Player Matchup

Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
ACEDY
Ares
Level 86
God Stats
5W - 4L
1,475 SR
Queue Stats
17W - 19L
1,422 Elo+
Party 2
Cerberus
Cerberus
UzielDarkGirMx
Cerberus
Level 160
God Stats
5W - 2L
1,575 SR
Queue Stats
426W - 350L
1,673 Elo+
Solo
Team Averages
Level 104
1,517 SR
1,532 Elo+

VS

Team Averages
Level 94
1,467 SR
1,490 Elo+
Baron Samedi
Baron Samedi
HowlandClaw
Baron Samedi
Level 142
God Stats
3W - 2L
1,387 SR
Queue Stats
171W - 145L
1,599 Elo+
Party 1
Thor
Thor
Modra69
Thor
Level 32
God Stats
4W - 8L
1,195 SR
Queue Stats
24W - 39L
1,294 Elo+
Solo
Chaac
Chaac
SeeHypnos
Chaac
Level 107
God Stats
1W - 1L
1,820 SR
Queue Stats
276W - 246L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
7 / 3 / 12
10,886
778
20,056
11,709
5,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
ACEDY
Ares
16
9 / 3 / 12
12,225
873
9,764
19,303
25,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
18
5 / 0 / 14
11,542
824
19,931
18,809
14,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HowlandClaw
Baron Samedi
14
4 / 6 / 1
9,763
697
10,548
13,753
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Modra69
Thor
12
1 / 9 / 3
8,832
631
8,312
17,154
9,116
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
SeeHypnos
Chaac
13
1 / 6 / 5
9,298
664
10,311
23,990
23,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
21
Kills
6
6
Deaths
21
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
3
12
4.33
W
Ares
ACEDY
Ares
9
3
12
5
L
Baron Samedi
HowlandClaw
Baron Samedi
4
6
1
0.75
L
Thor
Modra69
Thor
1
9
3
0.28
L
Chaac
SeeHypnos
Chaac
1
6
5
0.58
W
Cerberus
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,751
Damage
29,171
49,821
Taken
54,897
46,054
Mitigated
38,847
17,507
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
20,056
8,055
0
1,750
11,709
5,902
526
1,568
10,141
0
51,605
W
Ares
ACEDY
Ares
9,764
632
0
5,484
19,303
25,437
430
5,150
14,153
19,854
0
L
Baron Samedi
HowlandClaw
Baron Samedi
10,548
1,375
893
3,630
13,753
6,420
0
11,727
2,026
30,169
0
L
Thor
Modra69
Thor
8,312
1,767
0
789
17,154
9,116
0
8,056
9,098
0
31,952
L
Chaac
SeeHypnos
Chaac
10,311
1,237
258
4,144
23,990
23,311
0
10,526
13,464
0
27,264
W
Cerberus
19,931
1,116
0
10,273
18,809
14,715
1,086
4,115
14,694
68,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
27,893
238
Minions Killed
127
7
Camps Cleared
5
823,718
Distance Traveled
699,779
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,886
778
41
3
1
251,794
3
W
Ares
12,225
873
21
2
2
292,475
6
L
Baron Samedi
9,763
697
57
4
1
227,840
5
L
Thor
8,832
631
43
3
4
207,164
1
L
Chaac
9,298
664
27
2
0
264,775
2
W
Cerberus
11,542
824
176
13
4
279,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role