Player Matchup

Chang'e
Chang'e
Brizzy135
Chang'e
Level 65
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 6L
1,113 Elo+
Party 1
Ah Puch
Ah Puch
DigitalSenpai313
Ah Puch
Level 22
God Stats
1W - 1L
1,762 SR
Queue Stats
77W - 77L
1,426 Elo+
Solo
King Arthur
King Arthur
Freecream9599
King Arthur
Level 69
God Stats
0W - 1L
1,146 SR
Queue Stats
4W - 16L
1,313 Elo+
Party 1
Achilles
Achilles
TenderMoments69
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,242 Elo+
Party 1
Chiron
Chiron
XPharaohX5583
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,524 Elo+
Solo
Team Averages
Level 42
1,473 SR
1,324 Elo+

VS

Team Averages
Level 123
1,568 SR
1,437 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BouRN3nALLStaR
Ra
Level 156
God Stats
4W - 5L
1,468 SR
Queue Stats
1,262W - 1,307L
1,532 Elo+
Solo
Vamana
Vamana
PhantomL0rd666
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 57L
1,368 Elo+
Solo
Ymir
Ymir
Shulaika
Ymir
Level 110
God Stats
1W - 0L
1,758 SR
Queue Stats
13W - 23L
1,321 Elo+
Solo
Tsukuyomi
Tsukuyomi
Slemo
Tsukuyomi
Level 160
God Stats
4W - 4L
1,615 SR
Queue Stats
544W - 575L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Brizzy135
Chang'e
20
2 / 4 / 13
11,565
609
18,319
22,974
15,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 6 / 10
12,999
684
30,913
28,233
14,076
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Freecream9599
King Arthur
17
5 / 8 / 10
11,530
607
14,639
35,494
39,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
16
2 / 4 / 9
10,395
547
7,823
19,196
19,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 3 / 10
12,897
679
40,783
23,592
14,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
4 / 4 / 12
12,991
684
26,704
19,493
9,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 3 / 11
12,383
652
16,771
18,407
10,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 4 / 12
13,870
730
21,204
35,831
32,345
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
19
1 / 4 / 17
12,758
671
14,387
26,654
34,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Slemo
Tsukuyomi
20
10 / 5 / 12
13,989
736
32,264
32,886
21,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
87
20
Kills
23
25
Deaths
20
52
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
12
2.5
W
2
3
11
2.5
L
Chang'e
Brizzy135
Chang'e
2
4
13
2.13
L
5
6
10
1.67
L
King Arthur
Freecream9599
King Arthur
5
8
10
1.25
W
6
4
12
3
W
Ymir
1
4
17
2.38
W
Tsukuyomi
Slemo
Tsukuyomi
10
5
12
3.2
L
Achilles
2
4
9
1.63
L
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,477
Damage
111,330
129,489
Taken
133,271
102,337
Mitigated
108,361
55,454
Healing
69,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
26,704
12,533
2,448
3,201
19,493
9,180
6,097
7,625
11,868
0
59,834
W
16,771
1,660
18,423
8,453
18,407
10,305
847
8,302
10,105
43,683
0
L
Chang'e
Brizzy135
Chang'e
18,319
1,072
12,992
9,145
22,974
15,189
944
5,003
17,971
38,162
0
L
30,913
819
349
9,000
28,233
14,076
39
5,629
22,604
58,148
0
L
King Arthur
Freecream9599
King Arthur
14,639
1,522
2,932
6,817
35,494
39,895
0
9,789
25,705
0
20,233
W
21,204
8,316
3,012
11,374
35,831
32,345
366
9,537
26,294
1,935
39,530
W
Ymir
14,387
454
3,677
6,215
26,654
34,668
109
10,726
15,928
28,334
0
W
Tsukuyomi
Slemo
Tsukuyomi
32,264
6,126
2,483
10,544
32,886
21,863
1,464
13,042
19,844
0
47,610
L
Achilles
7,823
991
1,209
2,455
19,196
19,076
630
5,937
13,259
0
12,367
L
40,783
11,533
3,577
6,978
23,592
14,101
1,465
6,194
17,398
0
78,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,386
Gold Earned
65,991
190
Minions Killed
269
0
Camps Cleared
0
1,561,259
Distance Traveled
1,713,844
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,991
684
124
7
0
274,401
1
W
Ra
12,383
652
63
3
0
375,335
0
L
Chang'e
11,565
609
31
2
0
321,039
0
L
Ah Puch
12,999
684
51
3
0
285,193
0
L
King Arthur
11,530
607
15
1
0
286,902
1
W
Vamana
13,870
730
37
2
0
353,830
0
W
Ymir
12,758
671
22
1
0
339,365
1
W
Tsukuyomi
13,989
736
23
1
0
370,913
0
L
Achilles
10,395
547
12
1
0
340,974
1
L
Chiron
12,897
679
81
4
0
327,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role