Player Matchup

Thanatos
Thanatos
ExpandedMoss
Thanatos
Level 104
God Stats
10W - 14L
1,433 SR
Queue Stats
134W - 144L
1,415 Elo+
Party 2
Bacchus
Bacchus
FerociousG00SE
Bacchus
Level 39
God Stats
15W - 13L
1,543 SR
Queue Stats
60W - 48L
1,435 Elo+
Party 2
Artemis
Artemis
SkizzyGotBarz
Artemis
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 138L
1,414 Elo+
Party 2
Bastet
Bastet
TTVnine_medusa
Bastet
Level 89
God Stats
13W - 8L
1,677 SR
Queue Stats
327W - 343L
1,412 Elo+
Solo
Sol
Sol
TheGreatMoka
Sol
Level 82
God Stats
10W - 20L
1,437 SR
Queue Stats
101W - 116L
1,430 Elo+
Party 2
Team Averages
Level 76
1,518 SR
1,421 Elo+

VS

Team Averages
Level 56
1,461 SR
1,387 Elo+
Chernobog
Chernobog
Djn2win
Chernobog
Level 36
God Stats
23W - 28L
1,464 SR
Queue Stats
43W - 72L
1,374 Elo+
Party 1
Mercury
Mercury
LeaofTheLand
Mercury
Level 69
God Stats
1W - 3L
1,291 SR
Queue Stats
101W - 118L
1,396 Elo+
Solo
Nemesis
Nemesis
OffsetBeast15
Nemesis
Level 6
God Stats
0W - 7L
1,500 SR
Queue Stats
7W - 14L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
VentingStone8
Cthulhu
Level 62
God Stats
12W - 13L
1,502 SR
Queue Stats
171W - 222L
1,409 Elo+
Party 1
Anubis
Anubis
black66black66
Anubis
Level 109
God Stats
5W - 6L
1,551 SR
Queue Stats
120W - 124L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ExpandedMoss
Thanatos
11
7 / 2 / 8
7,519
578
7,698
8,983
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 1 / 12
7,827
602
6,008
9,839
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
12
8 / 1 / 7
7,787
599
13,306
10,436
4,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 1
8,628
664
6,409
9,467
3,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
7 / 2 / 5
8,168
628
8,342
10,175
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Djn2win
Chernobog
8
1 / 7 / 2
5,828
448
7,553
11,476
3,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
LeaofTheLand
Mercury
10
0 / 8 / 2
6,410
493
5,379
11,431
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
7
0 / 5 / 0
4,941
380
1,203
7,830
2,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
8
0 / 5 / 4
6,104
470
5,278
14,785
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
5 / 5 / 0
7,512
578
9,046
11,897
6,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
29
Kills
6
6
Deaths
30
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Djn2win
Chernobog
1
7
2
0.29
W
Thanatos
ExpandedMoss
Thanatos
7
2
8
5.5
W
3
1
12
9
L
Mercury
LeaofTheLand
Mercury
0
8
2
0.13
L
Nemesis
0
5
0
0
W
Artemis
8
1
7
11.5
W
4
0
1
4.5
W
7
2
5
4.75
L
Cthulhu
0
5
4
0.4
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
28,459
48,900
Taken
57,419
24,793
Mitigated
24,821
27,057
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Djn2win
Chernobog
7,553
4,815
0
1,620
11,476
3,579
578
2,912
8,564
0
32,414
W
Thanatos
ExpandedMoss
Thanatos
7,698
2,301
348
8,069
8,983
4,023
356
2,432
6,551
0
43,429
W
6,008
490
560
3,656
9,839
8,917
326
3,822
6,017
18,975
0
L
Mercury
LeaofTheLand
Mercury
5,379
2,749
0
90
11,431
3,579
1,104
1,050
10,381
0
41,409
L
Nemesis
1,203
208
0
250
7,830
2,088
525
1,590
6,240
0
14,201
W
Artemis
13,306
6,593
239
4,002
10,436
4,358
1,724
2,645
7,791
0
46,874
W
6,409
2,338
0
5,147
9,467
3,560
0
1,278
8,189
0
53,540
W
8,342
2,899
0
5,036
10,175
3,935
3,510
4,147
6,028
49,945
6,062
L
Cthulhu
5,278
523
529
2,557
14,785
9,435
75
3,314
11,471
26,313
0
L
9,046
245
0
4,624
11,897
6,140
0
4,519
7,378
44,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
30,795
329
Minions Killed
264
0
Camps Cleared
0
1,320,805
Distance Traveled
1,233,774
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,828
448
41
3
0
225,548
0
W
Thanatos
7,519
578
56
4
0
261,220
4
W
Bacchus
7,827
602
19
1
0
270,911
7
L
Mercury
6,410
493
90
7
0
245,224
1
L
Nemesis
4,941
380
28
2
0
285,067
0
W
Artemis
7,787
599
59
5
0
242,453
1
W
Bastet
8,628
664
103
8
0
292,398
3
W
Sol
8,168
628
92
7
0
253,823
2
L
Cthulhu
6,104
470
35
3
0
248,098
0
L
Anubis
7,512
578
70
5
0
229,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role