Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ShayanXtreme
Loki
Level 107
God Stats
2W - 5L
1,453 SR
Queue Stats
8W - 15L
1,377 Elo+
Party 1
Apollo
Apollo
tornsoul24
Apollo
Level 18
God Stats
1W - 1L
1,291 SR
Queue Stats
2W - 3L
1,381 Elo+
Party 1
Team Averages
Level 70
1,415 SR
1,419 Elo+

VS

Team Averages
Level 94
1,496 SR
1,410 Elo+
Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
DirtyHeathen104
Atlas
Level 127
God Stats
20W - 17L
1,601 SR
Queue Stats
902W - 1,042L
1,474 Elo+
Solo
Skadi
Skadi
FoxesBride
Skadi
Level 66
God Stats
3W - 6L
1,387 SR
Queue Stats
59W - 121L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 1 / 9
8,640
720
9,161
12,379
8,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
8 / 3 / 4
9,350
779
11,386
11,468
6,222
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
tornsoul24
Apollo
12
1 / 5 / 11
7,989
666
5,161
10,111
4,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 3 / 6
8,021
668
5,906
9,951
3,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
6 / 2 / 2
9,269
772
13,825
11,968
20,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
12
2 / 7 / 5
8,028
669
7,481
10,481
3,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
12
Kills
9
9
Deaths
12
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
9
7.5
L
Bastet
 
Bastet
1
3
6
1.33
L
6
2
2
3.5
L
Skadi
2
7
5
0.64
W
8
3
4
3.33
W
Apollo
tornsoul24
Apollo
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,708
Damage
27,212
33,958
Taken
32,400
18,525
Mitigated
27,517
2,282
Healing
3,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,161
2,329
0
1,960
12,379
8,203
0
3,115
8,996
0
21,846
L
Bastet
 
Bastet
5,906
1,199
53
1,190
9,951
3,807
219
97
9,645
0
20,403
L
13,825
5,204
0
1,250
11,968
20,377
0
668
10,831
35,725
0
L
Skadi
7,481
3,073
88
511
10,481
3,333
130
273
9,872
0
21,366
W
11,386
2,890
0
313
11,468
6,222
0
5,751
5,355
78
26,820
W
Apollo
tornsoul24
Apollo
5,161
2,078
0
9
10,111
4,100
0
4,167
5,468
0
16,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,979
Gold Earned
25,318
101
Minions Killed
107
2
Camps Cleared
8
671,770
Distance Traveled
581,326
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,640
720
29
2
0
252,490
3
L
Bastet
8,021
668
25
2
5
206,927
3
L
Atlas
9,269
772
55
5
2
193,205
3
L
Skadi
8,028
669
27
2
1
181,194
1
W
Loki
9,350
779
36
3
2
226,264
3
W
Apollo
7,989
666
36
3
0
193,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role