Player Matchup

Janus
Janus
Eldritkh
Janus
Level 125
God Stats
43W - 34L
1,596 SR
Queue Stats
101W - 101L
1,554 Elo+
Party 2
Charybdis
Charybdis
The God Of Pink
Charybdis
Level 143
God Stats
10W - 6L
1,746 SR
Queue Stats
164W - 149L
1,595 Elo+
Party 2
Khepri
Khepri
Theandonator3000
Khepri
Level 84
God Stats
2W - 2L
1,344 SR
Queue Stats
134W - 177L
1,284 Elo+
Solo
Team Averages
Level 117
1,562 SR
1,478 Elo+

VS

Team Averages
Level 74
1,430 SR
1,384 Elo+
Achilles
Achilles
SilentNinjaFish
Achilles
Level 87
God Stats
24W - 31L
1,543 SR
Queue Stats
226W - 251L
1,413 Elo+
Party 1
Medusa
Medusa
adearx
Medusa
Level 87
God Stats
2W - 5L
1,345 SR
Queue Stats
242W - 298L
1,423 Elo+
Party 1
Lancelot
Lancelot
xXnekoXx2120
Lancelot
Level 48
God Stats
13W - 18L
1,403 SR
Queue Stats
88W - 139L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eldritkh
Janus
14
5 / 4 / 3
10,486
699
17,898
13,358
7,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
The God Of Pink
Charybdis
16
4 / 3 / 4
10,800
720
17,514
11,512
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 3 / 8
11,255
750
5,368
13,412
18,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 0 / 3
10,285
686
12,520
21,433
20,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
adearx
Medusa
14
2 / 5 / 8
9,570
638
9,827
14,380
6,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
xXnekoXx2120
Lancelot
14
3 / 6 / 5
9,595
640
8,697
14,316
6,300
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
11
Kills
10
10
Deaths
11
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
Eldritkh
Janus
5
4
3
1.63
L
Achilles
5
0
3
6.5
W
Charybdis
The God Of Pink
Charybdis
4
3
4
2
W
2
3
8
2
L
Medusa
adearx
Medusa
2
5
8
1.2
L
Lancelot
xXnekoXx2120
Lancelot
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,780
Damage
31,044
38,282
Taken
50,129
32,549
Mitigated
33,460
6,092
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Eldritkh
Janus
17,898
1,823
0
1,498
13,358
7,911
406
42
13,316
46,651
0
L
Achilles
12,520
2,504
0
4,483
21,433
20,659
410
8,283
12,684
0
32,967
W
Charybdis
The God Of Pink
Charybdis
17,514
9,735
0
2,052
11,512
6,007
1,902
22
11,490
0
59,587
W
5,368
706
0
2,542
13,412
18,631
227
0
13,412
11,914
0
L
Medusa
adearx
Medusa
9,827
4,637
0
1,173
14,380
6,501
1,032
8,459
5,668
0
29,244
L
Lancelot
xXnekoXx2120
Lancelot
8,697
1,561
515
1,073
14,316
6,300
0
6,371
7,699
0
34,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
29,450
164
Minions Killed
140
4
Camps Cleared
9
748,583
Distance Traveled
747,127
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,486
699
69
5
2
263,389
3
L
Achilles
10,285
686
39
3
2
253,163
0
W
Charybdis
10,800
720
87
6
2
213,578
6
W
Khepri
11,255
750
8
1
0
271,616
2
L
Medusa
9,570
638
47
3
1
206,638
0
L
Lancelot
9,595
640
54
4
6
287,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role