Cernunnos
4,111
1,529
0
2,640
10,300
3,213
0
1,908
8,392
0
34,060
L
5,014
1,899
0
2,300
11,227
4,094
0
3,553
7,650
0
29,990
W
Hercules
7,666
3,552
0
7,252
10,738
4,130
0
0
10,738
0
84,224
L
Aphrodite
umaaad15
Aphrodite
3,384
144
0
5,531
11,007
4,468
0
7,771
2,942
47,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,409
Gold Earned
30,788
419
Minions Killed
290
0
Camps Cleared
0
1,197,350
Distance Traveled
1,234,240
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,445
650
45
3
0
228,614
0
L
Shiva
6,307
485
91
7
0
237,308
3
L
Maui
6,086
468
32
2
0
249,186
2
W
Ares
6,519
501
53
4
0
248,640
1
W
Hou Yi
8,147
627
79
6
0
224,195
1
W
Scylla
7,475
575
98
8
0
225,306
2
L
Cernunnos
6,265
482
49
4
0
227,196
3
L
Da Ji
5,735
441
46
4
0
280,704
2
W
Hercules
9,823
756
144
11
0
270,595
3
L
Aphrodite
6,395
492
72
6
0
239,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role